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Author Topic: (ISG) Darkness Redeemed: "The Many", (Don't know what to put here!)  (Read 66803 times)

The Froggy Ninja

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Re: Darkness Redeemed: "The Many", (Fire, science, Explosions!)
« Reply #615 on: August 19, 2014, 05:43:59 am »

"Can you... spit it out?"

birdy51

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Re: Darkness Redeemed: "The Many", (Fire, science, Explosions!)
« Reply #616 on: August 19, 2014, 06:23:47 am »

Well... We have torches. Torches can provide a wick of some sort if we try to make a lamp.

Regardless... This looks like a job for Quidive! Where is froggie when you need advice!?
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Armok

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Re: Darkness Redeemed: "The Many", (Fire, science, Explosions!)
« Reply #617 on: August 19, 2014, 10:45:00 am »

> Yea. Levitate this bundle of !!fun!! over to wherever the others are, and maybe bring some of the alchemy equipment left in the wagon while you're at it.

((I have numerus idea for bodies/substrates, but I'll wait untill we can actualy test them to post details))
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So says Armok, God of blood.
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III...

Shadestyle

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Re: Darkness Redeemed: "The Many", (Fire, science, Explosions!)
« Reply #618 on: August 19, 2014, 04:38:54 pm »

((Let me just ask right now that you bear with me, I am experimenting with a lot of different art choices for the purpose of quality and ease of creation in the future.))
You ask if he can spit it out, and he most assuredly declines that, you do however convince him to let you fiddle with the magic in the flaming coal later, before going off to look for Quidives and the others.

"Oh my god, you look like a midget! Ahahahahahahahahaha!"

"What happened?"

"I made a friend."

"Some friend!"

"What are you guys dong here?"

"There is a girl calling out for help down there, we are looking for a way to get down safely."

you think about going to get the alchemy equipment, but realize that everything, aside from that unfortunate table is on your person, thank god for nearly bottomless inventories!

You inform Quidives that you will need her assistance later to help your flaming friend out.

What will you do?


Spoiler: Stats (click to show/hide)

Spoiler: Follower's stats (click to show/hide)

Spoiler: Kirek's Abilities (click to show/hide)

Spoiler: Spells/Skills Kirek (click to show/hide)

Spoiler: Spells/Skills Richard (click to show/hide)

Spoiler: Spells/Skills Quidive (click to show/hide)

Spoiler: Skills Evimeria (click to show/hide)

Spoiler: Skill Books (click to show/hide)

Spoiler: Special Skills (click to show/hide)




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Armok

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> Make a hole in the floor, enchant air at the bottom to be jelly-like and act as a cushion?
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So says Armok, God of blood.
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III...

birdy51

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Actually, I think that is just a giant hole.

After assuring our friend won't die immediately, Kirek, fly to your allies and continue westward! (Also cast healing shadow. You poor, poor thing.)
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Shadestyle

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Actually, I think that is just a giant hole.

After assuring our friend won't die immediately, Kirek, fly to your allies and continue westward! (Also cast healing shadow. You poor, poor thing.)

((The giant hole is in the background, it's a walkway, suspended over the ground, of which the girl is at the bottom.))
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birdy51

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((Understood. Ableit confusingly.))
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Shadestyle

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Ok, so you guys want to skip over the Damsel in distress? or Go down there using enchanted air? i could flip a coin i guess.
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birdy51

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Blergh. I glossed over that on accident.

Kirek, should probably scout down there with his wings of fury. Probably not to engage just yet, as he's taken a beating.
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Shadestyle

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You scout about and heal up a bit, and after not spotting anything, you enchant an air-mass for everyone to hop down on.

"Greetings. I require help."

"Oy, that's the girl we got over that whole Plunderin' buidness, We figured her parent's would pay a pretty penny, but she ain't got none apparently.
He whispers to the party.

"She musta got knocked on out when the ship when down. pretty crazy surviving a fall like that. innit?"

Dawn is nearing, But you are too small to get affected by it.

What now?


Spoiler: Stats (click to show/hide)

Spoiler: Follower's stats (click to show/hide)

Spoiler: Kirek's Abilities (click to show/hide)

Spoiler: Spells/Skills Kirek (click to show/hide)

Spoiler: Spells/Skills Richard (click to show/hide)

Spoiler: Spells/Skills Quidive (click to show/hide)

Spoiler: Skills Evimeria (click to show/hide)

Spoiler: Skill Books (click to show/hide)

Spoiler: Special Skills (click to show/hide)






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birdy51

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This looks like a job for... RICHARD! RESCUE YONDER DAMSEL!
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BIRDS.

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Shadestyle

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Richard Slashes the weakened bars, freeing the girl.

She walks through the opened bars with an upright posture, clipping one slightly and bending it.

"Thank you. Unfortunately, your friend is incorrect, and the Pirate lord Aestival will be here soon, searching for me."

What now?


Spoiler: Stats (click to show/hide)

Spoiler: Follower's stats (click to show/hide)

Spoiler: Kirek's Abilities (click to show/hide)

Spoiler: Spells/Skills Kirek (click to show/hide)

Spoiler: Spells/Skills Richard (click to show/hide)

Spoiler: Spells/Skills Quidive (click to show/hide)

Spoiler: Skills Evimeria (click to show/hide)

Spoiler: Skill Books (click to show/hide)

Spoiler: Special Skills (click to show/hide)






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Armok

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Re: Darkness Redeemed: "The Many", (Oh, and a pirate.)
« Reply #628 on: August 21, 2014, 11:49:38 am »

> Hmm... coul you make that air cushion flatter, harder, and have sort of an edge so you don't fall of? Maybe use some reinforcement nodes form the dragons breath to make it last longer? and some energy and/or force and/or fire to spew in one direction so it's pushed the other way. Then off you all go on the rocket sled.
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So says Armok, God of blood.
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Sszsszssaaayysss...
III...

Shadestyle

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Re: Darkness Redeemed: "The Many", (Oh, and a pirate.)
« Reply #629 on: August 21, 2014, 04:07:03 pm »

You consider the benefits of using an air-sled to rocket on out of here, but the spaces are too enclosed, it' would be very applicable out on the sands themselves however, so you take note of it for later.

Entering the hole off to the side in an effort to get out of here, you find that you are back in the room you left off in. neat.

You gain an inch in height as you recover more shadow density.

Daylight rises true and proper once you enter, that glorious celestial body shining down like a father, if only you could be so incandescent.

What now?


Spoiler: Stats (click to show/hide)

Spoiler: Follower's stats (click to show/hide)

Spoiler: Kirek's Abilities (click to show/hide)

Spoiler: Spells/Skills Kirek (click to show/hide)

Spoiler: Spells/Skills Richard (click to show/hide)

Spoiler: Spells/Skills Quidive (click to show/hide)

Spoiler: Skills Evimeria (click to show/hide)

Spoiler: Skill Books (click to show/hide)

Spoiler: Special Skills (click to show/hide)




« Last Edit: August 21, 2014, 04:16:02 pm by Shadestyle »
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