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Author Topic: (ISG) Darkness Redeemed: "The Many", (Don't know what to put here!)  (Read 67790 times)

birdy51

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Re: (ISG) Darkness Redeemed: "The Many", (Oh... OH. Crap.)
« Reply #930 on: October 19, 2014, 03:12:23 pm »

Yes, we do want to do it, however using it will be a last resort.

Desperate times call for desperate measures.
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BIRDS.

Also started a Let's Play, Yu-Gi-Oh! Duelists of the Roses

Shadestyle

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Re: (ISG) Darkness Redeemed: "The Many", (Oh... OH. Crap.)
« Reply #931 on: October 21, 2014, 06:07:06 pm »

Spoiler: NotPlot (click to show/hide)

The ninja is on the move, when it comes to flat land speed, ninjas are unmatched.

Spoiler: Stats (click to show/hide)

Spoiler: Skills (click to show/hide)

« Last Edit: October 21, 2014, 06:18:29 pm by Shadestyle »
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Armok

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Re: (ISG) Darkness Redeemed: "The Many", (Oh... OH. Crap.)
« Reply #932 on: October 21, 2014, 06:17:23 pm »

Yea, but... 3 turns? that's a darn short lifespan.
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Shadestyle

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Re: (ISG) Darkness Redeemed: "The Many", (Oh... OH. Crap.)
« Reply #933 on: October 21, 2014, 06:22:08 pm »

((I guess you could try pumping souls into it constantly, but that is a bad idea even at face value.))
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Shadestyle

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Re: (ISG) Darkness Redeemed: "The Many", (Oh... OH. Crap.)
« Reply #934 on: October 23, 2014, 04:37:50 pm »

Spoiler: NotPlot (click to show/hide)

The ninja has stopped somewhere in the living district, near the hut area.

Night is nearing.

Spoiler: Stats (click to show/hide)

Spoiler: Skills (click to show/hide)

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XXXXYYYY

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Re: (ISG) Darkness Redeemed: "The Many", (Oh... OH. Crap.)
« Reply #935 on: October 23, 2014, 09:50:15 pm »

This is very interesting. Belated PTW.
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Oooooooo. I know. ClF3. That should be a fun surprise.

birdy51

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Re: (ISG) Darkness Redeemed: "The Many", (Oh... OH. Crap.)
« Reply #936 on: October 23, 2014, 10:32:26 pm »

Dispatch the adventurer team on location. Prepare for beat down.
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Also started a Let's Play, Yu-Gi-Oh! Duelists of the Roses

Worldmaster27

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Re: (ISG) Darkness Redeemed: "The Many", (Oh... OH. Crap.)
« Reply #937 on: October 26, 2014, 02:59:52 pm »

bump
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Shadestyle

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Re: (ISG) Darkness Redeemed: "The Many", (Oh... OH. Crap.)
« Reply #938 on: October 26, 2014, 03:18:48 pm »

Spoiler: NotPlot (click to show/hide)

You come to the area where the ninja stopped moving.

The pirates were too completely drunk off their rears to come along.

Spoiler: Stats (click to show/hide)

Spoiler: Skills (click to show/hide)

((The not plot is what kills my updating momentum, I literally whipped up that picture in about 5 minutes, then spent an hour working on the logistical stuff before saying "puck it" and drank away my sorrow with a mountain dew))
« Last Edit: October 26, 2014, 04:08:29 pm by Shadestyle »
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Armok

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Re: (ISG) Darkness Redeemed: "The Many", (Dwarven Katana!)
« Reply #939 on: October 26, 2014, 04:33:08 pm »

((yea, that's a downside of bieng tied up for so long on this enchanting using turns as the unit of mesuring so it can't e timeskiped past.))
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Shadestyle

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Re: (ISG) Darkness Redeemed: "The Many", (Dwarven Katana!)
« Reply #940 on: October 31, 2014, 04:53:55 pm »

Jebus crust folks, bump.
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Armok

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Re: (ISG) Darkness Redeemed: "The Many", (Dwarven Katana!)
« Reply #941 on: October 31, 2014, 05:31:46 pm »

(I don't have any suggestions, I'm waiting for the enchants to finish!)

> Uh, kill ninjas?
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

~Neri

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Re: (ISG) Darkness Redeemed: "The Many", (Dwarven Katana!)
« Reply #942 on: October 31, 2014, 05:53:06 pm »

Knock out Ninjas.
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Karkov

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Re: (ISG) Darkness Redeemed: "The Many", (Dwarven Katana!)
« Reply #943 on: November 01, 2014, 01:06:51 pm »

Quidives and Evimeria, focus on the ninjas.  Richard and Joe counter hostile movements from the big guy, if no aggression is made help Q&E.

Shadestyle

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Re: (ISG) Darkness Redeemed: "The Many", (Dwarven Katana!)
« Reply #944 on: November 03, 2014, 08:13:35 pm »

Quidives jumps in the air while Evimeria fires a shot from her gun. Joe and Richard get behind the ninja's to prevent their escape.

The giant samurai Just looks on with a glint of disappointment.

Spoiler: Stats (click to show/hide)

Spoiler: Skills (click to show/hide)

« Last Edit: November 03, 2014, 08:58:04 pm by Shadestyle »
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