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Author Topic: (ISG) Darkness Redeemed: "The Many", (Don't know what to put here!)  (Read 68035 times)

Shadestyle

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Evimeria: Manipulate luck retroactively to have had some of the platform pieces formed into enough gliders for those of the party who can't fly on their own power.

"Not an issue, gravity=dimished acording to mr. guardian over there."
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IcyTea31

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Aerial control is an issue, even with infinite slowed falling. Whoever: Ask what's the point of a trap like this?
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birdy51

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Richard, point blade at Quidive.

Quidive, grab blade and hurl Richard at the enemy for slice and dice action!

Kirek, prepare a batch of hug energy. Pose heroically.
« Last Edit: July 07, 2014, 06:05:32 pm by birdy51 »
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BIRDS.

Also started a Let's Play, Yu-Gi-Oh! Duelists of the Roses

Karkov

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Kirek, prepare a batch of hug energy.
Kirek Shnapps

Level 4
Exp; 9%
Health; Perfect
Mana;  Critically strained.
SD;     Critical (2 turns daylight shielding)

Might want to rethink that, his mana's a bit strained for the moment.
« Last Edit: July 07, 2014, 06:00:35 pm by Karkov »
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The Froggy Ninja

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Evimeria: Manipulate luck retroactively to have had some of the platform pieces formed into enough gliders for those of the party who can't fly on their own power.
+1

Shadestyle

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Everyone without flight abilities finds a platform to use as a glider, grabbing on with their feetsies for dear life.


Quidives grabs Richard by the pointy end of his sword so graciously offered, and flings him toward The skeleton, Cutting her hands up pretty badly, which she regrets in retrospect.

Richard, sword in hand, thrusts directly into it's face, before unleashing a flurry of blows, shattering the damaged portion of it's face. The glowing eye's float freely in it's head-socket.

Vine-bone Grabs the skeleton, before smashing it into the quickly moving wall surrounding them, The effect is something like a cheese grater on glass.

The skeleton shudders violently, summoning a masked zombie with a sword held in it's chest by chains, It groans, flying through the air like everyone else.

Richard has begun vomiting, While Kirek strikes a gallant pose.

What will the party do?

Spoiler: Dungeon Map (click to show/hide)

Spoiler: Stats (click to show/hide)

Spoiler: Follower's stats (click to show/hide)

Spoiler: Kirek's Abilities (click to show/hide)

Spoiler: Spells/Skills Kirek (click to show/hide)

Spoiler: Spells/Skills Richard (click to show/hide)

Spoiler: Spells/Skills Quidive (click to show/hide)

Spoiler: Skills Evimeria (click to show/hide)

Spoiler: Skill Books (click to show/hide)

Spoiler: Special Skills (click to show/hide)


« Last Edit: July 08, 2014, 03:20:17 pm by Shadestyle »
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The Froggy Ninja

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Re: Darkness Redeemed: "The Many", (Technically a paci-fist run!)
« Reply #381 on: July 08, 2014, 03:14:54 pm »

Do you guys think the monkey potion would count illness as a wound?

IcyTea31

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Re: Darkness Redeemed: "The Many", (Technically a paci-fist run!)
« Reply #382 on: July 08, 2014, 03:48:45 pm »

Do you guys think the monkey potion would count illness as a wound?
Probably not, as it's a status effect, and with the poorly defined trait of being active until Richard drops unconscious, and not, say, a set amount of turns.

Richard: Get away from the reach of the skeleton.

Kirek: Attack zombie and skeleton with knife.

Whichever skeleton had the pew-pew wand, again: Pew-pew at the zombie and the skeleton.
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Shadestyle

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Re: Darkness Redeemed: "The Many", (Technically a paci-fist run!)
« Reply #383 on: July 09, 2014, 03:19:46 pm »

Kirek flys to attack the skellyman, but only deals a glancing blow.

Joe Explosions has much more luck, striking both the zombie and the skeleton in one blow, popping one of the skeletons flaming eyes.

Vinebone begins charging up a spell of some kind.

Richard makes his way to the other end of the battlefield, before falling unconscious, he has begun to recover from the poison.

"Be glad that monster only cast the second level spell, third level lasts until death."

The zombie lashes out hugging one of the mini pumpkins, driving it's sword through the creature.

The other two latch on to the zombie, attempting to strangle and restrain it.

The black dragon swallows one of the crystals whole, before belching a cloud that appears to invert colors going through it.

The skeleton shudders incredibly violently, charging up a spell of utmost focus.

It's one remaining eye flickers from weakness, as daytime begins to approach.

Spoiler: Dungeon Map (click to show/hide)

Spoiler: Stats (click to show/hide)

Spoiler: Follower's stats (click to show/hide)

Spoiler: Kirek's Abilities (click to show/hide)

Spoiler: Spells/Skills Kirek (click to show/hide)

Spoiler: Spells/Skills Richard (click to show/hide)

Spoiler: Spells/Skills Quidive (click to show/hide)

Spoiler: Skills Evimeria (click to show/hide)

Spoiler: Skill Books (click to show/hide)

Spoiler: Special Skills (click to show/hide)



« Last Edit: July 09, 2014, 03:22:01 pm by Shadestyle »
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The Froggy Ninja

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Re: Darkness Redeemed: "The Many", (Melts faces!)
« Reply #384 on: July 09, 2014, 03:37:06 pm »

All: Attack skelebum!
Evimeria: Luck buffs for aim.

Shadestyle

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Re: Darkness Redeemed: "The Many", (Melts faces!)
« Reply #385 on: July 10, 2014, 03:00:59 pm »

"Shitstomp on the Numbskull!"

Evimeria's words ring true as the party gang up on the skeleton, bashing it with all they have.

From Kirek's High speed slashes, to Sherlocks BFS, the skeleton's eye winks out with no more life force to sustain it.


Vinebone's spell is unleashed, slowing everyone's fall as they land on the new black steel platform, sliding out of a hole in the wall.

the zombie and it's assailants do what zombies and pumpkins do best at high speeds, Splattering all over the floor, A dented sword is all that's left.

The Lifeless skeleton crumbles as it lands, leaving behind a pile of ash

I truly cannot thank you enough heroes, now that I am free at long last, I can restore this place to what it was meant to be, a final resting place to all those who shift as the stones do. and as soon as you and your friends get out of here, I am going to consecrate the whole thing. There should be a teleporter in the room ahead. The creature that defiled this place used it as a study of sorts.

We thank you wise guardian, for your aid in battle, and in our quest.

"Thanks guy!"

Richard springs to attention speaking perfectly lucidly.

"Now, lets get down to business, we need to find some evidence of Lord Winter's whereabouts, keep a sharp eye out, it might not be as obvious as a map with a circle drawn on it, and there still may be a trap or two waiting for us."

He promptly returns to unconsciousness.

The dawn begins knocking on heavens door, but is asked to take the stairs.

What will you do?


Spoiler: Dungeon Map (click to show/hide)

Spoiler: Stats (click to show/hide)

Spoiler: Follower's stats (click to show/hide)

Spoiler: Kirek's Abilities (click to show/hide)

Spoiler: Spells/Skills Kirek (click to show/hide)

Spoiler: Spells/Skills Richard (click to show/hide)

Spoiler: Spells/Skills Quidive (click to show/hide)

Spoiler: Skills Evimeria (click to show/hide)

Spoiler: Skill Books (click to show/hide)

Spoiler: Special Skills (click to show/hide)


« Last Edit: July 10, 2014, 03:09:43 pm by Shadestyle »
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IcyTea31

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Re: Darkness Redeemed: "The Many", (May have magic.)
« Reply #386 on: July 10, 2014, 03:07:08 pm »

Return to Kirek's personal perspective. Open yon door and peek inside.
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Shadestyle

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Re: Darkness Redeemed: "The Many", (May have magic.)
« Reply #387 on: July 11, 2014, 02:29:14 pm »

For a Villain who defies the laws of nature, he has a pretty nice office.

you can't make out anything specific from here, but you see such things as a Desk, a chest, and some bookcases, on the desk is a crystal orb and a stack of papers. the bookcase is sparse, but it looks like he was building up a collection.

The moon makes like an ex and swiftly avoids the coming sun's dawn.

What will you do?

Spoiler: Dungeon Map (click to show/hide)

Spoiler: Stats (click to show/hide)

Spoiler: Follower's stats (click to show/hide)

Spoiler: Kirek's Abilities (click to show/hide)

Spoiler: Spells/Skills Kirek (click to show/hide)

Spoiler: Spells/Skills Richard (click to show/hide)

Spoiler: Spells/Skills Quidive (click to show/hide)

Spoiler: Skills Evimeria (click to show/hide)

Spoiler: Skill Books (click to show/hide)

Spoiler: Special Skills (click to show/hide)


« Last Edit: July 13, 2014, 02:44:47 pm by Shadestyle »
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The Froggy Ninja

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Re: Darkness Redeemed: "The Many", (Paperwork = Evil)
« Reply #388 on: July 11, 2014, 02:48:11 pm »

Loot the room for all it's worth focusing on whats in the chest and magic items and books. ((Was there really another option?))

IcyTea31

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Re: Darkness Redeemed: "The Many", (Paperwork = Evil)
« Reply #389 on: July 11, 2014, 03:30:26 pm »

Loot the room for all it's worth focusing on whats in the chest and magic items and books.
+1, except don't touch anything that seems any particularly evil.
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