Burgundy satchel: A nice looking sack that you carry over your back, adds a whopping 10 extra slots, but takes a turn to root through it.
Haversack; Adds two extra inventory slots, but cannot hold equipment (Contains 1 vial of healant, and 1 vial of transformation potion)
Wand of Pew pew: Fires magical lazers from the red end, Requires charging by way of magical charging dock (100%)
Charging Dock; Drains pure magic from the user to charge a Wand of pew pew, Drains half the users mana system on use.
Ante-Ante; A golden gun with a single shot, without a trigger or a chamber, it is only through luck one could fire it.
Holy Symbol; Causes your Shadow Density to boost when around things possessing a heart or soul.
?Bandit? Knife; A very well made dagger, curved and with many grooves in it, you feel that even if it were not made with this in mind, it could hold mana and perform many useful rituals within those smooth seamed grooves, The back of the handle appears to open up to some kind of hollow tube within, it is currently empty.
Sweet ass bandanna; This is a very well made, very cool looking bandanna. Will not take up inventory slots if equipped. Grants one additional turn before sunlight begins to affect you. adds 5 levels to
(Bandit) Mannerisms If equipped while using the skill.
EQUIPPED KIREK
Blue leather coat; This is a very well made coat, with four large pockets sewn on the inside. Increases Inventory capacity from 1 To 5. Grants one additional turn before the sun begins to affect you
EQUIPPED KIREK
Vial of (Healant); A chemical invented by the necromantic Meatchanics to repair their fleshy robots. Works on living flesh as well, making it a cheap alternative to healing potions. As for what a Meatchanic is? well that is another story for another time. Contains one serving
Book of Skills:
(Bandit) Mannerisms LV 10; This book contains all the information necessary to act, think, and talk like a bandit, you won't retain a single thing from it, due to your piss memory, so you must have it in your inventory to use the Skill
(Bandit) Mannerisms LV 10 (It is Being scrawled on in it's back pages).
Note from noble; Is that the smell of "evidence" in the air? I believe so. Triggers story sequence later on if obtained.
Vial of (Advanced Monkey Potion); What happens when Druids meet alchemy? Advanced Transformation Potions of course. Transforms the user into a flesh and blood chimpanzee for 5 Turns, all wounds are restored on use. Contains one serving.
Crown of the Prince; He who wears this crown is seen by the gods, and receives blessings and curses from their attention.
EQUIPPED RICHARD
Necromantic Chunk (LV1); Reverses spell effects in it's area of effect, Can be influenced when used specifically as a foci for a spell. (Orbiter enchantment, Has limited sentience, And highly limited awareness,)