Turn 026Examine the orb, see if I can take it
[3] You head over towards the orb and place your hand on it. You try to take it but struggle...something's keeping it intact.
((How do I know that the mysterious creature is a fairy?))
Hold the book face down above the ground, give it a good shake and see if anything happens.
[6] (Not like you've never seen a Fairy Tale before, fairies are a popular subject, if I do say so myself.)
You move the book around, and make it face downwards. You begin to shake the book...too fast! You feel the book releasing itself from your hands as it flies out towards a tree! It digs into the dirt as the pages begin to get dirty and torn...oops?
((That went about as well as I expected. I finally manage to summon something and it won't listen to me. Its like the dice are taunting me. It was still pretty awesome, though. Why do I feel like that angel is eventually coming to kill me if I survive this fight? Also, does Mark of Equality summon a new monster, or is it supposed to affect the previously summoned creature?))
"Angel. I do not know your name, and I know I have no control over you. I will not pretend that I can order you around, but I humbly ask your assistance. You seem to enjoy slaughter, and now there are more for you to fight. Please, help me."
Try to call out to that Angel I just summoned for help, even though I don't know where he went.
((I really hope this works.))
[5] Realizing that nothing can destroy the bond you have with your summon, you decide to mentally call for him, asking for help. [Response : 5]That's when you feel it, a gust of air passes by you as you turn and see him. Standing right next to you.
Oh, how I hate humans...
He quickly jumps into the air as his wings begin to lift his weight into the skies, he begins slashing with his knife at the fallen angels, killing a few dozen before he comes back down. Both of you look up and see as more fallen angels float down from the crack in the sky.
This isn't going so well...
He looks towards the deity and notices she's chanting, in a trance. Hmm...
Charge and physically beat down the female summoner deity.
((Please be a squishy wizard))
[4] Seeing as there's an opportunity, you charge towards the female deity, aiming to knock her off balance. However, you come to realize that she's in the air...and you're not.
Look around this room!
[2] (What to do...)
You look around the room and come to realize...it's made out of wood!
Let's see, I'll take Observant, Duelist and Survivor.
Examine surroundings.
[5] You look around your environment. You notice the female deity's back is facing towards you...that could be of good use. The stream of water where you had came from is dry. There seems to be something at the end of the empty body of water, could it be a door? You look closer and see there's a symbol on it, however, it's not clear. Maybe you should get a closer look.
Kill that angel!
[5] Azum furiously kicks the ground. It splits! The cracks move towards the angel as he notices them. He smirks.
You're going to use that?
The angel flies into the air, avoiding the cracks. Fire spews from the crevice! They focus onto the angel as he begins to fly away from them. Is he smiling? He quickly stops and jabs his dagger into the fire. The fire is immediately absorbed!
That's not how you kill an Archangel, deity.
She continues to spawn more angels.
Noticing that their numbers is more than the humans, they launch their attacks.
[2] The Fallen Angels begin to launch their attacks as more angels fly in, completely distracting the whole attack scene.
Background : [5 + 1 = 6] Everyone's marks glow as the light radiates and blinds everyone. After a few moments, everybody looks around. Nothing...but Beirus feels something in his mind...and he knows what it is. (Check your statuses)
Statuses :Status: Constantly Changing Mark On Right Wrist (See Abilities)
Location: Standing next to Dermonster.
Equipment: Wearing a piece of nondescript white underwear and a ripped t-shirt.
Abilities:
- Summon Azreal : You summon the fearsome Titan of Transfiguration and change the shape of whatever your action need be. The target will roll for duration. Will roll for luck and amount of life essence used.
- Emblem of Altercation : Allows for the user to change bodies to another organism. The user will be able to change back but will roll for luck and side-effects.
Status : Demonic Fatigue (-1 to any action)
Location: Standing inside a White Room.
Equipment: Wearing a piece of nondescript white underwear and a ripped t-shirt.
Abilities:
-Summon Nexaph : Calls for the power of the Titan to manipulate any element. The Current Elements You Know : Water , Fire , Air, and Earth. Must roll for luck and life essence consumed. Will cause Heavy Fatigue (-2 to next action) for after used.
-Mark of the Elements : Allows for +1 to resistance for known elements. Activate to launch an attack on a single target with all known elements. Will roll for control and collateral damage.
-Emergency Aid : +2 to treating wounded targets. Advanced Failguard (Minimum roll is 3).
-Fortune's Favor : +1 to Luck Rolls.
Status: Unharmed.
Location: Standing in the mysterious part of a forest.
Equipment:
- Wearing a piece of nondescript white underwear and a ripped t-shirt.
- Book of Acumen - Abilities (Unknown)
Abilities:
-Unarmed Combat Mastery : Allows for the user to sync their punches together. Grants a -1 to dodge and damage against the target.
Status: Unharmed.
Location: Standing next to Lyeos.
Equipment:
- Wearing a piece of nondescript white underwear and a ripped t-shirt.
- Bonetooth Club : A wooden club that has some bones and teeth hanging from it. It afflicts piercing and blunt damage. +1 to damage roll and will roll for self-harm(1/2 will mean you hit yourself)
Abilities:
- Tough Skin : +1 to resist cold, electricity, and all forms of heat damage
- Enhanced Strength II: +2 to strength, +1 to melee damage if using a blunt weapon
Status:Burnt Body (-1 to pain, will roll for pain.), Demonic Fatigue (-1 to any action)
Location: Outside of the Peaceful Order.
Equipment: Wearing a piece of nondescript white underwear and a ripped t-shirt.
Abilities:
- Summon Celestia : You summon the Titan of the Heavens and Hell. You have the decision to make, summon a monster from Hell or call for an Angel from Heaven. If you use one, you must use the other if you wish to use it again. Will roll for type of monster and life essence consumed. Will apply heavy fatigue after used.
- Mark of Equality : Use the mark to call on the creature of Celestia. It's powers will depend on the last monster you summoned. If from Hell, it'll have more of a demonic side. If from the Heavens, it'll have more of an angelic side. Will apply heavy fatigue after used.
- Lucky Star : +1 to ALL Luck Rolls
- Survivor : +1 to Critical damage and Constitution rolls
- Celestial Knowledge : Celestia grants you her eternal knowledge of monsters of the heavens and hell. Allowing for you to know the true name of your summon, and it's alias. You also learn what abilities it has.
Status: Unharmed.
Location: Standing near a stream of water.
Equipment:
- Wearing a piece of nondescript white underwear and a ripped t-shirt.
Abilities:
- Observant: +1 to Background rolls as long as you are conscious. Negates -1 of any sight penalty.
- Duelist: +1 to dodge and -1 to target dodge in single (one-on-one) combat
- Survivor: +1 to Critical damage and Constitution rolls
NPC's :A beaver that is on side with the Peaceful Order.
Status : Unharmed.
Location : Somewhere in the Peaceful Order.
A lioness that is on side with the Peaceful order.
Status : Unharmed.
Location : Somewhere in the Peaceful Order.
A male deity.
Status : Unharmed.
Location : Somewhere in the Peaceful Order.
A bird that is on the side of the Neutral Order.
Status : Unharmed.
Location : On a tree trunk near TamerVirus and Lyeos.
Abilities : Unknown.
A male deity.
Status : Unharmed.
Location : Standing near the edge of the center of the forest.
Abilities :
-Deity : +1 to ALL actions. Advanced Fail Guard (Minimum roll is 3) when life essence is being consumed.
-Advanced Summon : Forces Hell to summon any monster. Will roll for response, type of monster and life essence consumed. Has a +1 to the response and type of monster roll.
-Other Abilities (If any) unknown.
Katib was the highest of ranks, the best Archangel the heaven's had. However, he soon became corrupted by a Demon Lord and lost his control of power and killed the Eldery Angels. He's been forbidden from any access to the heavens. Luckily, Celestia allowed for the Heavens to confine him into a cell.
Status : Unharmed.
Equipment :
- Archangel's Robe : Grants immunity to physical attacks. Adds +2 to darkness damage.
- Fallen Tempest : (See artifacts)
Location : Unknown
Abilities :
- Advanced Summon : Under moderate control of the summoners. Able to have its own free will, but must do what is told. If the summon agrees, he/she/it will undergo the action, if the summon disagrees, he/she/it has the ability to do nothing.
- Archangel : Gives the ability to fly and use holy magic. Grants immunity to holy damage but prevents any use of darkness magic.
- Superior Strength: +2 to strength, +1 to melee damage
- Superior Agility: +2 to agility, +1 to melee dodge
- True Sight: Allows the user to see through invisibility, illusions of any kind, and negates -1 of any sight penalty.
This status block represents a group. Individual statuses will not be shown, only general/overall information.
A group of several thousand angels. Each having blood and blood coated onto their wings. Summoned by the female deity.
A female deity.
Status : Trance (No dodge roll)
Location : To the left of Azum.
Abilities : Unknown.
A plain black dagger owned by Katib, forged out of a dark metal. The knife gives off a faint light. In the hilt of the dagger is spherical white orb.
Location: Wielded by Katib
Abilities:
- Eternal Hunger : When used, the dagger will absorb any form of non-living material it touches. It can only hold up to 6 materials. Must release a material in order to remove a material.(Currently : Almost Drained , 2/6)