Turn 025Again, completely sorry for the long wait.((Oh yay, a -3 to my next physical action. You damn, dirty dice.))
Try to subconciously call upon the power of Celestia to summon a Heavenly Angel. Failing that, try to wake up, I guess.
[6 - 1 = 5] Celestia. You constantly repeat her name, in hopes of finding anything to summon. You continue to speak her name as you hear it. A response...you latch onto it, knowing it should be your summon. [Monster : 1] You feel the essence and pull it from your dream into reality. You wake up and open your eyes to what's in front of you. It's an angel alright...but it doesn't seem to be making eye contact. Instead, it's looking at its hand. You match his eye sight and look at his hand...it's a knife, soaked in blood. Wings sprout from his back, but these aren't any normal wings...they're also drenched in blood, the feathers...black.
Oh, how I've longed to see Xearia...the land of the Animals. Thank you, master, but our bond should no longer be connected. Don't worry, I save the best for last.
He runs towards Assamus with his knife in hand as he jabs it into the golem's chest! Black blood pours out of the golem as it flows into the knife...feeding it. The knife begins to change form as it grows in size, rows of spikes line the edge of the sword as it glows with hunger. After his accomplishment, he punches his chest as he coughs up a marble...it glows with something inside. You feel something inside of you, torn. Uh-oh. He looks at you, smiles and vanishes. Azum's face...covered in anger. [Pain : 5 - 1 = 4] Your body begins to adapt to the burn marks.
Enter the tree door and look around!
[6] You walk towards the door as you forget to bend down to avoid the top of the door. [Damage : 1] Your head collides with the wood! You begin to feel your headaches and the blood trickle down your head. However, after moments, you feel your migraines fade away, along with the bleeding...what? You enter the tree and notice a table in the middle. On the table is an orb...it glows inside with gas. Could that be the reason why you're healed? You continue to look around and notice stairs to the left of you, leading up to some more rooms. This floor seems to be empty besides the table.
Sigh and carefully read the book while I'm waiting, but be ready to throw it away the second it tries to imprint itself on me.
[4] You forget about the fairy and decide to read the book, cautiously waiting for the book to turn against you and mark itself onto you. You keep turning the pages, yet nothing is on them. Blank pages...maybe you're doing it incorrectly.
if any alies are near me grab them, then run away.
[2 - 1 = 1] You notice that everyone is in front of you and decide to stay at your position. [Pain : 6] Your body begins to enjoy the burn marks and embrace it, removing any pain given.
Enter the door that TamerVirus doesn't!
[6] You walk towards the door on the right of TamerVirus's and head inside. You forget to watch your step as a wooden block trips you! [Damage : 3] You hit your head on the floor, it doesn't do major damage, but you feel migraines come across your head. After a few seconds of the head pain, you feel it...the migraines fading away.
[Lerman's Pain : 6 - 2 - 1 = 3] His body is not cooperating with the bleeding...the blood continues to flow. [Constitution : 2 - 1 = 1] His heart rate stops...the blood still gushing. His mark begins to fade away, into the air...everyone looks at him, his skins turning white, the deities smile, they know it's happening. Everyone listens closely as the last beat is heard...
End the life of the murderer of my creation!
[3] Azum furiously looks around, aiming to find the thing that had killed Assamus...to no avail, he can't seem to find him...where could he be?
Release the heavens!
[4] The women looks up and begins to chant, light begins to flow out of her mouth and into the circle. The circle stops...the light stops. Everyone stops as the skies brighten! After the light, cracks form on the sky...what? Figures begin to fly down from the cracks as hundreds...maybe thousands of angels fly down into the battlefield! Wait...these aren't any angels that you've seen before...these angels seem to be more evil...their wings are dotted with blood and black dots...it's an army of fallen angels.
Statuses :Status: Dead (Status block will be removed next turn)
Location: Near a stream of water.
Equipment:
-Wearing a piece of nondescript white underwear and a ripped t-shirt.
Abilities:
- Summon Azel : You summon the Titan of Trickery and use it to make an object change. The object will have the same old properties, but the outside will look different. Will roll for luck and life essence used. Will apply heavy fatigue (-2 to next action) after used.
- Mask Of The Fools : It allows for pure vision. Any trickery that the host did not cause will be seen by the host and only the host. Can activate to cloak yourself. Will roll for duration of cloak. Will roll for life essence consumed. Will gain Heavy Fatigue (-2 to next action) after used.
Status: Constantly Changing Mark On Right Wrist (See Abilities)
Location: Standing next to Dermonster.
Equipment: Wearing a piece of nondescript white underwear and a ripped t-shirt.
Abilities:
- Summon Azreal : You summon the fearsome Titan of Transfiguration and change the shape of whatever your action need be. The target will roll for duration. Will roll for luck and amount of life essence used.
- Emblem of Altercation : Allows for the user to change bodies to another organism. The user will be able to change back but will roll for luck and side-effects.
Status : Demonic Fatigue (-1 to any action)
Location: Standing inside a White Room.
Equipment: Wearing a piece of nondescript white underwear and a ripped t-shirt.
Abilities:
-Summon Nexaph : Calls for the power of the Titan to manipulate any element. The Current Elements You Know : Water , Fire , Air, and Earth. Must roll for luck and life essence consumed. Will cause Heavy Fatigue (-2 to next action) for after used.
-Mark of the Elements : Allows for +1 to resistance for known elements. Activate to launch an attack on a single target with all known elements. Will roll for control and collateral damage.
-Emergency Aid : +2 to treating wounded targets. Advanced Failguard (Minimum roll is 3).
-Fortune's Favor : +1 to Luck Rolls.
Status: Unharmed.
Location: Standing in the mysterious part of a forest.
Equipment:
- Wearing a piece of nondescript white underwear and a ripped t-shirt.
- Book of Acumen - Abilities (Unknown)
Abilities:
-Unarmed Combat Mastery : Allows for the user to sync their punches together. Grants a -1 to dodge and damage against the target.
Status: Unharmed.
Location: Standing next to Lyeos.
Equipment:
- Wearing a piece of nondescript white underwear and a ripped t-shirt.
- Bonetooth Club : A wooden club that has some bones and teeth hanging from it. It afflicts piercing and blunt damage. +1 to damage roll and will roll for self-harm(1/2 will mean you hit yourself)
Abilities:
- Tough Skin : +1 to resist cold, electricity, and all forms of heat damage
- Enhanced Strength II: +2 to strength, +1 to melee damage if using a blunt weapon
Status:Burnt Body (-1 to pain, will roll for pain.), Demonic Fatigue (-1 to any action)
Location: Outside of the Peaceful Order.
Equipment: Wearing a piece of nondescript white underwear and a ripped t-shirt.
Abilities:
- Summon Celestia : You summon the Titan of the Heavens and Hell. You have the decision to make, summon a monster from Hell or call for an Angel from Heaven. If you use one, you must use the other if you wish to use it again. Will roll for type of monster and life essence consumed. Will apply heavy fatigue after used.
- Mark of Equality : Use the mark to call on the creature of Celestia. It's powers will depend on the last monster you summoned. If from Hell, it'll have more of a demonic side. If from the Heavens, it'll have more of an angelic side. Will apply heavy fatigue after used.
- Lucky Star : +1 to ALL Luck Rolls
- Survivor : +1 to Critical damage and Constitution rolls
NPC's :A beaver that is on side with the Peaceful Order.
Status : Unharmed.
Location : Somewhere in the Peaceful Order.
A lioness that is on side with the Peaceful order.
Status : Unharmed.
Location : Somewhere in the Peaceful Order.
A male deity.
Status : Unharmed.
Location : Somewhere in the Peaceful Order.
A bird that is on the side of the Neutral Order.
Status : Unharmed.
Location : On a tree trunk near TamerVirus and Lyeos.
Abilities : Unknown.
A male deity.
Status : Unharmed.
Location : Standing near the edge of the center of the forest.
Abilities :
-Deity : +1 to ALL actions. Advanced Fail Guard (Minimum roll is 3) when life essence is being consumed.
-Advanced Summon : Forces Hell to summon any monster. Will roll for response, type of monster and life essence consumed. Has a +1 to the response and type of monster roll.
-Other Abilities (If any) unknown.
A mysterious looking angel summoned by Beirus.
Status : Unharmed.
Location : Unknown
Abilities :
- Unstable Summon : The bond between the summoner and the summon is broken, disabling any control from the summoner. Also allows for free will.
- Other abilities (if any) unknown.
This status block represents a group. Individual statuses will not be shown, only general/overall information.
A group of several thousand angels. Each having blood and blood coated onto their wings. Summoned by the female deity.
A female deity.
Status : Unharmed.
Location : To the left of Azum.
Abilities : Unknown.