Turn 019Hmph...all of you managed to do all your actions.
Step back across the line and prepare to transform, but not just yet...
[6] You steadily walk backwards towards the territory of the Peaceful Order. You forget to look at where you're walking and trip over a rock! [Damage : 6] You flip backwards and stand right back up! You begin walking back towards the line and get ready to transfigure your body. (+1 to next action dealing with transformation.)
I will see you up on that offer....But first, just need to get something to protect against some unforeseen externalities.
Make a makeshift club out of raw materials in the immediate area
[5] You tell Amsa to wait for a moment. She allows it and you begin hunting for your materials. [Luck : 6] It's amazing! Scattered across the ground of the forest, you find a great amount of materials to use. You also find a bunch of other accessories you can add to your club. You gather all the knowledge you have of club making and work! You end up with your masterpiece. You pick it up and decide to swing it at the nearest tree. The bones cut the trunk of the tree, deeply. You look at your club and examine what you made. The hardy wood can withstand most attacks, and the extra bones and teeth hanging from the outside of the wood will add some piercing damage.
Meditate on the nature of magic. AKA Get me a Titan patron.
((Wait, should we all expect an attack? Or just Tamervirus and Lyeos?))
[5] (Oh...)
You sit down and begin to meditate. You look around your thoughts in hopes of finding a titan to bond with. [Luck : 6] There! You notice a room, it's open, no walls. You imagine your body walking towards it as you notice your body beginner to form. Before you know it, you're in a room. Walls begin to grow as you panic, and then stop. Two walls have a door on them. Each facing the opposite of each other. There's a symbol on each one. One has a tree and the other has a yin-yang. Which one will you enter?
Take the book that Aris was carrying, but be very careful not to open it, hide it on my person somewhere. (I'll "deal" with it later, fire will be involved.)
[6] Where Aris's body used to be, is his book. You notice the book to already be closed. You walk towards it and pick it up. You look at your body, trying to find a spot to hold it in. You only find your underwear...and decide to hide it in there! You feel the book slide right through the fabric and land back on the door. That didn't work out the way you thought it would. You decide to hold it in your hand.
Thank the titan of the elements for his help. Then prepare for the next group to show up, studying my mark
[6] You mentally thank Nexaph for his help. You look at the trees as you see them begin to rumble. You hastily take a defensive stance while looking at your mark. The circle is more of a palette of colors more than four separated colors. In between each color are tiny smaller colors that seem to represent other elements. The colors are too small to try and focus on right now. The laughter gets closer...
[4] Prepare for attack.
[4] You get in a similar defensive stance as Mark.
The trees...they become black. Two humans walk out, they're the people from before...the people who caused the smoke. Behind them is a trail of black and white. The trees, the grass and the sky. The sky...it's completely different. The two deities have hoods over their heads, making them hard to find out who they are. Their robes however, seem to be matching. To the left, is probably a female with her long hair, has a white dress with the yin symbol on it. The other one, most likely a male, has the yang symbol on his black robe. You look behind them again and notice more detail. The two sides are not only black and white. The black side has a theme that represents hell. The trees begin to light on flames and the ground begins to become obsidian. The white side seems to have a theme of heaven, even though they're not really on the good side. The trees give off an enormous amount of light. Each deity has two wings. Resembling the color of their mark. Without any hesitation, the female pushes her arm out towards Lerman. He flies back and hits a nearby tree, at least he's with the group. What's also weird is that he didn't get hit...the male begins to mutter words. The ground ripples as skeletal hands reach out. Before you know it, an army of skeletons have arrived. They both speak in unison...Let the party begin!
Amsa patiently waits for Lyeos's response.Statuses :Status: Mask Symbol On Right Wrist (See abilities), Defensive Stance (+1 to next dodge)
Location: Near a stream of water.
Equipment:
-Wearing a piece of nondescript white underwear and a ripped t-shirt.
Abilities:
- Summon Azel : You summon the Titan of Trickery and use it to make an object change. The object will have the same old properties, but the outside will look different. Will roll for luck and life essence used. Will apply heavy fatigue (-2 to next action) after used.
- Mask Of The Fools : It allows for pure vision. Any trickery that the host did not cause will be seen by the host and only the host. Can activate to cloak yourself. Will roll for duration of cloak. Will roll for life essence consumed. Will gain Heavy Fatigue (-2 to next action) after used.
Status: Constantly Changing Mark On Right Wrist (See Abilities)
Location: Standing next to Dermonster.
Equipment: Wearing a piece of nondescript white underwear and a ripped t-shirt.
Abilities:
- Summon Azreal : You summon the fearsome Titan of Transfiguration and change the shape of whatever your action need be. The target will roll for duration. Will roll for luck and amount of life essence used.
- Emblem of Altercation : Allows for the user to change bodies to another organism. The user will be able to change back but will roll for luck and side-effects.
Status: Defensive Stance (+1 to next dodge)
Location: Standing inside a White Room.
Equipment: Wearing a piece of nondescript white underwear and a ripped t-shirt.
Abilities:
-Summon Nexaph : Calls for the power of the Titan to manipulate any element. The Current Elements You Know : Water , Fire , Air, and Earth. Must roll for luck and life essence consumed. Will cause Heavy Fatigue (-2 to next action) for after used.
-Mark of the Elements : Allows for +1 to resistance for known elements. Activate to launch an attack on a single target with all known elements. Will roll for control and collateral damage.
-Emergency Aid : +2 to treating wounded targets. Advanced Failguard (Minimum roll is 3).
-Fortune's Favor : +1 to Luck Rolls.
Status: Unharmed.
Location: Standing in the center of the forest over Mali.
Equipment:
- Wearing a piece of nondescript white underwear and a ripped t-shirt.
- Book of Acumen - Abilities (Unknown)
Abilities:
-Unarmed Combat Mastery : Allows for the user to sync their punches together. Grants a -1 to dodge and damage against the target.
Status: Unharmed.
Location: Standing next to Lyeos.
Equipment:
- Wearing a piece of nondescript white underwear and a ripped t-shirt.
- Bonetooth Club : A wooden club that has some bones and teeth hanging from it. It afflicts piercing and blunt damage. +1 to damage roll and will roll for self-harm(1/2 will mean you hit yourself)
Abilities:
- Tough Skin : +1 to resist cold, electricity, and all forms of heat damage
- Enhanced Strength II: +2 to strength, +1 to melee damage if using a blunt weapon
Status: Unharmed.
Location: Outside of the Peaceful Order.
Equipment: Wearing a piece of nondescript white underwear and a ripped t-shirt.
Abilities:
- Lucky Star : +1 to ALL Luck Rolls
- Survivor : +1 to Critical damage and Constitution rolls
NPC's :A beaver that is on side with the Peaceful Order.
Status : Unharmed.
Location : Somewhere in the Peaceful Order.
A lioness that is on side with the Peaceful order.
Status : Unharmed.
Location : Somewhere in the Peaceful Order.
A male deity.
Status : Unharmed.
Location : Somewhere in the Peaceful Order.
A bird that is on the side of the Neutral Order.
Status : Unharmed.
Location : On a tree trunk near TamerVirus and Lyeos.
Abilities : Unknown.
A skeletal knight, controlled by a male deity.
Status : Unharmed.
Location : At the center of the forest.
Abilities :
- Summoned: Under complete control of the summoner. Does not possess true intelligence, and will only do what it is told.
A skeletal knight, controlled by a male deity.
Status : Unharmed.
Location : At the center of the forest.
Abilities :
- Summoned: Under complete control of the summoner. Does not possess true intelligence, and will only do what it is told.
A skeletal knight, controlled by a male deity.
Status : Unharmed.
Location : At the center of the forest.
Abilities :
- Summoned: Under complete control of the summoner. Does not possess true intelligence, and will only do what it is told.
A skeletal mage, controlled by a male deity.
Status : Unharmed.
Location : At the center of the forest.
Abilities :
- Summoned: Under complete control of the summoner. Does not possess true intelligence, and will only do what it is told.
- If any, unknown.
A skeletal mage, controlled by a male deity.
Status : Unharmed.
Location : At the center of the forest.
Abilities :
- Summoned: Under complete control of the summoner. Does not possess true intelligence, and will only do what it is told.
- If any, unknown.
A skeletal mage, controlled by a male deity.
Status : Unharmed.
Location : At the center of the forest.
Abilities :
- Summoned: Under complete control of the summoner. Does not possess true intelligence, and will only do what it is told.
- If any, unknown.