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Author Topic: Sensei's runnin' a DnD 3.5 Game, Wrath of the Random Number God, OOC  (Read 11824 times)

GiglameshDespair

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Re: Sensei's runnin' a DnD 3.5 Game, Wrath of the Random Number God, OOC
« Reply #105 on: May 09, 2014, 09:39:16 pm »

Which 0-level are good spells, then?
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Harbingerjm

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Re: Sensei's runnin' a DnD 3.5 Game, Wrath of the Random Number God, OOC
« Reply #106 on: May 09, 2014, 10:13:10 pm »

Prestidigitation.
Edit: Oh, you probably meant Good. In that case, none of the standard Cleric list, but he has the Good domain, so Protection from Evil.
« Last Edit: May 09, 2014, 10:19:30 pm by Harbingerjm »
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kj1225

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Re: Sensei's runnin' a DnD 3.5 Game, Wrath of the Random Number God, OOC
« Reply #107 on: May 09, 2014, 11:05:06 pm »

So, It sucks to be me.
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lawastooshort

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Re: Sensei's runnin' a DnD 3.5 Game, Wrath of the Random Number God, OOC
« Reply #108 on: May 10, 2014, 06:00:02 am »

Wait. I can do 3 first level spells a day. How many do I know?

Sensei earlier  said wizards start with 3 - none extra for INT? Also I realised I didn't need to buy a spellbook. Any idea what I could retrospectively spend 15gp on?

Wizards can scribe scrolls. How does this work? Do I need ink other than basic ink to scribe magic onto scroll or book?
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notquitethere

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Re: Sensei's runnin' a DnD 3.5 Game, Wrath of the Random Number God, OOC
« Reply #109 on: May 10, 2014, 06:30:19 am »

There's a table for extra spells early on in the phb, I think in the attribute section.
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lawastooshort

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Re: Sensei's runnin' a DnD 3.5 Game, Wrath of the Random Number God, OOC
« Reply #110 on: May 10, 2014, 06:41:32 am »

Ah. I thought that was for spells cast per day.
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Harbingerjm

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Re: Sensei's runnin' a DnD 3.5 Game, Wrath of the Random Number God, OOC
« Reply #111 on: May 10, 2014, 06:44:39 am »

Wait. I can do 3 first level spells a day. How many do I know?
Any that are in your book- standard for starting at first level is all cantrips and 3 first level.

Sensei earlier  said wizards start with 3 - none extra for INT?
Going by the Player Handbook, Wizards get their Int Bonus in additional starting spells, so 3 flat might have been either an oversight or an intentional DM alteration.

Also I realised I didn't need to buy a spellbook. Any idea what I could retrospectively spend 15gp on?
Rope? Waterskin(s)? Food? Sacks? Chalk? Non-spellbook paper? A cover for the spellbook? More ammunition? A quarterstaff?
Also, you may want to grab a sling or two. They're free, and can be very handy; anything from letting off a few rocks in a pinch, makeshift bandages, muffling metal (I like using them as bell clappers, myself) or more.

Wizards can scribe scrolls. How does this work? Do I need ink other than basic ink to scribe magic onto scroll or book?
"You can create a scroll of any spell that you know. Scribing a scroll takes one day for each 1,000 gp in its base price. The base price of a scroll is its spell level × its caster level × 25 gp. To scribe a scroll, you must spend 1/25 of this base price in XP and use up raw materials costing one-half of this base price. Any scroll that stores a spell with a costly material component or an XP cost also carries a commensurate cost. In addition to the costs derived from the base price, you must expend the material component or pay the XP when scribing the scroll."

Ah. I thought that was for spells cast per day.
It is.
« Last Edit: May 10, 2014, 07:45:28 am by Harbingerjm »
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Sensei

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Re: Sensei's runnin' a DnD 3.5 Game, Wrath of the Random Number God, OOC
« Reply #112 on: May 10, 2014, 01:31:03 pm »

Wait. I can do 3 first level spells a day. How many do I know?

Sensei earlier  said wizards start with 3 - none extra for INT? Also I realised I didn't need to buy a spellbook. Any idea what I could retrospectively spend 15gp on?

Wizards can scribe scrolls. How does this work? Do I need ink other than basic ink to scribe magic onto scroll or book?
Now now, you should have looked at the tables I linked you. ;)
You're a 1st level Wizard with 15 intelligence. After all of the modifiers, you know 3 1st-level spells, and can cast 3 1st-level spells per day. You also know every cantrip (0-level) and can cast three cantrips per day.

You can see it on your character sheet, you have 1 1st-level spell per day and two bonus 1st-level spells per day. Knowing 3 1st-level spells is just how you start off as a wizard.
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kj1225

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Re: Sensei's runnin' a DnD 3.5 Game, Wrath of the Random Number God, OOC
« Reply #113 on: May 10, 2014, 01:36:56 pm »

Okay, I did up my sheet some more. I have a really crummy character.
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lawastooshort

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Re: Sensei's runnin' a DnD 3.5 Game, Wrath of the Random Number God, OOC
« Reply #114 on: May 10, 2014, 01:55:28 pm »

Now now, you should have looked at the tables I linked you. ;)

I did, I did! I just also re-read the srd on wizards and then was less sure than before.

I have a really crummy character.

You will fit in well then. As long as you are under 4 feet?
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kj1225

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Re: Sensei's runnin' a DnD 3.5 Game, Wrath of the Random Number God, OOC
« Reply #115 on: May 10, 2014, 01:56:26 pm »

Of course...
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Criptfeind

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Re: Sensei's runnin' a DnD 3.5 Game, Wrath of the Random Number God, OOC
« Reply #116 on: May 10, 2014, 02:11:36 pm »

You could switch to a orc barbarian/fighter and be actually reasonably not terrible, if very very clumsy. Kord is the god of fighters after all, and a cleric with no spells is basically already a really terrible fighter...
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kj1225

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Re: Sensei's runnin' a DnD 3.5 Game, Wrath of the Random Number God, OOC
« Reply #117 on: May 10, 2014, 02:13:16 pm »

I really wanted to play a cleric though...
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lawastooshort

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Re: Sensei's runnin' a DnD 3.5 Game, Wrath of the Random Number God, OOC
« Reply #118 on: May 10, 2014, 02:24:59 pm »

That's the spirit!
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Criptfeind

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Re: Sensei's runnin' a DnD 3.5 Game, Wrath of the Random Number God, OOC
« Reply #119 on: May 10, 2014, 02:28:31 pm »

You could use wands to cast spells. Although that would probably be pretty expensive. Eventually if the game goes on for a really long time you probably can eventually find items to help your attribute score enough to cast spells.

Also the zeroth level spell that heals one hp isn't so bad, not for the actual healing, but it can at least be used to prevent someone from bleeding to death in the middle of combat.
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