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Author Topic: Newbie needs help - Dispatching children with limited resources  (Read 1529 times)

Zac

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Re: Newbie needs help - Dispatching children with limited resources
« Reply #15 on: May 07, 2014, 02:13:57 pm »

A mood hit though, and someone just trained to legendary in combat is not someone you want tantruming about their baby become +finely minced dorf baby+.

We are planning the mass murdering of every children and infants of Tonguetyd's fortress, I though any consideration about bad thought and tantrum was irrelevant here.
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wierd

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Re: Newbie needs help - Dispatching children with limited resources
« Reply #16 on: May 07, 2014, 02:22:13 pm »

Children can be made somewhat useful by purposefully exposing them to werecreature injuries, then penning them up as berzerker shock troops.
This also keeps the kids from starving or dehydrating, as their timers reset on transformation.

Basically:

Expose
Contain
Release on siege
Contain again

Even children that are transformed are very deadly, and releasing several of them at the goblin armada can cause unbelievable carnage. They only stay transformed for awhile, and when they revert, just put them right back into their cells and lock the doors again.

Capturing a live werecreature invader for bootstrapping the child shocktrooper production process would be very useful if this method is chosen.
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Tonguetyd

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Re: Newbie needs help - Dispatching children with limited resources
« Reply #17 on: May 07, 2014, 02:23:05 pm »

A mood hit though, and someone just trained to legendary in combat is not someone you want tantruming about their baby become +finely minced dorf baby+.

We are planning the mass murdering of every children and infants of Tonguetyd's fortress, I though any consideration about bad thought and tantrum was irrelevant here.

Meh, no matter, half of my fortress is just Pump Operators, Cheesemakers and Animal Dissectors. Death isn't a problem here.

EDIT: Thrips Men seem to be on my side, as they seem to be fond of Baby Dwarf Meat.
« Last Edit: May 07, 2014, 02:25:58 pm by Tonguetyd »
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Henny

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Re: Newbie needs help - Dispatching children with limited resources
« Reply #18 on: May 07, 2014, 02:26:56 pm »

Make a grand daycare center complete with food, drink and toys, a legendary dining room, individual bedrooms etc. and burrow the little buggers. Hope they grow 150+ years old.

http://tvtropes.org/pmwiki/pmwiki.php/Main/VideogameCaringPotential
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Loud Whispers

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Re: Newbie needs help - Dispatching children with limited resources
« Reply #19 on: May 07, 2014, 02:55:34 pm »

I would mention that children can make wonderful child farmers, harvesting crops on command - but watching people debate about the various methods of childcare is a wonderful thing in the DF forums.

Make a grand daycare center complete with food, drink and toys, a legendary dining room, individual bedrooms etc. and burrow the little buggers. Hope they grow 150+ years old.
And a puppyfall to make sure they don't die of insanity.
Re: Newbie needs help - Dispatching children with limited resources
« Reply #20 on: May 07, 2014, 03:16:12 pm »

Might I suggest reading through this thread in its entirety, they've gone to great lengths to deal with the problem.

http://www.bay12forums.com/smf/index.php?topic=91093.1080
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Melting Sky

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Re: Newbie needs help - Dispatching children with limited resources
« Reply #21 on: May 07, 2014, 04:10:00 pm »

As a general rule of thumb its a waste of time and resources to kill young dwarves. Although useless, they use very few resources and you will likely waste far more of your time and wealth dispatching them then just letting them be.
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Loud Whispers

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Re: Newbie needs help - Dispatching children with limited resources
« Reply #22 on: May 07, 2014, 04:37:02 pm »

As a general rule of thumb its a waste of time and resources to kill young dwarves. Although useless, they use very few resources and you will likely waste far more of your time and wealth dispatching them then just letting them be.
But it is a nice fun little project that leaves you with the satisfaction of not having to feed, cloth or booze them.

Victor6

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Re: Newbie needs help - Dispatching children with limited resources
« Reply #23 on: May 07, 2014, 09:07:53 pm »

Sooner or later you end up with idlers and excessive production anyway so the kids don't really matter, but Dwarf children are a great bonus resource for training if you use them correctly. Immigrant kids also come with free clothes, so if you must kill them make sure to do so in a way that preserves the free socks (drowning, pits, spikes etc).

I can't remember if this was filed under dwarf day care, but it's always a fun thing to try now and then;-

Step 1: Build a children's sleeping area (1x1 room with a bed for each child)
Step 2: Wait until child goes to their room, then lock the door.
Step 3: Pull lever and dump 100's of excess seeds* on child from overhead trapdoor.

If the child survives to adulthood he\she's got decent dodge and armour user skills so they make ideal recruits. If they get wounded they're a great source of training for your doctors. Sure, some of them end up blind and crippled (cannon fodder), or bludgeoned to death by giant rocks when you make a mess of the dump orders and active pits, but that's all part of the fun.

*For simplicities sake use the ones that produce bad booze but are always brought by caravans, like rat weed.
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Tonguetyd

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Re: Newbie needs help - Dispatching children with limited resources
« Reply #24 on: May 08, 2014, 07:17:09 am »

As a general rule of thumb its a waste of time and resources to kill young dwarves. Although useless, they use very few resources and you will likely waste far more of your time and wealth dispatching them then just letting them be.
But it is a nice fun little project that leaves you with the satisfaction of not having to feed, cloth or booze them.

Also because I'm a psychopath.
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GiglameshDespair

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Re: Newbie needs help - Dispatching children with limited resources
« Reply #25 on: May 08, 2014, 10:39:53 am »

As a general rule of thumb its a waste of time and resources to kill young dwarves. Although useless, they use very few resources and you will likely waste far more of your time and wealth dispatching them then just letting them be.
But it is a nice fun little project that leaves you with the satisfaction of not having to feed, cloth or booze them.

Also because I'm a psychopath.

You say that like it isn't par for the course here.
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MDFification

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Re: Newbie needs help - Dispatching children with limited resources
« Reply #26 on: May 08, 2014, 10:48:38 am »

It's a waste of time and a destabilizing influence to kill children unnecessarily, even if you enjoy the idea of killing the dwarves you're managing. However...

There are some good uses for  children. They're not as good as regular dwarves, but they do assist in things like harvesting and deconstruction if the proper settings are turned on. They can be used to bait/test the syndromes of forgotten beasts, or if you're particularly cruel cavern exploration (if you don't just use an animal for the same service, for some reason). Children also make excellent geonauts, capable of reporting exploration of the magma sea despite falling and being consumed by magma.

To prevent bad thoughts, I generally just burrow my children somewhere so they don't wander into danger. If you can separate most of the children into small groups based on future profession, it's a good thing as it prevents destabilizing friendships from forming. You can then train the children for future military service if you wish, although that tends to be difficult to micromanage.
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Tonguetyd

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Re: Newbie needs help - Dispatching children with limited resources
« Reply #27 on: May 08, 2014, 12:00:32 pm »

Oh, and my Militia Captain's got a baby. I don't need that one either.
This is reason #2 why you don't arm women and train them for combat.

And what's reason #1?
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wierd

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Re: Newbie needs help - Dispatching children with limited resources
« Reply #28 on: May 08, 2014, 02:56:01 pm »

*ACTION* cancelled: Seeking infant

this pretty much overrides EVERYTHING.  Including fighting invaders.  If baby urist gets launched, mommy dearest will rush after, then spam messages if she cant get the baby, at least in my experience.

This can be very unpleasant when mommy dearest is a jailhouse mommy.


while baby meatshield comes in handy sometimes as an additional layer of armor (ahem)-- when mommy dearest loses little baby meatshield, and is not properly prepared mentally for the loss, she becomes "momma bear with red hot poker shoved you know where" when she berzerks.

Some players go all OCD on gender segregating their dwarves before military conscription, just to avoid the baby meatshield issue.
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GavJ

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Re: Newbie needs help - Dispatching children with limited resources
« Reply #29 on: May 08, 2014, 06:45:10 pm »

Being able to simply draft babies themselves into the military would solve all of these issues at once.  Gives them a purpose, and gives them more protection as long as you can forge baby platemail.

You're welcome.
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