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Author Topic: Medieval Fodder Simple-RTD Deathmatch 2.0! Team A has won!!  (Read 113072 times)

Sarrak

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Re: Medieval Fodder Simple-RTD Deathmatch 2.0! The Emperor Needs You!
« Reply #975 on: September 21, 2014, 08:04:04 am »

"It seems, no one else to protect you. Let's finish this feud!"

Attack Sir Eric. For eternal glory!
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

Haspen

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Re: Medieval Fodder Simple-RTD Deathmatch 2.0! The Emperor Needs You!
« Reply #976 on: September 21, 2014, 10:04:07 am »

Both added to waitlist.
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Harry Baldman

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Re: Medieval Fodder Simple-RTD Deathmatch 2.0! The Emperor Needs You!
« Reply #977 on: September 21, 2014, 11:16:48 am »

"Oh," says Tales of Lee Harvey Flophouse woundedly as he flounders along the battlefield. Clearly repeated reincarnations were going poorly for him. His sheer folly motivates his peers to try and do better!

Offensive Tactic!
« Last Edit: September 21, 2014, 11:32:52 am by Harry Baldman »
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Tavik Toth

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Re: Medieval Fodder Simple-RTD Deathmatch 2.0! The Emperor Needs You!
« Reply #978 on: September 21, 2014, 11:27:27 am »

Challenge weakest foe to a duel!
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swordsmith04

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Re: Medieval Fodder Simple-RTD Deathmatch 2.0! The Emperor Needs You!
« Reply #979 on: September 21, 2014, 12:09:53 pm »

((At the poll: If the game absolutely has to end, why not have the two bosses both show up to fight it out?))

"Stand strong, brothers!  They must not reach Prince Salem again!"
Defensive Tactic!

Harry Baldman

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Re: Medieval Fodder Simple-RTD Deathmatch 2.0! The Emperor Needs You!
« Reply #980 on: September 21, 2014, 12:13:31 pm »

((At the poll: If the game absolutely has to end, why not have the two bosses both show up to fight it out?))

((Quite a marvelous idea. I like it!))
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darkpaladin109

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Re: Medieval Fodder Simple-RTD Deathmatch 2.0! The Emperor Needs You!
« Reply #981 on: September 21, 2014, 12:16:53 pm »

((At the poll: If the game absolutely has to end, why not have the two bosses both show up to fight it out?))

((Quite a marvelous idea. I like it!))
((That's a great idea!))
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Sarrak

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Re: Medieval Fodder Simple-RTD Deathmatch 2.0! The Emperor Needs You!
« Reply #982 on: September 21, 2014, 12:33:18 pm »

((At the poll: If the game absolutely has to end, why not have the two bosses both show up to fight it out?))

((Quite a marvelous idea. I like it!))
((That's a great idea!))
((Yeah. Optionally all remaining players may take a part. BTW, which turn is it now?))
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

Haspen

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Re: Medieval Fodder Simple-RTD Deathmatch 2.0! The Emperor Needs You!
« Reply #983 on: September 21, 2014, 12:47:02 pm »

It is turn 51.
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SigFlags!
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Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

HmH

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Re: Medieval Fodder Simple-RTD Deathmatch 2.0! The Emperor Needs You!
« Reply #984 on: September 21, 2014, 01:48:27 pm »

((At the poll: If the game absolutely has to end, why not have the two bosses both show up to fight it out?))

((Quite a marvelous idea. I like it!))
((That's a great idea!))
((Yeah. Optionally all remaining players may take a part. BTW, which turn is it now?))
((+1. If, say, by turn 65 neither boss is dead, it's only reasonable for both bosses to spawn - fully healed, of course - and duke it out. Preferably with as many players on each side as the waitlist allows, just to make the final clash go faster.

Also, voted no regarding the stalemate scenario: it doesn't make sense for a decisive battle to end in a draw.))

4maskwolf

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Re: Medieval Fodder Simple-RTD Deathmatch 2.0! The Emperor Needs You!
« Reply #985 on: September 21, 2014, 03:31:16 pm »

defend tales

"Rally to the commander!"
« Last Edit: September 21, 2014, 04:04:29 pm by 4maskwolf »
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SaberToothTiger

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Re: Medieval Fodder Simple-RTD Deathmatch 2.0! The Emperor Needs You!
« Reply #986 on: September 21, 2014, 03:54:22 pm »

R-Lode.
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I gaze into its milky depths, searching the wheat and sugar for the meanings I can never find.
It's like tea leaf divination, but with cartoon leprechauns.
There are only two sure things in life: death and taxes and lists and poor arithmetic and overlong jokes and poor memory and probably a few more things.

masked_krusader

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Re: Medieval Fodder Simple-RTD Deathmatch 2.0! The Emperor Needs You!
« Reply #987 on: September 21, 2014, 03:57:07 pm »

Ye confused Sir Eric with masked krusader's guy. I have a morning star if I remember correctly.
(Yeah, I'm Nathaniel Strange.  But my action was to attack Tales, anyway.)

Continue attacking Tales.
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People just be cray cray, yo.
I don't really expect to die from appendicitis after surviving the apocalypse.
I’m not Shakerag!
Sigtext.

Hawk132

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Re: Medieval Fodder Simple-RTD Deathmatch 2.0! The Emperor Needs You!
« Reply #988 on: September 21, 2014, 03:59:32 pm »

defend sir rainor
"Why do you interfere in a duel between two knights, you knave?"
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Perplexicon: A New Arena - Abandoned, but feel free to give it a read.

4maskwolf

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Re: Medieval Fodder Simple-RTD Deathmatch 2.0! The Emperor Needs You!
« Reply #989 on: September 21, 2014, 04:05:09 pm »

defend sir rainor
"Why do you interfere in a duel between two knights, you knave?"
((I realized after the fact that I should defend our commander))
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