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Author Topic: Medieval Fodder Simple-RTD Deathmatch 2.0! Team A has won!!  (Read 111452 times)

Sheb

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Re: Medieval Fodder Simple-RTD Deathmatch 2.0! Head-to-head they go!
« Reply #330 on: June 01, 2014, 12:25:07 pm »

I'm fairly certain you can't defend yourself against ranged attacks.
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Tavik Toth

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Re: Medieval Fodder Simple-RTD Deathmatch 2.0! Head-to-head they go!
« Reply #331 on: June 01, 2014, 01:04:17 pm »


Name: Sir Hansan II
Side: A
Skill: Two Handed Mastery
HP: You start with random of 4 to 7 HP*. Rolled by GM.
Weapon: You start with random weapon*. Rolled by GM!
Armor: You start with random armor*. ROLLED BY GM!!
Shield: You start with random shield. GUESS WHAT!? YES! ROLLED BY GM!


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Haspen

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Re: Medieval Fodder Simple-RTD Deathmatch 2.0! Head-to-head they go!
« Reply #332 on: June 01, 2014, 01:16:54 pm »

Added~!
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Ultimuh

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Re: Medieval Fodder Simple-RTD Deathmatch 2.0! Head-to-head they go!
« Reply #333 on: June 01, 2014, 01:49:28 pm »

Charge into my nearest foe with battleaxe held high.
« Last Edit: June 01, 2014, 03:44:00 pm by Ultimuh »
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Tiruin

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Re: Medieval Fodder Simple-RTD Deathmatch 2.0! Head-to-head they go!
« Reply #334 on: June 01, 2014, 03:24:22 pm »

ATTACK the lowest health unit that's a ranged unit.
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Haspen

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Re: Medieval Fodder Simple-RTD Deathmatch 2.0! Head-to-head they go!
« Reply #335 on: June 01, 2014, 03:44:22 pm »

I just noticed that I didn't notice Giglamesh's re-apply - added!

@Beirus: You can defend yerself from all attacks v: It's just that if you defend someone else, the ranged attacks ignore you and go straight for the target.
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Tavik Toth

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Re: Medieval Fodder Simple-RTD Deathmatch 2.0! Head-to-head they go!
« Reply #336 on: June 01, 2014, 06:21:54 pm »

I just noticed that I didn't notice Giglamesh's re-apply - added!

@Beirus: You can defend yerself from all attacks v: It's just that if you defend someone else, the ranged attacks ignore you and go straight for the target.
Do note that my re apply is basically my first characters next of kin. Or whatever term it was.
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squidgen

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Re: Medieval Fodder Simple-RTD Deathmatch 2.0! Head-to-head they go!
« Reply #337 on: June 01, 2014, 06:42:35 pm »

Shoot the first one who attempts to attack me.
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BlitzDungeoneer

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Re: Medieval Fodder Simple-RTD Deathmatch 2.0! Head-to-head they go!
« Reply #338 on: June 03, 2014, 06:31:48 am »

Continue attacking my current enemy.
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Haspen

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Re: Medieval Fodder Simple-RTD Deathmatch 2.0! Head-to-head they go!
« Reply #339 on: June 05, 2014, 06:17:38 am »

Tiruin
Ultimuh
Beirus
squidgen
Sheb
Harry Baldman
BlitzDungeoneer
Xanmyral

Oh, durr. I will get to work on the turn in an hour or two.
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Quote from: mightymushroom@Spamkingdom#
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Haspen

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Re: Medieval Fodder Simple-RTD Deathmatch 2.0! Head-to-head they go!
« Reply #340 on: June 05, 2014, 11:36:42 am »

Aria Vin'Carro again goes into offensive; but her flail cannot get past the agile marksman nor his slim dagger - yet he can't find a moment of respite to counterstrike and sink his little blade in the woman's armor.

Ulfgar von Wulfenheim swung his masterful axe and rushed at the draconic male that was Drake Knight. And lo the axe struck migthily but the thick scales of the stranger were more than a match for the axe, not to even mention that fine chainmail worn by the Drake Knight. The purple blood seeped out of the wound, as the latter began to sizzle.

Lord Nathan Bladeheart, noticing the marksmen ready to strike, lifted his shield to protect himself. Then he tried to warn the others, alas!

There was no more time - twang, twang, the crossbows of Ranger McBolt and Crossy McCann sung their deadly melody. First bolt struck Aria Vin'Carro in calf, forcing her onto one knee. And the other bolt, destined for her stomach, struck her in the chest, piercing right into her heart. Choking and drooling blood, the noble commander fell onto her back, the world spinning before it became darkness.

With fury in their heart and will to avenge their commander, Miss Penny and Meta-Knight ran toward Crossy McCann and Ranger McBolt, respectively. And their weapon struck at the marksmen, but the strikes, whilst fast, weren't precise, and the marksmen went out of the attacks with mere shallow cuts.

Then, Drake Knight moved in front of Ranger McBolt, the axe wound on his body sizzling and closing. "Thou shall not harm the ranger any further." He states in confident voice.


Akbar the Akbarian fills the spot in Team B!
Deltarius and Sir Hansan II reinforce Team A in the meanwhile!
Team A is thusly no longer at disadvantage.
Team B continues to fight offensively for a while longer.

Spoiler: Actions&Rolls (click to show/hide)
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SigFlags!
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Truly, we have the most uniquely talented spy network in all existence.
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Tiruin

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Re: Medieval Fodder Simple-RTD Deathmatch 2.0! Head-to-head they go!
« Reply #341 on: June 05, 2014, 11:42:40 am »

Of course...done in on the field, just like the rest.
*COUGH*
Argh..so warm. Blood..who knew?
*HRK*
The idiots...I told them to attack the ranged units...

Curse this revolution~
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Harry Baldman

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Re: Medieval Fodder Simple-RTD Deathmatch 2.0! Head-to-head they go!
« Reply #342 on: June 05, 2014, 11:45:14 am »

"Thtabat matew, my ma alwayth thaid. Athist me, Yeruthaleanth!"

Keep stabbing at Crossy McCann.
« Last Edit: June 05, 2014, 11:57:09 am by Harry Baldman »
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Sheb

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Re: Medieval Fodder Simple-RTD Deathmatch 2.0! Head-to-head they go!
« Reply #343 on: June 05, 2014, 11:50:08 am »

Reload

I swear fatty, the next bolt is for you!


Out of curiosity, how do you determine the turn order?

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Haspen

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Re: Medieval Fodder Simple-RTD Deathmatch 2.0! Head-to-head they go!
« Reply #344 on: June 05, 2014, 11:53:44 am »

Out of curiosity, how do you determine the turn order?

Is identical to your playerlist number, lowest to highest v:
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.
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