Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 3 4 [5] 6 7 ... 15

Author Topic: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.  (Read 191650 times)

KingofstarrySkies

  • Bay Watcher
  • It's been a long time...
    • View Profile
Re: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.
« Reply #60 on: June 02, 2014, 11:21:22 pm »

What would it make evil biomes into?
Logged
Sigtextastic
Vereor Nox.
There'll be another King, another sky, and a billion more stars...

Rose

  • Bay Watcher
  • Resident Elf
    • View Profile
Re: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.
« Reply #61 on: June 03, 2014, 12:22:28 am »

Currently nothing, though I've played around a bit with making a black ceiling over the evil biomes. Unfortunately, it stops trees from growing.
Logged

Putnam

  • Bay Watcher
  • DAT WIZARD
    • View Profile
Re: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.
« Reply #62 on: June 03, 2014, 12:42:06 am »

Netherish environs?

IronTomato

  • Bay Watcher
  • VENGEANCE
    • View Profile
Re: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.
« Reply #63 on: June 03, 2014, 08:00:39 am »

Mushroom island, maybe. Though I mostly say that because of the purple grass.
Logged

WillowLuman

  • Bay Watcher
  • They/Them Life is weird
    • View Profile
Re: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.
« Reply #64 on: June 03, 2014, 10:57:21 am »

Wouldn't mycellium be more suited for the caverns?
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

TheDarkStar

  • Bay Watcher
    • View Profile
Re: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.
« Reply #65 on: June 06, 2014, 01:23:59 pm »

Maybe they could be swamps?
Logged
Don't die; it's bad for your health!

it happened it happened it happen im so hyped to actually get attacked now

Eric Blank

  • Bay Watcher
  • *Remain calm*
    • View Profile
Re: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.
« Reply #66 on: June 08, 2014, 05:37:53 pm »

In df evil biomes are basically normal biomes with some crazy shit thrown in. Maybe in dorven realms you can make it generate lots of mob spawners in caves just under the surface, with spider webs or something in the trees.
Logged
I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

ArmokGoB

  • Bay Watcher
    • View Profile
Re: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.
« Reply #67 on: July 04, 2014, 12:25:01 pm »

Logged
Cyclopes, prepare to meet your demise at the metaphorical hands of my cushion ruby cabochons.

Kalsb

  • Bay Watcher
    • View Profile
Re: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.
« Reply #68 on: July 04, 2014, 08:37:40 pm »

So what do you plan to add to this?
Logged

Rose

  • Bay Watcher
  • Resident Elf
    • View Profile
Re: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.
« Reply #69 on: July 04, 2014, 08:39:57 pm »

Not actually sure, to be honest.
Anything new I add would be a ton of work.
Logged

Kalsb

  • Bay Watcher
    • View Profile
Re: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.
« Reply #70 on: July 04, 2014, 08:45:41 pm »

Understandably. This looks very impressive and intimidating. I just got a little hopeful of the hint at fortresses.
Logged

Rose

  • Bay Watcher
  • Resident Elf
    • View Profile
Re: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.
« Reply #71 on: July 04, 2014, 08:54:03 pm »

Yeah, I have some ideas about that, but no idea where to start.
Logged

palu

  • Bay Watcher
    • View Profile
Re: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.
« Reply #72 on: July 04, 2014, 09:38:36 pm »

You might want to take a look at the old DF to Minecraft utility
Logged
Hmph, palu showing off that reading-the-instructions superpower.
The internet encourages thoughtful, intelligent discussion and if you disagree I hate you.

Rose

  • Bay Watcher
  • Resident Elf
    • View Profile
Re: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.
« Reply #73 on: July 04, 2014, 11:11:35 pm »

Oh, sorry, that.

I was thinking about randomly generated fortresses on the overworld map.

I do hope to eventually copy over the full fortresses. I just have a bunch of other stuff I'm working on at the moment.

Stonesense, for example.
Logged

Orange Wizard

  • Bay Watcher
  • mou ii yo
    • View Profile
    • S M U G
Re: Dorven Realms, a Dwarf Fortress-Based Minecraft Terrain Generator.
« Reply #74 on: July 25, 2014, 02:53:48 am »

Woah, hey, this looks cool. I'm sad I didn't see it sooner.

I was thinking about randomly generated fortresses on the overworld map.

I do hope to eventually copy over the full fortresses.
Both of these sound fantastic.

The other thing would be the rivers, which look a bit strange. Some kind of smoothing there would be nice.
Logged
Please don't shitpost, it lowers the quality of discourse
Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.
Pages: 1 ... 3 4 [5] 6 7 ... 15