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Author Topic: Defense Contractor: Research, Design, & Create Weapons of War  (Read 6804 times)

a1s

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Re: Defense Contractor: Research, Design, & Create Weapons of War
« Reply #15 on: May 04, 2014, 10:03:46 pm »

We can always be Nazis. Not all of them were horrible people, only most of them.
Just because we're in the party (which isn't a given) doesn't mean we believe everything in the party doctrine. It's not the fanatical forties anymore, genose.
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I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

Remuthra

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Re: Defense Contractor: Research, Design, & Create Weapons of War
« Reply #16 on: May 04, 2014, 10:26:10 pm »

Really? Where?
Was a part of some game a while back. His name was Joseph Von Bridgenstein, baron and blind electrical engineer.

Speaking of, -1 to any Nazi group without "Von" in the name. It's a disgrace to Germans everywhere.

10ebbor10

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Re: Defense Contractor: Research, Design, & Create Weapons of War
« Reply #17 on: May 05, 2014, 12:59:16 pm »

Name of Company: Jormugandr Industries
Name of President: Baron Victor Von Simons, ruler of Tuscany

Location of Company: There's no continental European area not ruled by the Nazis? Uh, Britannia, then, I guess.

President's Skill:
     - Brilliant Mind (Bonus to Research)

Company Background:
     - University Backing (Effect: More starting scientists)
Science
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Mr. Strange

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Re: Defense Contractor: Research, Design, & Create Weapons of War
« Reply #18 on: May 05, 2014, 02:07:40 pm »

Name of Company: Jormugandr Industries
Name of President: Baron Victor Von Simons, ruler of Tuscany

Location of Company: There's no continental European area not ruled by the Nazis? Uh, Britannia, then, I guess.

President's Skill:
     - Brilliant Mind (Bonus to Research)

Company Background:
     - University Backing (Effect: More starting scientists)
Science
Replace ruler of Tuscany with old line of Prussian aristocracy and you have my +1. Because nobody trusts Italians to design and build their weapons...
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Then you get cities like Paris where you should basically just kill yourself already.

You won’t have to think anymore: it’ll be just like having fun!

Remuthra

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Re: Defense Contractor: Research, Design, & Create Weapons of War
« Reply #19 on: May 05, 2014, 02:11:04 pm »

Sure, he has a Prussian sort of name anyway.

~Neri

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Re: Defense Contractor: Research, Design, & Create Weapons of War
« Reply #20 on: May 05, 2014, 02:17:04 pm »

Name of Company: Jormugandr Industries
Name of President: Baron Victor Von Simons, ruler of Tuscany

Location of Company: There's no continental European area not ruled by the Nazis? Uh, Britannia, then, I guess.

President's Skill:
     - Brilliant Mind (Bonus to Research)

Company Background:
     - University Backing (Effect: More starting scientists)
Science
I change my vote to science. I don't care what country it is.
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TopHat

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Re: Defense Contractor: Research, Design, & Create Weapons of War
« Reply #21 on: May 05, 2014, 03:01:35 pm »

Name of Company: Viper
Name of President: Kurt Wurstburg

Location of Company: Nazi Germany

President's Skill:
     -Born Leader

Company Background:
     -Inherited Company
+1
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I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

ICBM pilot

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Re: Defense Contractor: Research, Design, & Create Weapons of War
« Reply #22 on: May 05, 2014, 03:33:47 pm »

+1 to Nazis because wonder waffles
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On the plus side, they managed to kill off 20+ children

Urist Mc Dwarf

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Re: Defense Contractor: Research, Design, & Create Weapons of War
« Reply #23 on: May 05, 2014, 04:34:25 pm »

Name of Company: Jormugandr Industries
Name of President: Baron Victor Von Simons, ruler of Tuscany

Location of Company: There's no continental European area not ruled by the Nazis? Uh, Britannia, then, I guess.

President's Skill:
     - Brilliant Mind (Bonus to Research)

Company Background:
     - University Backing (Effect: More starting scientists)
Science
I change my vote to science. I don't care what country it is.
+1

Detoxicated

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Re: Defense Contractor: Research, Design, & Create Weapons of War
« Reply #24 on: May 05, 2014, 04:41:25 pm »

How about playing the Crescent Moon Nation formely Turkey. Which holds all the land of Turkey nowadays, plus Egypt, Israel, and everything between Israel and Turkey.
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adwarf

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Defense Contractor: Research, Design, & Create Weapons of War
« Reply #25 on: May 05, 2014, 05:23:22 pm »

March of 1945, the Founding of Jormugandr Industries

Once you are done filling it out you hand the form back to the woman, she gives it a quick once over, and then looks up at you with a smile replacing her earlier annoyed expression as she says to you,

"Well its nice to meet you Sir, errr ... Baron Victor Von Simons, I'm glad you've finally registered with the Bureau of Weapons Advancement And Management which entitles you to all the boons that gives. You'll be granted a five thousand dollar research fund, the right to research and produce weapons of war within the Empire, and your choice of a contract from one of the military branches of the Empire which will secure you a very basic line of income for further projects though I am required to remind you that as it stands we have a no weapons trade policy with all nations and powers excluding UNAC, and the Papal States should you find a way to procure such a trade arrangement.

Now if you'll excuse me Sir I have a lot of work to do, you'll retrieve information on available contracts within the week, and you will find the research fund has already been deposited in your company's account. Have a good day!"

With that she returns to ignoring you, instead choosing to tap lazily on her keyboard while you turn and leave the Bureau Office making your way out into the capital London. Your two guards fall into step behind you as you make your way through the city, the words Jormugandr Industries picked out in red on the uniforms they wore with pistols strapped to their hips, nowadays you couldn't walk through the nicer streets in London without getting jumped by orphans, or the gangs of homeless criminals the war had created. All around the signs of war still remain despite the war having ended almost a year prior in June of 1944 as Nazi Germany proved to be a difficult nut to crack, as the Normandy Invasion was ground to a halt by far superior defensive positions, the french resistance was crushed by the newly reformed SS, and the USSR's Operation Bagration turned into a complete defeat as key traitor elements and well laid traps on the German sized destroyed a major portion of the Red Army.

Repairs were still being made to numerous buildings from the severe bombing the Nazis had inflicted upon the once beautiful city, and the nation was still struggling to bring the capital back under control thanks to many of those who'd been put out of their homes turned to crime as a way to survive. Its clear that the Empire truly needs good defense contractors who can lead some truly innovative weapon designs to give them the edge in the global theater, even now the threat of war loomed over every nation's head and tensions were high, especially in government where the higher ups worked hard to better regulate the draft laws and system, and solidify war assets.

From the capital you make your way deep into the countryside where your transport pulls up outside a small compound consisting of a small one floor office building with the Jormugandr Industries logo on the side, a barn looking structure made of metal with a dozen or so chimneys and small smoke stacks coming out the sides, and a two floor nondescript building surrounded by a chain-link fence with two guards patrolling the roof. This was it, the entirety of Jormugandr Industries in less than a square mile of space, with these three buildings a your small amount of personnel you had to build this up to being the best Defense Contractor in the Empire's border if you wanted any chance of success, well you might as well start now ...

Spoiler: Company Information (click to show/hide)

Spoiler: Company Holdings (click to show/hide)

Spoiler: Current Technology (click to show/hide)

Spoiler: Available Research (click to show/hide)

Spoiler: Available Contracts (click to show/hide)
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Playergamer

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Re: Defense Contractor: Research, Design, & Create Weapons of War
« Reply #26 on: May 05, 2014, 05:32:51 pm »

Research Rifled Pistol Barrel with all our Scientists.

Workers create the M-3 Semi-Auto, nicknamed "Ol' Glory", using all our pistol parts.

Guards test the M-3.
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Ya fuckin' wanker.   

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Detoxicated

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Re: Defense Contractor: Research, Design, & Create Weapons of War
« Reply #27 on: May 05, 2014, 05:36:37 pm »

I would go for contract 3 and begin researching the rifle barrel. Hire two more scientists and 1 worker. If possible increase our office so we can hire more workers.
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Playergamer

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Re: Defense Contractor: Research, Design, & Create Weapons of War
« Reply #28 on: May 05, 2014, 05:52:00 pm »

We can make a pistol fitting the criteria already, and it would take a few turns to get the basic rifle parts. We should establish a base income before we do that.
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Ya fuckin' wanker.   

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adwarf

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Re: Defense Contractor: Research, Design, & Create Weapons of War
« Reply #29 on: May 05, 2014, 05:55:57 pm »

Ah sorry, but these three contracts may not be available later on so if you choose one the other two might disappear very shortly afterwards since I was rather unclear on that.
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