Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 21 22 [23] 24 25 ... 37

Author Topic: [TSG] Bioterrorism Security Assessment Alliance  (Read 53141 times)

Worldmaster27

  • Bay Watcher
  • Doop
    • View Profile
Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #330 on: May 20, 2014, 09:36:42 pm »

Quietly breach the Southern door, SBR.5 on point. SCR.4 will switch to his pistol for now, his sniper rifle won't be much use in close quarters. SBR.6 will enter last.
Bravo and Charlie teams, on the outside, will continue firing.
Alpha team will move back up. When we have eyes on, SAR.2 will throw his grenade.
Logged

3man75

  • Bay Watcher
  • I will fire this rocket
    • View Profile
Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #331 on: May 20, 2014, 09:42:53 pm »

Quietly breach the Southern door, SBR.5 on point. SCR.4 will switch to his pistol for now, his sniper rifle won't be much use in close quarters. SBR.6 will enter last.
Bravo and Charlie teams, on the outside, will continue firing.
Alpha team will move back up. When we have eyes on, SAR.2 will throw his grenade.


+1 but I think for alphas situation were going to need 2 grenades.

Also gunn, could you tell us if the guy on bravo can still fight?
Logged

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #332 on: May 20, 2014, 09:57:15 pm »

Quote
Also gunn, could you tell us if the guy on bravo can still fight?
The wound isn't crippling and combat high means he's not in pain yet, so yeah he can still shoot right now. His arm is wounded, so if you want him effectively treated you'll need one of the other rookies to do it.
Logged

3man75

  • Bay Watcher
  • I will fire this rocket
    • View Profile
Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #333 on: May 20, 2014, 10:03:14 pm »

Quote
Also gunn, could you tell us if the guy on bravo can still fight?
The wound isn't crippling and combat high means he's not in pain yet, so yeah he can still shoot right now. His arm is wounded, so if you want him effectively treated you'll need one of the other rookies to do it.


Well...that's some thing to take into account. Btw it's not showing under bravos spoiler. All of their health is "okay"
Logged

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #334 on: May 20, 2014, 10:18:20 pm »

Will fix. Thanks!

EDIT: Fixed.
« Last Edit: May 20, 2014, 10:20:12 pm by GUNINANRUNIN »
Logged

Worldmaster27

  • Bay Watcher
  • Doop
    • View Profile
Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #335 on: May 20, 2014, 10:25:12 pm »

I don't think we should throw the second, and final, grenade at this guy. One is probably enough and we don't know if there are more of these flamers.
Logged

3man75

  • Bay Watcher
  • I will fire this rocket
    • View Profile
Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #336 on: May 20, 2014, 10:42:12 pm »

I don't think we should throw the second, and final, grenade at this guy. One is probably enough and we don't know if there are more of these flamers.

Good point. In that case let's leave it at 1 grenade.

We'll collect samples later and withdraw.
Logged

3man75

  • Bay Watcher
  • I will fire this rocket
    • View Profile
Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #337 on: May 24, 2014, 10:07:32 pm »

Sorry for the double post but...update.
Logged

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #338 on: May 24, 2014, 10:47:36 pm »

I'm on it!

How come 3man is the only one who ever bumps? Don't you have anything better to do? c:
Logged

~Neri

  • Bay Watcher
  • Now back to our regularly scheduled bark.
    • View Profile
Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #339 on: May 24, 2014, 10:52:09 pm »

I don't bump cause I have other stuff to do and I know he will.
Logged

3man75

  • Bay Watcher
  • I will fire this rocket
    • View Profile
Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #340 on: May 24, 2014, 10:54:48 pm »

I'm on it!

How come 3man is the only one who ever bumps? Don't you have anything better to do? c:

I just like showing interest. :)
Logged

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #341 on: May 25, 2014, 01:09:05 am »

-Operation Greenmeal-
D.C. Subway
Archer emits a choked noise. Why isn't he firing?! He should be in range.. He pauses. Fall back! He waves his men back. still firing his rifle in one hand. The rest of the CBDC agents start slowly retreating. Meanwhile SAR.5 and 6 hold their position as the terrorist continues to close, Shotel hosing him and Five still holding his fire.

SAR.1-4 pass the CBDC squad and regroup with their squadmates. Takoba, who reaches the group first, skids to a halt and turns to call back to the others. FRAG! The grenade is already in SAR.1's hand and he chucks it forward to him. Takoba lets his rifle hang by it's shoulder strap and catches the grenade with both hands, pulling the pin and tossing it as he spins around to face the enemy again. The spool pops with a ring as the grenade leaves his hand. The throw was quick, the grenade flies at an angle and bounces off of the tunnel wall. It clangs off one of the steel tracks on the ground and skitters across the gravel, coming to a rest between the terrorist's feet. He looks down. The Alphas are already flat against the ground covering their heads.

The grenade explodes, deafening everyone in the confinement of the subway. The tunnel is hazy with smoke and there is coughing as the Alphas help one another to their feet. The man with the flamethrower is still standing. No way! That blast should've lifted him off his feet! Heedless of Nimcha's protest, the terrorist shoulders the igniter and fires. A wave of fire spouts from the weapon as the rookies scream in terror and scramble to get away. Being just within the effective range of the flamethrower, most of the squad manages to escape unscathed.

Shotel, lying directly on the tracks with his machine gun still deployed, tries his best to stand up without damaging his weapon. The stream of flame arcs through the air, striking him dead center. It splashes against his chest, spilling over his body and consuming his clothing. He drops his weapon and screams in agony, smacking at the flame. He realises his mistake as the fire spreads to his arms. He crumples back to the ground and rolls helplessly. He continues until the fire reaches his legs and head, then quite suddenly, he goes still.

Takoba and SAR.5 are standing on either side of the tracks with Shotel between them. Takoba is on his feet instantly after the grenade blast while SAR.5 is on his hands and knees waiting for his hearing to come back. Shotel is torched, and the gelled flamthrower fuel sprays up in every direction. A glob of napalm lands on SAR.5's right arm, catching his sleeve on fire. He waves it around fruitlessly, then places his arm facedown on the ground and lays on it in an attempt to smother it. Both of Takoba's boots are covered in flame and he dances from one foot to the other.

D.C. Streets
The assault element makes their preparations for an entry manoeuvre. SBR.5 eases the door open and steps inside. [Clear.] The door leads directly to the factory floor. In the center of it are several large vats that stretch from floor to ceiling, their red paint faded, and beyond them can be seen a pair of vans. They were backed in through the roller door by the loading area, and the rears of the vehicles are facing the team as they make their entry.

There is no clear way to the upper floor, and the assault team sweeps the ground floor for a path. During their search, they find that the other small entrance leading indoors as it turns out has been barred from the outside, and the roller door's opening mechanism sabotaged. The team finally locates a door leading to a stairwell in one corner of the bottom floor and SBR.5 once again takes point. He steps inside and confirms the room to be clear. The stairs are long and straight, that lead directly up to the vantage on the second floor from which the enemy is firing into the street.

Back in the street, the rest of the squads are hiding behind the cover provided by the small cars, risking the occasional blind shot. All of a sudden the gunfire coming from the factory ceases totally. SCR.2 risks taking a look. [They're gone! Did our guys get em'?]

---
Threat Response Team Alpha

Squad Alpha - D.C. Subway
Spoiler (click to show/hide)

Squad Bravo - D.C. Streets
Spoiler (click to show/hide)

Squad Charlie - D.C. Streets
Spoiler (click to show/hide)

Assets
U.S. Army Cargo Truck [Factory Team]

Allies
Chemical Biological Defence Command: Washington Task Force
Lieutenant Vincent Archer
 - NBC Suit
 - Parallel Pistol
Agent Rico, Systems Expert
 - NBC Suit
 - M17 Rifle
Agent Marcos, Point Man
 - NBC Suit
 - M17 Rifle
Agent ? ? ?
 - NBC Suit
 - M17 Rifle
Agent ? ? ?
 - NBC Suit
 - M17 Rifle
16 CBDC Agents
 - NBC Suits
 - M17 Assault Rifles
Logged

Worldmaster27

  • Bay Watcher
  • Doop
    • View Profile
Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #342 on: May 25, 2014, 05:14:08 am »

Is there anything protruding from the flamer's suit? Like a breathing apparatus or fuel line?
Logged

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #343 on: May 25, 2014, 11:46:27 am »

No. The hose leading to the gun is integrated into the suit. And besides that gunfire doesn't ignite flamethrowers like in the movies.
Logged

stabbymcstabstab

  • Bay Watcher
  • OW SNAP!
    • View Profile
Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #344 on: May 25, 2014, 12:12:02 pm »

Does cause fuel leaks through, and way shoot in his face so he can't see us retreating.
Logged
Long Live Arst- United Forenia!
"Wanna be a better liberal? Go get shot in the fuckin' face."
Contemplate why we have a sociopathic necrophiliac RAPIST sadomasochist bipolar monster in our ranks, also find some cheese.
Pages: 1 ... 21 22 [23] 24 25 ... 37