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Author Topic: [TSG] Bioterrorism Security Assessment Alliance  (Read 52970 times)

Parsely

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Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #525 on: September 02, 2014, 03:30:09 pm »

Maybe for better security around the base we could have CCTV cameras?
On the perimeter?
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3man75

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Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #526 on: September 02, 2014, 08:52:02 pm »

pretty much.
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~Neri

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Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #527 on: September 02, 2014, 08:58:34 pm »

No, cameras in the toilets. All of them.

Perhaps put some in the buildings?
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Parsely

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Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #528 on: September 13, 2014, 09:26:46 pm »

Okay, since you guys are a bit indecisive about the cameras.. What are you looking for when it comes to Research Facilities?

You already have a containment/detainment so I guess what's left is:
Secure Hospital (for doing autopsies as well as fixing your guys)
Laboratory (which you can populate with experts and assign a task, and they request materials and other stuff they might need in order to complete their research, then give you an estimated time)
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3man75

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Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #529 on: September 13, 2014, 09:44:43 pm »

Secure hospital then.
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Worldmaster27

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Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #530 on: September 13, 2014, 10:10:38 pm »

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Baffler

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ttlovepie

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Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #532 on: September 14, 2014, 04:20:12 am »

Secure hospital then.
+1
+1 as well.
+1
Also, I almost forgot, lets get wireless video feed on our soldiers, so we can always know what's going on in more detail.
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Funk

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Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #533 on: September 14, 2014, 06:22:37 am »

Secure hospital then.
+1
+1 as well.
+1
Also, I almost forgot, lets get wireless video feed on our soldiers, so we can always know what's going on in more detail.
+1
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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Parsely

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Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #534 on: September 26, 2014, 11:09:12 am »

Officially dropping this along with some other games. For a really long time I've been making games without planning them at all or really putting much effort into how they should work mechanically, and I think it's about time I break that habit.
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Parsely

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Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #535 on: November 17, 2014, 11:24:19 am »

Okay okay might bring this back because we didn't even get to the zombies I mean really.
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ttlovepie

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Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #536 on: November 17, 2014, 06:32:22 pm »

Okay okay might bring this back because we didn't even get to the zombies I mean really.
I like it, do you guys still wanna do it?
I'm pretty sure you want to know if we're still interested right?
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Parsely

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Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #537 on: November 17, 2014, 07:01:22 pm »

Yeah, not going to do the thing if you guys don't want it.
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wer6

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Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #538 on: November 18, 2014, 01:13:29 pm »

Asking if someone does not want something is like asking if you don't want freeeee canndddyy
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Parsely

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Re: [TSG] Bioterrorism Security Assessment Alliance
« Reply #539 on: November 18, 2014, 02:56:42 pm »

You can't eat TSGs though. D:
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