Turn 9.
* The Bydo Core grows and reserves space for Bydogen production.
* Infestor Fleet (Gamma) harvests the asteroid for 15 Mineral and 12 Bydogen. Unit is consumed on harvest.
* Bydo Core constructs Pata-Pata squad at (1,0).
* The remaining Infestor Fleets move to the left one tile (-3,0),(-2,0).
* Infested Planet (Alpha) cultivates a gene pool. It can now construct various Bydo using Larvae.
* Infested Planet dedicates its harvesting operations on Bydogen. (+10/turn) on next turn
Bydo Core
Health: 23 (+1 every turn, max 26)
Larvae: 10 (+5 every turn, max 50)
Bydogen +5 every turn + (3 pits = +20/turn)
Structures:
* Hatchery - Allows production of Bydo Larvae.
* Gene Pool - Allows metamorphosis of Bydo Larvae into different unit types.
Available Actions:
Expand (50 Bydogen) - Expands mapsize by 1 tile on all directions.
Create Unit - Available blueprints for specific unit:
* Infestor Fleet - Infests planets; can secure resources from asteroids. Unit is consumed upon use. 5 Larvae, 1 turn construction.
* Pata-Pata Squadron - Ranged Combat Squadron that deals (1d4) damage. 5 Larvae, 5 Bydogen, 5 Minerals. 1 turn construction.
* Breams Squadron - Melee Combat fleet that deals (2d4) damage. Upon death, damages killer with 3 solid damage. 5 Larvae, 5 Bydogen, 5 Minerals. 1 turn construction.
Create Structure - Available blueprints for specific unit:
Bydogen pits (used 4)(max. 20), (15 Bydogen) - +5 Bydogen per turn per pit on unit.
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Planets and Celestial Bodies/Structures:
Infested Planet (Alpha)
Health: 11 (immune to destruction, death means unit is rid of control. Can only be destroyed utterly with Planet Busters.)
Larvae: 3 (+1 every turn, max 30)
Bydogen +10/turn
Minerals +0
Structures:
* Gene Pool - Allows metamorphosis of Bydo Larvae into different unit types.
Available Actions:
Harvest Bydogen - Dedicate Bydo Organisms to Bydogen production (+10/turn)
Harvest Minerals - Dedicate Bydo Organisms to mining for minerals (+5/turn)
Create Structure - Available blueprints for specific unit:
* Hatchery (1 turn)- Allows production of Bydo Larvae. Nullifies default Larva production rate.
* Gene Pool (1 turn)- Allows metamorphosis of Bydo Larvae.
* Bydogen Pit (Planet) (15 Bydogen, 1 turn)- +5 to Bydogen production value. Harvest Bydogen must be in effect in order to make the bonus take effect.
Create Unit - Available blueprints for specific unit:
* Infestor Fleet - Infests planets; can secure resources from asteroids. Unit is consumed upon use. 5 Larvae, 1 turn construction.
* Pata-Pata Squadron - Ranged Combat Squadron that deals (1d4) damage. 5 Larvae, 5 Bydogen, 5 Minerals. 1 turn construction.
* Breams Squadron - Melee Combat fleet that deals (2d4) damage. Upon death, damages killer with 3 solid damage. 5 Larvae, 5 Bydogen, 5 Minerals. 1 turn construction.
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Infestors:
Infestor Fleet (Alpha)
Health: 2 (max 2)
Infestor Fleet Beta)
Health: 2 (max 2)
Abilities
Available Actions:
Move - Moves unit one tile in any direction. Basic action. Consumes 1 turn.
Infest - Harvests Resources / Converts unit into a Bydo-equivalent unit under your control. Must be on the same tile as the target unit to use. Unit is consumed with this action.
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Pata-Pata:
Pata-Pata Squadron (Alpha)
Health: 2 (max 2)
Fuel: 1
Abilities
Available Actions:
Move - Moves unit one tile in any direction. Basic action. Consumes 1 turn.
Move II - Moves unit two tiles in the cardinal directions. Basic action. Consumes 1 turn, 1 fuel.
Ranged Attack - Allows unit to attack adjacent enemies. (1d4) damage, can be dodged. Can be used with Basic actions for free. Consumes 1 turn otherwise.
Close Range Attack - Allows unit to attack enemies sharing its tile. (1d4) damage. Can be used with Basic actions for free. Consumes 1 turn otherwise.
Statistics
Bydogen: 14
Minerals: 65
Available Research:
Evolve LVL 2 (50 Bydogen) - Allows construction of basic units and structures.
Carapace LVL 1(30 Bydogen, 10 Minerals) - Increases unit base health by 5%. Units that can't increase their health with percentage bonuses will get a solid 1 base hp bonus instead.. Can be researched a maximum of 5 times.
Acidity LVL 1 (40 Bydogen, 15 Minerals) - Final attack damage roll value is increased 5% per attack.
Biotechnology LVL 1 (50 Bydogen, 20 Minerals) - Allows mimicry of metallic properties with Bydo Flesh. Unlocks more blueprint types.
Discovered Objects:
Sun - Needed for certain life forms to exist. Bydo excluded. Instakills units within its tile, with a few exceptions.
Mineral Asteroids - Contains 5 x (1d6) minerals per asteroid tile. Contains 3 x (1d6) bydogen per asteroid tile. Harvestable twice.
Blue Planet - Planet within the Goldilocks Spot of a sun. High chance of life forms. Optimal for breeding.
Infested Planet - Can produce structures and units.
Red Planet - Scorching hot planet due to being close to the sun. Good Mineral opportunities.
Odd Object - ??
- Evolve LVL 1: Pata-pata, Breams.
- Carapace LVL 1: + 5% Base Health. If unit cannot benefit from percentage increase, +1 to base health.
- Bydo Core (pos. 0,0)
- Infestor Fleet (Alpha) (pos. -2,0)
- Infestor Fleet (Beta) (pos. -1,0)
- Pata-Pata Squadron (Alpha) (pos. 1,0)
- Infested Planet (1,-3)
Fuel is a new type of unit-specific resource. It allows a unit to use certain abilities. Fuel can be replenished at any Bydo installation (Core, Planet, etc.).