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Author Topic: Flailing Moshpit: The Ravencrest Chronicles  (Read 35023 times)

Scotsmen

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Re: D&D 3.5 : Flailing Moshpit edition.
« Reply #135 on: May 05, 2014, 08:31:16 pm »

Well, Iluvatar doesn't actually interact with the world...
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As he waits to be unrestrained and taken backstage, he can't help but think I miss my fun bits.

highmax28

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Re: D&D 3.5 : Flailing Moshpit edition.
« Reply #136 on: May 05, 2014, 08:37:49 pm »

Well, Iluvatar doesn't actually interact with the world...
I think the other Valar would be your choices. He seems like Ao (who's pretty much the DM)
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Bluerobin

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Re: D&D 3.5 : Flailing Moshpit edition.
« Reply #137 on: May 05, 2014, 08:43:33 pm »

As per the Deities and Demigods rulebook:
Spoiler: Odin (click to show/hide)
Spoiler: Thor (click to show/hide)
Spoiler: Tyr (click to show/hide)

Also, I don't know what mastahcheese's plan is for deities, so that all might be irrelevant.
« Last Edit: May 05, 2014, 08:46:31 pm by Bluerobin »
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

mastahcheese

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Re: D&D 3.5 : Flailing Moshpit edition.
« Reply #138 on: May 05, 2014, 08:54:17 pm »

Mastahcheese, can I make a History check at +8 to find out about the setting?
When the game is about to begin, yeah.
Just remind me.

Edit: Are traits a thing in this?
No.

EDIT:Do I put anything in the "character traits" and "character flaws" fields?
No.


@Subject of Deities:
They may or may not ever come up in the game.
As for what your characters believe in, it may affect RP or interactions with NPCs, (assuming they aren't trying to murder you already) but for the most part, I don't really care.

Ok, I need to go back through and see if anyone else finished their sheets.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

highmax28

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Re: D&D 3.5 : Flailing Moshpit edition.
« Reply #139 on: May 05, 2014, 09:02:08 pm »

I only have a couple, like powers and hp dice for paladins. Can I get a hand on that?

And I'll be a Paladin of Thor then :D
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

mastahcheese

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Re: D&D 3.5 : Flailing Moshpit edition.
« Reply #140 on: May 05, 2014, 09:08:46 pm »

Ok, updated the OP.

People in the "Characters" section are people with finished sheets. They are ready to play.

People in the "Waitlist" section are people who have posted links to a character sheet, but haven't finished them yet.

If you've taken the test, but haven't posted a link to a sheet or sheet-in-progress, then you won't show up quite yet.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Scotsmen

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Re: D&D 3.5 : Flailing Moshpit edition.
« Reply #141 on: May 05, 2014, 09:59:50 pm »

Cool. Now, all we need is a setting.
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As he waits to be unrestrained and taken backstage, he can't help but think I miss my fun bits.

mastahcheese

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Re: D&D 3.5 : Flailing Moshpit edition.
« Reply #142 on: May 05, 2014, 10:11:44 pm »

Cool. Now, all we need is a setting.
Already have one, you just don't know it yet.

I'll start this maybe tomorrow, and then I'll roll whatever knowledge checks you've all got to see what you start off with knowing.
Might do the rolls today if I get bored.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

My Name is Immaterial

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Re: D&D 3.5 : Flailing Moshpit edition.
« Reply #143 on: May 05, 2014, 10:15:12 pm »

I also have a +8 to Religion for reference.

Speaking of Dieties, I have a gameplay question, Mastahcheese, can I invent a Deity?
Spoiler: Kolni, God of Infantry (click to show/hide)

mastahcheese

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Re: D&D 3.5 : Flailing Moshpit edition.
« Reply #144 on: May 05, 2014, 10:19:19 pm »

+8 to religion? You may actually know some stuff, then.

As for making deities, make all the deities you want, just keep in mind that there may not be anyone that worships them.
(Although the way I wrote up the place, I could easily substitute a current god for a custom one.)
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Bluerobin

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Re: D&D 3.5 : Flailing Moshpit edition.
« Reply #145 on: May 05, 2014, 10:22:36 pm »

I've got +6 in Knowledge(local), and +4 in history, the planes, and religion.
Logged
The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

mastahcheese

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Re: D&D 3.5 : Flailing Moshpit edition.
« Reply #146 on: May 05, 2014, 10:25:05 pm »

Current trained Knowledge checks for ready players:

Bret: +8 History and Religion
Robin Blueeyes: +6 Local, +4 History, Planes, Religion
Garenth Orcfodder: +7 Arcana, +3 History
Arassuil: +4 Geography, +3 Nature
Joe the Destroyer doesn't know shit.

Placing here is case I do the checks early.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

My Name is Immaterial

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Re: D&D 3.5 : Flailing Moshpit edition.
« Reply #147 on: May 05, 2014, 10:31:49 pm »

As for making deities, make all the deities you want, just keep in mind that there may not be anyone that worships them.
(Although the way I wrote up the place, I could easily substitute a current god for a custom one.)
He's a minor deity, of people that we are unlikely to actually deal with alot, unless you have us participate in large scale battles.

Also, can we start with quarterstaves? I'm figuring you're going to say no, but I wanted to ask.

mastahcheese

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Re: D&D 3.5 : Flailing Moshpit edition.
« Reply #148 on: May 05, 2014, 10:44:54 pm »

Also, can we start with quarterstaves? I'm figuring you're going to say no, but I wanted to ask.
I'll give you guys some sort of murdering implement soon enough.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Evilsx

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Re: D&D 3.5 : Flailing Moshpit edition.
« Reply #149 on: May 06, 2014, 12:02:50 am »

Just updated my character now, Just tell me if I mess anything up
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