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Author Topic: Symbiote [TSG]  (Read 4850 times)

Yourmaster

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Re: Symbiote [TSG]
« Reply #45 on: May 04, 2014, 05:43:59 pm »

We need to control them, but not hurt them. We can't be nice.
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10/10.
Wants to rape and enslave my innocent night faeries ;-;

Kaferian

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Re: Symbiote [TSG]
« Reply #46 on: May 04, 2014, 07:43:32 pm »

I accept your offer, just stop that goddamn pain.
"Yesss, thisss ssshall be the ssstart of a very valuable partnersssship. Now, jussst relax your body and get back to ssssleep. We ssshall handle the rest.
Heeding the advice of the creature, you drift back to your bed and proceed to pass out on your straw mattress, your head still pounding and aching.
"Interesting...Ah yes...These sssshall...The fusion is going sssmoothly...
Nearly a week after you've collapsed, you slowly wake up and find yourself in your bed.
How long have I been asleep? Well, at least I don't have that forsaken headache anymore
There's no response and you are slightly confused by this sudden change of events. However, current events pull you out of your stupor of confusions as you hear shouting from outside your home.
"Hey, there's a house over here, boys! Think it has any valuable in here?
"Bet there's some valuables in there! Can't find anything other than this old farmer's equipment out in the shed!
"D'ya think he'll put up a fight? It'd be good if he did, we've got to push these French scum off these here lands.
Great, this is just what you needed, bandit hillbillies trying to rob you of all your stuff. You supposed that this is the perfect opportunity to test out the new power that the creature has promised to give you. As you walk out your front-door, you are received with a bang. And by a bang, I actually mean that a firearm has been shot.

Operating on sheer instinct you quickly dodge the incoming projectile by bending backwards at a 90 degree angle, showing off new flexibility that you thought you never had. Standing back up, you take note of your surrounding and see that there are three men seeking to rob and kill you, with the one that just shot at you from over by your shed not looking like the leader type. Overcome by a primal rage that you never thought you had, you rapidly make several jumps and appear behind him and proceed to impale him with multiple tendrils of a gooey purple concoction. Not wasting one second you leap forward to the next target that you smell, leaving purple goo behind you in your wake.
Jump to the side!
"BLOODY HELL! IT'S A FECKING MONSTER! HE ALREADY FECKING KILLED THOMAS! I'M FECKING OUT OF HERE, MATE!
Jumping to the side in order to avoid another gunshot, you teleport to the side of the relatively fat man perusing your fields and use your momentum to crash into him and impale him upon a spike of solidified goo. Setting your sights on your last target you roar,
"Fear us! We are Wrath Incarnate and today is your day to die!"
Not waiting for a response, you shoot out a tendril of goo to the last man and pull yourself to him. As you fly through the air, you position your leg to kick the man in the back of the head. Suffice to say, the momentum crushed the man's skulll and nearly instantly killed him. Operating on some feral autopilot, you start cleaning up this trash by covering them in goo and absorbing their body mass. Feeling stronger after this new intake of food, you start with this season's work after some calming down.

Spring of 1755:
You decide to start planting down your crops and expanding your farming operations. Working very adeptly, you are able to plant down a large field measuring 3 acres of potatoes with aid from your new abilities. Normally, potato growing is hard work, but you are able to make more than quick work of the whole process. Whole acres were able to be plowed and sowed in a day with your newfound endurance and strength and all in all, the potato crop will be a very bountiful harvest by any account. The tobacco planting also goes extremely well with 3 large fields of 3 acres each being planted. If the harvest goes well, you could be one of the richest men in the Ohio Valley and would be able to buy quite a few slaves if required. Overall, a very production planting season.

Whilst planting, you also train your teleportation powers by setting the fields a reasonable distance from eachother. After a few weeks you're able to make a teleportation jump of 20 meters at most. Rapid teleporting still makes you feel nauseous, but if you are able to train with that to the success that you've been having, 5 jumps a second may be a viable goal. Your new strength and endurance certainly help with the training.

Surprisingly, you are able to take in your new nature in stride. It's not everyday that people just get powers that let them kill lesser beings without a second thought. However, there are some new "problems" arising from your new form. It seems that your body can no longer efficiently digest plant matters and is more inclined towards carnivorous tendencies. Your heightened senses help with the hunting that you have been forced to resort to, though. But, you have never been used to hunting all that much, so you are just hunting without any sense of stealth or strategy. Slowly but surely, you are becoming a better hunter, just not as quickly as you would like.


What shall we do in the season of Summer? Crops will be harvested automatically. It might be a good time to visit Fort Detroit and sell some goods in exchange for some efficient transportation that's not your old cart.

Spoiler: Cain Ashewhite (click to show/hide)
Spoiler: Possessions (click to show/hide)
Spoiler: Land (click to show/hide)
Spoiler: FAQ (click to show/hide)
« Last Edit: May 04, 2014, 09:41:48 pm by Kaferian »
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3man75

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Re: Symbiote [TSG]
« Reply #47 on: May 04, 2014, 08:47:45 pm »

To the Town!

We'll get the latest news in current events and a look at the prices and where there going. Ya know just like the stock market only much more primitive.
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Funk

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Re: Symbiote [TSG]
« Reply #48 on: May 04, 2014, 09:20:56 pm »

Right so we should get a few tons of potatoes, so food isn't too big an issue.
Lets get a tobacco corp in thern go to town.

(please can you not post in white, it can be hard for some pepole to read it, transparent text is better for hideing text anyway.)
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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3man75

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Re: Symbiote [TSG]
« Reply #49 on: May 04, 2014, 09:22:20 pm »

Right so we should get a few tons of potatoes, so food isn't too big an issue.
Lets get a tobacco corp in thern go to town.

(please can you not post in white, it can be hard for some pepole to read it, transparent text is better for hideing text anyway.)

ya i had to highlight it  :'(
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Kaferian

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Re: Symbiote [TSG]
« Reply #50 on: May 04, 2014, 09:42:20 pm »

Right so we should get a few tons of potatoes, so food isn't too big an issue.
Lets get a tobacco corp in thern go to town.

(please can you not post in white, it can be hard for some pepole to read it, transparent text is better for hideing text anyway.)
Sorry about that, was testing out some transparent text stuff.
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3man75

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Re: Symbiote [TSG]
« Reply #51 on: May 04, 2014, 10:47:52 pm »

Also lets chat up the women in town, see what gossip they know about.
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Funk

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Re: Symbiote [TSG]
« Reply #52 on: May 05, 2014, 10:55:45 am »

Then lets get some indentured servants in.
We don't have to pay them like slaves, but there much more manageable as they only have to work for a set number of years to pay of the cost of there voyage over.

A still, we need to make a still so we can get the vodka flowing.
« Last Edit: May 05, 2014, 02:15:54 pm by Funk »
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

NRDL

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Re: Symbiote [TSG]
« Reply #53 on: May 05, 2014, 04:32:47 pm »

To the Town!

We'll get the latest news in current events and a look at the prices and where there going. Ya know just like the stock market only much more primitive.

+1

What do we look like?  Is our appearance unchanged, or do we seriously look like Venom?
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GOD DAMN IT NRDL.
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~Neri

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Re: Symbiote [TSG]
« Reply #54 on: May 05, 2014, 04:34:13 pm »

Lets just assume we look like a Trap.
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3man75

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Re: Symbiote [TSG]
« Reply #55 on: May 05, 2014, 04:40:07 pm »

Lets just assume we look like a Trap.

Average body, white, black hair, Brown eyes, white shirt, and black pants.

We are bot going to look like a trap and have the town avoid us for being quer. Yes, that happened on this era and that's what we're going to avoid.
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Detoxicated

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Re: Symbiote [TSG]
« Reply #56 on: May 05, 2014, 04:43:46 pm »

Long Black hair, muscular arms, black mustache. Black Hat, blue jeans, white shirt, green eyes.
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3man75

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Re: Symbiote [TSG]
« Reply #57 on: May 05, 2014, 04:51:51 pm »

Long Black hair, muscular arms, black mustache. Black Hat, blue jeans, white shirt, green eyes.

+1 an look in a mirror or at some water to see what we look like, in case we look off.
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Icefire2314

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Re: Symbiote [TSG]
« Reply #58 on: May 05, 2014, 06:11:51 pm »

Examine what our strange tentacle goo powers are.
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Yourmaster

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Re: Symbiote [TSG]
« Reply #59 on: May 05, 2014, 08:53:19 pm »

To the Town!

We'll get the latest news in current events and a look at the prices and where there going. Ya know just like the stock market only much more primitive.

+1

What do we look like?  Is our appearance unchanged, or do we seriously look like Venom?
+1
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10/10.
Wants to rape and enslave my innocent night faeries ;-;
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