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Author Topic: [Linux] MDF V4j for linux  (Read 7385 times)

greycat

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Re: [Linux] MDF V4j for linux
« Reply #15 on: June 05, 2014, 12:29:43 pm »

This thread is linked from the first post in http://www.bay12forums.com/smf/index.php?topic=125633.0 (from the line that says "::: Linux and Mac is done by the community. :::").

Oh hey, top of a new page.  I guess that means I'd better quote:
MAybe have a look here: http://www.bay12forums.com/smf/index.php?topic=139071.0
« Last Edit: June 05, 2014, 12:32:18 pm by greycat »
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Hell, if nobody's suffocated because of it, it hardly counts as a bug! -- StLeibowitz

bashterm

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Re: [Linux] MDF V4j for linux
« Reply #16 on: December 07, 2015, 05:33:51 pm »

This modpack looks really fun, but throws an error on arch linux stating "Tileset not found: Phoebus16x16.png". I tried replacing libgraphics.so with the version from dwarf_fortress_unfuck, but that doesn't work either. Any help of ideas on how to fix this?
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