Name: Nia Miaka
Title (if any): Princess of Mironir
Gender: Female
Profession: Princess
Race: Sylph
Age: Old enough for a Miaka ship not to be pedophilia ??
Appearance: She stands at just under average height. Her hair is seemingly pale yellow and blue in the center, and seems to have an ethereal quality in them. Her eyes are pale blue.She tends to wear either blue or pink dresses, instead of the traditional green other elementals of the air wear.
Personality: Happy, bright and enthusiastic, if a bit muddled about stuff.
Stats: 100 total.
Physical Attack: 10
Physical Defense: 20
Special Attack: 30
Special Defense: 20
Agility/Dexterity: 20
Abilities:
Wind Manipulation: As a Sylph, Miaka can manipulate the wind for her own purposes.
Equipment:
Pink Dress: A pink dress.
Cape: Is red.
Inventory:
Skintight Latex Suit: Has one for some reason. It's covered in tron lines. +5 defense.
Bag of Infinite Cooking Ingredients: Provides infinite cooking ingredients. Never enough cinnamon.
Name: Unnamed, is designated the Construct.
Title (if any):
Gender: None.
Profession: Wanderer
Race: Construct of Magical Energy
Age: ??
Appearance: He (for convenience purposes, he allows people to refer to him as a male) wears a fireproof, toughened robe and hood, with toughened leather boots. Underneath, he is a humanoid comprised of sparking blue energy, the color of pure mana embodied.
Personality: Neutral, taciturn, quiet.
Stats: 100 total.
Physical Attack: 10
Physical Defense: 20
Special Attack: 40
Special Defense: 20
Agility/Dexterity: 10
Abilities:
Locus of Magic: As an embodiment of pure mana, the Construct can absorb and copy any magic thrown at him and utilise it for himself- depending on the power of the spell, it can take anywhere from mere moments to 1d5 days to be able to use the magic. He also takes reduced damage from physical attacks, due to not having a physical body to begin with. If killed, instead of staying dead, he will take 1d6 hours to reform from surrounding magical energies in the nearest suitable spot. Finally, if damaged and a magical attack hits him, the Construct can heal for a small percentage of the damage dealt. He can also analyse the magic signature or equivalent thereof of any person with magic nearby. Passive.
For all intents and purposes, the Construct's attacks, unless otherwise defined, are typeless and lack affinity.
Overload: The Construct blasts the enemy with a charged blast of magical energy.
Arcane Pulse: The Construct blasts a beam of magical energy in front of him, piercing through enemies.
Mana Charge: The Construct absorbs magical energy from the air, making the next ability he uses deal double damage.
Copy Magic: The Construct can call upon a type of magic he has absorbed and use it as his next ability.
Mana Strike: The Construct blasts a single enemy with a charged burst of magical energy that arcs and hits the nearest two enemies.
Arcane Locus: The Construct becomes stationary for 3-5 turns, targeting two enemies per turn to be struck with magical blasts.
Copied Magic:
Yuri's First Order Magic
Unidentified Fire Magic
Unidentified Raise Skeleton
Miaka's Wind Manipulation
Equipment:
Toughened Robe (+3 defense, fireproof)
Toughened Boots (+1 defense, fireproof)
Inventory:
Name: Yorick Mori Carrick Mors
Title (if any):
Gender: Male
Profession: Psychopomp
Race: Gravedigger (Undead, with all the benefits that being an intelligent undead brings.)
Age: ??
Appearance: An undead, hunched over, black-skinned humanoid, fairly muscular and tends to tower over anyone nearby. He is dressed in brown rags from his former life, an austere black lantern that keeps his souls- his Spirit Companion and those in need of guidance- in one hand and his shovel - this holding the ghouls- by his side. His eyes glow a pale, sickly yellow. His voice resonates with the spirits he has surrounding him.
Personality: Quiet, contemplative, and reclusive.
Stats: 100 total.
Physical Attack: 20
Physical Defense: 35
Special Attack: 5
Special Defense: 35
Agility/Dexterity: 5
Abilities:
Lingering Spirits: Carrick can channel the wrathful and vengeful remnants of the spirits of the dead as ghouls to attack his enemies. Several different forms of ghouls. Limited to two ghouls and the Companion.
All ghouls fade after five turns. The Companion remains until they are hit down to no HP.
He also keeps a Spirit Companion who herself can fight.
Equipment:
Shovel (indestructible, +3 attack)
Lantern (indestructible)
Rags
Inventory:
None.
Name: Blake BelladonnaElizabeth Selan
Title (if any):
Gender: Female
Profession: Spirit Companion
Race: Catgirl (ghostly)
Age: Unknown, but she looks to be in late adolescence/early twenties.
Appearance: She appears as a black-haired catgirl, with velvety purple ears and gold eyes, clothed in what seems to be ninja garb.
Personality: Cheerful, bookish, sociable- a contrast to Carrick's reclusiveness.
Stats: 100 total.
Physical Attack: 10
Physical Defense: 15
Special Attack: 30
Special Defense: 15
Agility/Dexterity: 30
Abilities:
Spirit Companion: Elizabeth cannot die; when at 0 HP, she retreats into Carrick's lantern and is unusable for the rest of the fight. Passive.
Spirit Fire Manipulation
Equipment:
None.
Inventory:
None.
Carrick's Summons:Description: A bloody, skeletal, perennially hungry ghost.
Stats: 100 total.
Physical Attack: 50
Physical Defense: 10
Special Attack: 0
Special Defense: 10
Agility/Dexterity: 30
Ability: Life Drain: The Ravenous Ghoul stores up a fourth of the damage it does as health. When in need, the Ghoul can either use the stored health to heal itself or an ally, expending all health stored.
Description: A ghost in the form of a mockery of a human form. It looks as if all of it's parts were warped and twisted.
Stats: 100 total.
Physical Attack: 10
Physical Defense: 40
Special Attack: 0
Special Defense: 40
Agility/Dexterity: 10
Ability: Avaricious Omen: The ghoul taunts a nearby enemy, causing them to attack it instead for three turns. Cannot be done more than once on the same enemy.
Description: A ghost with its face warped into a mockery of a weeping man's, bloody tears constantly rolling down its rotted cheeks.
Stats: 100 total.
Physical Attack: 10
Physical Defense: 20
Special Attack: 55
Special Defense: 5
Agility/Dexterity: 10
Ability: Deathly Grasp: It clings onto to an enemy desperately, wounding it in the process. Does magical damage over three turns and slows the enemy.
Description: A pulsing ghost with an upside down face with too many teeth and golden, manic eyes.
Stats: 100 total.
Physical Attack: 10
Physical Defense: 20
Special Attack: 50
Special Defense: 10
Agility/Dexterity: 10
Ability: Manic Possession: It possesses an enemy, driving them berserk and forcing it to attack allies or itself, should it be alone. Does magical damage and inflicts berserk status over three turns.