~~Journal of Overseer Dolwina - Spring 130(These journal entries are covered in
vomit)
4maskwolf you bare footed, tea-totaling, tree hugging, tiny bearded, perfume wearing, elf kissing, beer wasting, stargazing son of a crundle! Do I look like I have a lot of free time on my hands? It's not like I'm busy guiding, oh, I don't know, the entire bloody fortress! Uninterruptable two year special training my beard!
You couldnt just keep your spores to yourself until I stepped down from Overseer? This has kept me quite busy in what would otherwise have been a very quiet season by dwarven standards. The civilians had a minor celebration recently, as our magma forging area is up and fully operational.
I've forbidden stone hauling until we can get some wheelbarrows forged to help move things along. Rocks are too heavy to haul around by hand, especially with a tiny squirming beard in the other one.
With the temperature rising, its finally time for me to step down and focus on my mechanic work. I'll leave my successor these notes about our fortress and its inhabitants.
Food and drink have stabilized. Food is still a bit light, but we finally found out what the issue was with the peahens. When I was doing my final walkthrough of the fortress, I noticed a small pile of rotten eggs being hauled to the dump area. I flagged down the cook and asked him just what the hells he was doing with them in the first place. "You said we couldnt cook them," he said, "but you never said we couldnt pick them up and put them in the kitchen to rot." After punching him in the face, I gave new orders that blue peahen eggs were no longer allowed to be cooked
or gathered. That should finally get us some cute, delicious birdies. If the opportunity arises, we could use a female alpaca to match with the male we already have in order to get a steady supply of wool and meat.
We didn't have a need to use the migrant trap, but I'll go over it here for any future overseers that do.
1) The surface bridge. Left down until its time to move the migrants into the fortress
2) The meeting area. Left inactive until migrants show up during a siege scenerio. (i -> a to activate when needed)
3) The fortress access bridge. Raise the surface bridge once you have saved all the beards you can, deactivate the meeting area, then lower the access bridge. Once everyone is in, reset both bridges and turn off the meeting area.
We have a miner in a masonry mood. Check to see if he needs to change professions afterwards. You'll also see the lever corridor. Each lever has a Note and text describing its purpose.
Next up we have the moat and its various features.
1) Some dead dwarves here. They dodged into the moat during the crossbow massacre in the fall. Corpses have been forbidden for now and just slabbed.
2) Once the moat has been drained, this square should be mined out and a floodgate put into place (with a connecting lever somewhere of course). This will give an unpressurized water source for the waterfall leading into the new dining hall that has been designated.
3) A double fortification should be placed here once the moat is drained to keep swimmers from entering the fortress.
4) Here is where the magma should be dumped to block the stream from filling the moat. A floodgate a couple squares to the east and then you can control filling and draining the moat easily if you need to drain it again later.
The 2 archery towers overseeing the training area need to be completed. The roof is almost done on one and hasnt been started on the other. Remember that you have to have 1 solid wall to support the roof. We absolutely need 2 more archery towers in the entrance to our base for once the military is done training and can schedule regular defense duties.
One last thing to note. We now have magma glass forges and safe sand to be collected by the soldiers training grounds. We have unlimited glass production and need to take advantage of it for blocks and other objects of need.
Notable dwarves:
Onul refuses to go off duty to take a rest. Talk about hardcore.
Save is here:
http://dffd.wimbli.com/file.php?id=8577