You can do stuff with Influence, they accumulate each month.
Match Customization - Optional
a.
Normal, Eye Candy(Female Only), Brawl, High Spot, Technical, Hardcore
b. Cage: Y/
N -
Cage, Cell, Chamber, Barbed Wire
c.
1v1d. 2v2, 3v3, 4v4, 5v5 (Requires Allies)
e. 1v2, 1v3, 1v4, 2v3, 2v4, 3v4 (Requires Allies)
f. Tables, Ladders, High Wires, Scaffolds, Fire, Nails, Thumbtacks Glass, Explosions, Strap/Chain, Barbed Wire Boards, Pole, Trapping Items, Weapons
g.
Ring, Special Ring, Car Park/Backstage
Challenging Wrasslers, you choose the match conditions...
Challenge Wrassler - 1
Challenge Wrassler for Title - No Cost (Cooldown of 2 months between each challenge.)
Challenge Wrassler, Friendly Match - 2 - Results in Draw
Rigging Fights, (+50% cost when applied to title matches.) [When versus other players, defender can spend Influence to lower severity of defeat, while attacker can also spend more to counter that.]
a. Cheap Win - 2 (No title transfer)
b. Tainted Win - 4
c. Clean Win - 6
d. Demolish Opponent - 10
e. Bury Opponent - 14
f. Cut Opponent Hair - 16
g. Unmask Opponent - 20 and Gain Dishonored Subordinate
e. Lose Fight, Look Strong - Gain 1 Influence (Locked till at least 5 Popularity)
f. Lose Fight, Be Protected - Gain 2 Influence (Locked till at least 5 Popularity)
g. Lose Fight, Normal - Gain 3 Influence (Locked till at least 10 Popularity)
h. Get Dominated - Gain 4 Influence (Locked till at least 10 Popularity)
i. Get Buried - Gain 5 Influence or Gain Ally (Locked till at least 15 Popularity)
In-Ring Actions
a. Allied Interference - 2 - Result in Cheap Win, 1 in 20 chance of Botching
b. Interfere in another's Match - 1 - Result in Cheap Win, 1 in 20 chance of Botching
c. Allied Distraction - 3 - Result in Tainted Win
d. Distract in another's Match - 2 - Result in Tainted Win
e. Crazy Bump - Gain 5 Influence - High Injury Chance, but you are doing something spectacular.
Out of Ring Actions:
Train X Entertainment Stat - 1 (Hit or miss, you hang out with someone who shows you how to work the crowd out of ring.)
Popularity by Association - 1 (Hit or miss, hang out with someone more famous, maybe that'll rub off on you.)
Beat up Wrassler - 3+X (Other Wrasslers can interfere, for or against at cost of 1.)
Humiliate Wrassler - 1
Forge Alliance with Wrassler - 7 (For extra help and tag team options!)
Set-up NPC Wrassler Alliance - 1 (Make 2 NPC Wrasslers allies with each other.)
Sow Discord - 10 (Sabotage another Wrassler's Alliance!)
Restore Mask - 5 (Help a Wrassler restore their honor and mask!)
Initiate No Confidence Vote of NPC Wrassler - 5+X (Wrasslers will vote to Fire NPC Wrassler, Vote starts at 5+X for expulsion... All other participating votes are 1+Y) NPC Wrassler won't be hired again for a minimum of 1 year... +1 Eternal Rival
Custom - Whatever you can think of... I can probably make happen. It'll all make sense somehow.
So then comes in friendship and rivalries. Negative actions of course will make effected wrasslers dislike you. While positive actions will do otherwise. It is easier to be friends with wrasslers who are the same disposition.
In-game generated relations will trump what you have done. RNG is against you and me.