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Author Topic: Roll to be an Escaping Experiment  (Read 13431 times)

TamerVirus

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Re: Roll to be an Escaping Experiment
« Reply #90 on: May 01, 2014, 09:14:14 pm »

Fred Fatty goes with the group to wherever they are going
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Yoink

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Re: Roll to be an Escaping Experiment
« Reply #91 on: May 01, 2014, 09:22:24 pm »

>Eagerly potato along with the others. Emit a fine mist of water to keep my companions cool and hydrated.
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Fr0stByt3

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Re: Roll to be an Escaping Experiment
« Reply #92 on: May 05, 2014, 09:00:39 am »

Waitlist, please

Name: Luca/Lyra LeChance
Appearance: As Luca: Thin, wiry. Icy blue eyes. He has messy hair that's a dirty blondish color. Lyra: Same build as Luca, but longer hair that's generally kept in a ponytail. There are no obvious marks of experimentation on either of them.
Power: Luca is basically a werewolf, but a strange side effect of the transformation is that his gender is swapped upon returning to his human form.
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((They're basically the new Mongols.  I gotta say, I have a newfound respect for the Jamaican police force after playing this game.))

darkpaladin109

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Re: Roll to be an Escaping Experiment
« Reply #93 on: May 05, 2014, 09:06:30 am »

Just need HugoLuman and Yoink to run the turn.  Oh, about the next turn: should I just put all of those in the Escapee's actions as 'Go North' until something besides wilderness is reached, allowing me to run the turn when all the recaptured post their actions?
Sure, go ahead.
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IcyTea31

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Re: Roll to be an Escaping Experiment
« Reply #94 on: May 05, 2014, 09:11:46 am »

Waitlist, please

[character]
You don't need to wait, there's still room in the second wave of escapees.
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Zanzetkuken The Great

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Re: Roll to be an Escaping Experiment
« Reply #95 on: May 05, 2014, 10:59:43 am »

The Escaped

Return to freak out mode, start running again.

(4) You manage to mentally cause yourself to freak out again, apparently out of nowhere for everyone else, and you rush north (6) very quickly.  In your panicked state, you rapidly bypass a road and an area carved out for electrical or telephone wires, soon reaching the top of a hill.  You stop at the top and see a large lake in front of you.

Activate Kanohi Arthron and use it to see if there's anyone besides us in the cave.

(1) Nope.  There is nothing behind you in the cave.  You are left behind due to your searching because the others believed you went out after Hunter.

Follow my plan of 1W then north until we hit the road. Encourage everyone else to come with me.
Head with Jim.
Fred Fatty goes with the group to wherever they are going
>Eagerly potato along with the others. Emit a fine mist of water to keep my companions cool and hydrated.
Follow the group(?)

(5) You all head out as a single group, managing to come across a road, following it for awhile, but abandoning it when some of the Facility's vehicles came around.  You kept heading north, and wind up running across a clearcut area with what is believed to be poled telephone or electrical wires running along it.  Looking towards the western direction, you manage to see a small town.

Map #002


Map #001



Spoiler: DarkPaladin109 (click to show/hide)

Spoiler: smurfingtonthethird (click to show/hide)

Spoiler: Playergamer (click to show/hide)

Spoiler: Yoink (click to show/hide)

Spoiler: GiglameshDespair (click to show/hide)

Spoiler: NRDL (click to show/hide)

Spoiler: TamerVirus (click to show/hide)




The Recaptured

((Do you consider precious metals to be just gold, silver, and platinum, or can Jase control palladium and iridium too? Also, if we get out of here, we should heist a jewlery store. Or at least my character should.))
Jase

Look around and see whether the cage is locked electronically, or with a lock that requires a physical key.

(4) The locks are a mixture of electronic and keyed, yours being one that requires a key.  Interestingly enough, some of the other locks have rare earth metals in them, likely to strengthen against escape by the stronger experiments.

"Ah, I think it's not too late to bust out of this rabbit hole!"

Give mass to John so that I can shrink down to a small enough size to slip through the bars.

(1) You take mass from John and Mark, making them both the size of an ant, and you grow to fill up your entire cage.

((Does my power include metaphorical lamps and their shades?))

Mention that setting cages in one large room is a rather inefficient solution compared to individual cells and much easier to escape from with co-operation. With my newly-gained mass and thus strength, bend the bars of the cage and knock the guard out with a heavy flashlight.

(6 <I changed my mind.  You have power over lampshade hanging as well.>) Suddenly, each tile becomes separated by a forcefield to prevent escape.  (4) As you are the size of an ant, you just walk between the bars, but are stopped after a couple inches by the forcefield.  (2) The guards are not in the room, they are outside.

??? .... Well I not a poodle so I'm happy

Mark: Talk the guards into letting everyone go

(1) You might have, but the guards are not in the room.

Pick lock with fingernailclaws.

(2) You pick at the electronic lock and achieve very little.


Spoiler: IcyTea31 (click to show/hide)

Spoiler: Killerhellhound (click to show/hide)

Spoiler: Lalasa (click to show/hide)

Spoiler: Beirus (click to show/hide)

Spoiler: HugoLuman (click to show/hide)



Power Check

Waitlist, please

[character]
You don't need to wait, there's still room in the second wave of escapees.

Actually, there is only room based on how many people I want to have to deal with, which I was going to put with Hugo as the limit.  I don't think there will be any problem with one more person.  The power should be interesting after going through the...

Name: Luca/Lyra LeChance
Appearance: As Luca: Thin, wiry. Icy blue eyes. He has messy hair that's a dirty blondish color. Lyra: Same build as Luca, but longer hair that's generally kept in a ponytail. There are no obvious marks of experimentation on either of them.
Power: Luca is basically a werewolf, but a strange side effect of the transformation is that his gender is swapped upon returning to his human form.

(5) ...You have this exact power.
« Last Edit: May 05, 2014, 11:07:23 am by Zanzetkuken The Great »
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darkpaladin109

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Re: Roll to be an Escaping Experiment
« Reply #96 on: May 05, 2014, 11:03:22 am »

Catch up to the others.
((Dammit guys wait for me))
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IcyTea31

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Re: Roll to be an Escaping Experiment
« Reply #97 on: May 05, 2014, 12:26:34 pm »

Stack lamps and use them to climb on top of the cage. Look up. Is the forcefield just a wall, i.e. can I dislodge a ceiling panel and get in the crawlspace?

"I'd like my size back now, if you don't mind, you girl there who can apparently shrink people. Oh, name's John, by the way."
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Fr0stByt3

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Re: Roll to be an Escaping Experiment
« Reply #98 on: May 05, 2014, 12:44:02 pm »

[Perfect. Just perfect. That dice roll was amazing.]
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Funding rebels because seriously, fuck those guys.
((They're basically the new Mongols.  I gotta say, I have a newfound respect for the Jamaican police force after playing this game.))

GiglameshDespair

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Re: Roll to be an Escaping Experiment
« Reply #99 on: May 05, 2014, 02:00:03 pm »

"Stone man, can you try to knock over one of these power cables? It should take out electricity in that town over there, help keep us under cover for now and in the public eye later. Once the electricity is down, we sneak into town - maybe you should stay behind, stone man - we steal vehicles, pick up Mr Stone man and drive off into the sunset. Electricity being down should add to the general confusion and help us get away."
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Beirus

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Re: Roll to be an Escaping Experiment
« Reply #100 on: May 05, 2014, 02:07:01 pm »

Jase
Pull the rare earth metals out of the other cages and locks that have them, then direct them around or over the forcefields, possibly through the roof and over towards my cage.
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Yoink

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Re: Roll to be an Escaping Experiment
« Reply #101 on: May 05, 2014, 02:08:25 pm »

>Provide moral support for my new human friends.
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To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
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WillowLuman

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Re: Roll to be an Escaping Experiment
« Reply #102 on: May 05, 2014, 02:20:32 pm »

"URGH! I know, I know, he made it worse, but we need their help to escape! You don't even know how to TALK, so SHUT UP!" One of Joseph's hands lurches towards his face, then jerks back halfway. "Anyone... got... any... ideas?"
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IcyTea31

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Re: Roll to be an Escaping Experiment
« Reply #103 on: May 05, 2014, 02:51:18 pm »

"Well, speaking with yourself won't help. These forcefields seem rather solid, but I'm thinking we might be able to go through the ceiling or the floor."
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WillowLuman

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Re: Roll to be an Escaping Experiment
« Reply #104 on: May 05, 2014, 02:56:39 pm »

"We... I think I'm a bit stronger than the rest of you. If there was a way to do that size-trading trick despite these forcefields, maybe I could make a hole in the ceiling."
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Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?
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