Name: John Doeeeaaaarrrgghhhhwhereshisface
Appearance: The most plain person you ever saw. That is to say, he has no face.
Power: Can pull random objects out of his clothing and from behind his back, even if he was checked to not be concealing anything.
(3) You can pull lamps out of thin air.
Name: T.O.A.
Appearance: A strange, robot-like man wearing full body armor that covers everything but his face and a round, featureless mask on his face. Both the mask and armor can change color at will.
Power: Can temporarily gain control over a specific Kanohi, which manifests on his face. may not manifest Kanohi Olmak or Ignika. He can also control all the elements of the Toa - Fire, Water, Air, Ice, Rock, Earth, Lightning, Sonics, Magnetism, Iron, Gravity, Plasma, Plant Control, Psionics, Light and Shadow.
(1) Kanohi can take control of you and you have power over flashlight beams.
Name: Hunter
Appearance: A guy wearing futuristic armour. He isn't in a rush to take it off.
Power: Can create hardlight weapons and armor, with a specialty involving making hundreds of needle-like arms.
(3) You can create realistic holograms of various weapons and armor.
Name: Seer
Appearance: Looks like a normal human, except he has pale, white eyes and pale skin.
Power: The Seer is blind, but they can sense things in the surrounding area, such as the gases in the air, the people nearby. They also have very keen ears.
(6) Your eyes were removed and your legs were broken, but you can see into the nearby future, the past, and alternate universes, currently at random, occurring within 10 seconds, 10 minutes, 10 hours, 10 days, 10 months, or 10 years.
Name: N/A
Appearance: Standard-looking potato with jumper leads attached.
Power: Capable of somehow producing incredible amounts of electricity, enough to propel itself through the air if need be.
(4) You produce a moderate amount of water that can be used to propel you through the air.
Name: Jim
Appearance: A woman in her thirties. Hates her name. Is covered in numerous scars from the animal bites. Skin has strange series of circular marks along the limbs.
Power: Octopus powers. Can both partialarly and completely shapeshift into an octopus. Can size through tny spaces, or grow a powerful beak and tentacles for combat.
(6) You have 4 Octopus tentacles sprouting from your back and hidden under your hair is the mantle of an octopus. You have the ability to transform further into one, but you cannot turn back into a human. In addition, you are forcibly adapted with features of animals you kill.
Name: Nix
Appearance: A lean, tall, shaggy haired man, in his twenties.
Power: Stone-form, the ability to turn into an unnaturally hard rock like substance
(6)
See that huge golem made of rock. Your a human-sized version of that all the time.
Name:Fred
Appearance: A really fat guy
Power: Is able to manipulate his fat around his body, think a really fat version of Mr. Fantastic/rubberband man
(4) You can manipulate the fat around your body, but you can't get it to go back to precisely how it used to be. (ie. Stretched fat doesn't return to a fully smooth appearance when pulled back.)
(Note: Each Grid Square is 333 feet by 333 feet)
You are outside the facility (coordinates: J-11) with several other of those experimented upon. Many will likely be recaptured. You hope you won't wind up being one of them.
Name: John Doeeeaaaarrrgghhhhwhereshisface
Appearance: The most plain person you ever saw. That is to say, he has no face.
Power: Can pull various lamps out of thin air.
Location: J-11
Name: T.O.A.
Appearance: A strange, robot-like man wearing full body armor that covers everything but his face and a round, featureless mask on his face. Both the mask and armor can change color at will.
Power: Kanohi can take control of you and you have power over flashlight beams.
Location: J-11
Name: Hunter
Appearance: A guy wearing futuristic armour. He isn't in a rush to take it off.
Power: Can create realistic holograms of weapons and armor.
Location: J-11
Name: Seer
Appearance: Looks like a normal human, except he has pale, white eyes and pale skin.
Power: The Seer's eyes were removed and his legs were broken, but he can see into the future, the past, and nearby alternate universes, currently at random occurring within 10 seconds, 10 minutes, 10 hours, 10 days, 10 months, or 10 years.
Location: J-11
Name: N/A
Appearance: Standard-looking potato with jumper leads attached.
Power: Capable of producing a moderate amount of water that can be used to propel it through the air.
Location: J-11
Name: Jim
Appearance: A woman in her thirties. Hates her name. Is covered in numerous scars from the animal bites. Skin has strange series of circular marks along the limbs.
Power: 4 Octopus tentacles sprouting from her back and hidden under her hair is the mantle of an octopus. She has the ability to transform further into an octopus, but the process is only one way. In addition, she is forced to adapt features of animals she kill.
Location: J-11
Name:Fred
Appearance: A really fat guy
Power: Able to manipulate the fat around his body, but he can't get it to go back to precisely how it used to be.
Location: J-11
Movement upon the map works as such: all players have a maximum movement of 6 spaces/hour (hour is the length of time of one standard turn) on a non-diagonal movement grid (ie. North-South-East-West movement, but no Northeast-Southeast-Southwest-Northwest movement). A die is then rolled to determine how many of those spaces you managed to move. At the end of the next turn, all those that remain at J-11 will be captured, with the radius expanding by 2 for 5 turns. Options will eventually expand to non-movement stuff, to the point you can become full superheroes and supervillains, but right now, you're running like hell.
Also, feel free to RP conversations between characters, and make sure to
bold your actions.