Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 8 9 [10] 11

Author Topic: The Despairing Pits  (Read 11966 times)

Prophet

  • Bay Watcher
  • Cultist and Heretic
    • View Profile
Re: The Despairing Pits
« Reply #135 on: May 16, 2014, 03:57:30 pm »

Go wherever you're supposed to go, we can read the shirt later, otherwise it would be suspicious!

+1
Logged
.... You've doomed us all. Granted. Everyone except for traps are executed. Random sci-fi nonsense is required to be taught in schools.
A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.

Worldmaster27

  • Bay Watcher
  • Doop
    • View Profile
Re: The Despairing Pits
« Reply #136 on: May 16, 2014, 04:00:23 pm »

Go wherever you're supposed to go, we can read the shirt later, otherwise it would be suspicious!
+1
+1
Logged

Ozarck

  • Bay Watcher
  • DiceBane
    • View Profile
Re: The Despairing Pits
« Reply #137 on: May 17, 2014, 12:50:22 pm »

Offer your administrative talents in the upkeep and management of the fortress and dungeon.

Urist Mc Dwarf

  • Bay Watcher
    • View Profile
Re: The Despairing Pits
« Reply #138 on: May 19, 2014, 05:55:51 pm »

You are pushed into your cell by an eladrin guard wearing fine supple armor. Behind you come the dragonborn, the eladrin, the dwarf, and the orc. One of the guards slams the door and laughs, yelling "Nighty-night!"
The orc charges at the door, screaming threats.Another of the guards hits him with a needle, and he falls asleep. The dwarf spits on the stone and curses them so many times that the warded stone begins to react At this point, you begin to look at your shirt. On it is some writing


Nahrid, the cult is collapsing. You and your fellow prisoners are the last of our compenent leaders this side of Nologia. The subtle approach has failed. You must rebuild the army of darkness, and raise the banner of evil high. Your cellmates are mighty, and they will aid you. 3 miles to the southeast and below your lies the Turgpool. You will emerge at the rear. The guards should be facing away from you, and I have left some equipment for you and your allies. Be ready. I will be waiting with more aid once you take control of the key. It is to the right of the pool.

Playergamer

  • Bay Watcher
  • Dance dance hadoken!
    • View Profile
Re: The Despairing Pits
« Reply #139 on: May 19, 2014, 06:14:56 pm »

Follow the plan.
Logged
A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

My sigtext

Lyeos

  • Bay Watcher
  • Guess who isn't back
    • View Profile
Re: The Despairing Pits
« Reply #140 on: May 19, 2014, 06:16:12 pm »

Follow the plan.
+1, but! Sing a song first!
Logged
Take a closer look at this text!

Worldmaster27

  • Bay Watcher
  • Doop
    • View Profile
Re: The Despairing Pits
« Reply #141 on: May 19, 2014, 06:26:16 pm »

Logged

Urist Mc Dwarf

  • Bay Watcher
    • View Profile
Re: The Despairing Pits
« Reply #142 on: May 23, 2014, 02:58:08 pm »

You softly speak to the fellow prisoners.  They gather around. You tell them the plan. they all agree, but the dwarf, Glint Stonekill, growls, "Who made ye god,eh? Alianaoe?" The dragonborn rebukeshim "Silence thy tongue. The plan is sound, the words true. Who be thee to challenge our appointed leader?"  Glint accepts this. You begin to cast dark gate(81), and the words come true to your mind. The spell is cast easily and efficently, and the mana you have to expend is less. As you pass through the tinted portal. The world shimmers around, and the stinking stone cell is replaced by a stinking stone room. None of the guards notice your arrival. In a small pile you find...

1  hood with some magick
1 battleaxe
1 greataxe
1 greatsword
2 sheilds, again with some magick
1 spellbook
1 scroll
3 mana potions
1 force potion
 a glass orb.

What do you do?

((Any feedback either on writing or mechanics? Also, the others will most likely obey you.))

Spoiler: Nahrid (click to show/hide)

Spoiler: Spell and inventory (click to show/hide)

Worldmaster27

  • Bay Watcher
  • Doop
    • View Profile
Re: The Despairing Pits
« Reply #143 on: May 23, 2014, 03:02:14 pm »

Could you add a spoiler for our followers? With basic descriptions and their classes?

Take the hood, spellbook, scroll, 2 mana potions, and the force potion.
Logged

~Neri

  • Bay Watcher
  • Now back to our regularly scheduled bark.
    • View Profile
Re: The Despairing Pits
« Reply #144 on: May 23, 2014, 03:03:36 pm »

Take the orb also.
Logged

Urist Mc Dwarf

  • Bay Watcher
    • View Profile
Re: The Despairing Pits
« Reply #145 on: May 24, 2014, 04:12:35 pm »

Just to clarify, spellbooks are mainly used for preparing powerful spells or learining new ones. Only wizards have any prepared spell, and learning new ones will take ahile.

Urist Mc Dwarf

  • Bay Watcher
    • View Profile
Re: The Despairing Pits
« Reply #146 on: May 26, 2014, 03:21:44 pm »

You pull on the hood, grabbing the spellbook. You flip through it to find nothing except one spell, which you'll have to learn later. The scroll is difficult for you to decipher, but it is clearly a spell of acid  and a powerful one at that.The hood has an clarifying aura, and the spell on the scroll becomes cleare. It is acid wave. you stick the three potions you decide to take in your waistband, and check the others.

The dragonborn has taken one of the shields and the greatsowrd. The dwarf takes the other, similar shield, and the smaller battleaxe, to suit his size. The eladrin takes the remaining potion. The orc takes the huge axe. Then you spy the orb. It rolled away from the pile, semming ly of it's own accord. You try to pick it up and it hovers slightly of its own accord.

You picking up the orb alerted the guards. There is one with silver eyes and hair and unnatural grace. She is most likely a faeunicorn, a variant of the unicorn that is both rarer and more powerful. They also have the ability to shapeshift into an elf or eladrin. You never see an elf or eladrin with both hair and eyes silver or white.

While your mind processes this, you notice the other five guards, all humans, except for one, who is an elf. The next thing you notice is the unicron slipping on some slime and nicking himself with his own sword. The next thing he says is "Noooooooooo!", then she silences. The first thing to change is her eyes. They change from a pure color like molten sliver to a dark, anger filled color more like a stormy sea. His hair grows longer and wilder, also shifting to that dark color.(( You guys are almost unfairly lucky.))



The lowercase are enemies. The capital letters are your allies. The water is the turgpool. the chest contains the key.

Spoiler: Nahrid (click to show/hide)

Spoiler (click to show/hide)

Spoiler: Followers (click to show/hide)

anyone know a better way to do followers or maps?
« Last Edit: May 30, 2014, 02:32:27 pm by Urist Mc Dwarf »
Logged

Urist Mc Dwarf

  • Bay Watcher
    • View Profile
Re: The Despairing Pits
« Reply #147 on: May 30, 2014, 02:53:56 pm »

This thread shames me.
« Last Edit: August 23, 2014, 06:57:22 pm by Urist Mc Dwarf »
Logged

Lyeos

  • Bay Watcher
  • Guess who isn't back
    • View Profile
Re: The Despairing Pits
« Reply #148 on: August 23, 2014, 05:33:42 pm »

Oh, hey, look who is making a suggestion after all this time!
Through the guards, er, off guard by asking if they want to grab lunch.
Logged
Take a closer look at this text!

Worldmaster27

  • Bay Watcher
  • Doop
    • View Profile
Re: The Despairing Pits
« Reply #149 on: August 24, 2014, 07:58:33 pm »

Hm. Slight necro, but sure. If you're willing to continue it that is.

+1 to the above.
Logged
Pages: 1 ... 8 9 [10] 11