Rant agreeing with BFEL about Xbox/PS4:
Or just play and enjoy older games, it's not like they're going away.
That's exactly the problem. They ARE going away, at least on the console front, because the big companies that you seem to think "don't matter" are CHOOSING TO MAKE IT IMPOSSIBLE TO PLAY THEM.
The point of Microsoft and Playstation putting out a new console every year or two is so that they can systematically remove gamers ability to fall back on older games, so that they HAVE to buy the new stuff.
I have in my room right now a game I NEVER got to play, because the console that runs it broke at an inopportune time, and they NO LONGER MAKE THAT CONSOLE. How are you supposed to "just play the older stuff" if theres no support in place to continue playing said older stuff?
Granted, the answer to all this is basically "transfer all your game-playing to computer" and that is exactly what I'm doing, but you should be aware of how epically it sucks that most of my recent purchases are games I already own, but got them on the dickmachine 3000 and they made the dickmachine 4000 so now I have to buy them all again (For computer, because fuck that business model)
It's a shame so many XBOX games will be lost, but Microsoft wasn't subtle about that. Halo 1 for PC has no coop. NO. COOP. Halo 2 PC required VISTA for absolutely no reason than to sell Vista (It "required" DX11, but that was easily hacked out). They never cared about preserving these gaming experiences, made by an amazing studio, they only wanted to dominate the console market and sell a terrible operating system. Compared to XP and 7, at the least. Heck, they only bought Bungie to stop them from making Mac games.
XNA is a pretty good thing though, so due credit to Microsoft for that. XNA games run fine on PCs of course. It would have been sad for Braid to be unavailable on PC... Wouldn't have gotten me to buy an Xbox, but still.
I checked the list of PS3-exclusive games, the games too new to emulate and too old to be supported by the PS4:
http://en.wikipedia.org/wiki/Category:PlayStation_3-only_gamesThere are some games on that list I'd love to play some time (MGS4 and God of War 3 particularly)
But this list is *nothing* in comparison to the massive number of games which are playable, and will continue to be playable forever. We have good emulation for the SNES, PS1, PS2, Gamecube, and Dreamcast. A good computer will play any old DOS game in DOSBox.
There is a great gulf of lost gaming in the Windows 3.1 era, up to 98 or so... Some games work, many don't. Many require fan patches, the result of inconceivable community effort to preserve our gaming heritage. Some have been patched by their developers. Some even work with Windows Compatibility mode! It's a bit hit-or-miss.
But the Unreal engine, made in 1998, still runs just fine. And looks pretty good! Goldsrc (Half Life 1) works fine too, and... well, it works (and has, by itself, years worth of free single player mods). Half Life 2's Source is better of course, as are the newer Unreal engines, and there's an incredible amount of free content for those too... along with hundreds of commercial games which we can expect to still work in 2030 at this rate.
My point is that relatively few games have been lost, and we have an amazing amount of games in the past to choose from. I couldn't care less if the newest triple-A shooter movie-in-disguise doesn't run in 5 years, because I don't care if it runs *now* (Probably wouldn't, on my computer!) The cinematic aspects are preserved through Youtube and the like. The games that actually matter are using robust engines, or are indie proof-of-concepts which will go open-source or be refined through imitation.
So we aren't being forced to go along with these new money-making trends. That said, many of them seem perfectly reasonable to me, like release-day DLC. It's a way to pay less if you don't need the extra stuff. Do people buy it when they probably shouldn't? Sure, but that doesn't hurt us discerning consumers. Consider it a tax on the rich or impulsive.