Okay, so this is my first mod. Its basically my adventure into the wide world of modding so any comments, criticism, or suggestions are welcomed and appreciated.
Thus far the mod has:
Adds race specific metals and race specific ranged weapons
Allows for most weapons to be made of various stone
Adds wooden blunt weapons
Racial metals
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Dwarves: Chivardrium
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An alloy of platinum and gold. Very heavy and only used for armor, but nigh impenetrable
Humans: Ebonsteel
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An alloy of steel and obsidian. Lighter than steel and very sharp. Will cut through everything except chivardrium and adamantine. Makes excellent armor.
Elves: Lunar Copper
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Alloy of silver and copper. Stronger than iron for both bladed weapons and blunt weapons, and makes great armor.
Goblins: Gornar
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Alloy of lead and bones. Equal to iron except heavier. However, it hits dwarves, elves, and humans with 20x the force as normal metal. Ammo and weapons only.
New Weapons
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Dwarves:
Dwarven Dart Gun (Fires blowdarts at high velocity, metal darts can pierce armor)
Humans:
Great Bow (Essentialy fires broad headed spears. Can and will shatter bones and knock enemies back)
Elves:
Elfbow (Fires arrows with 20% more force and velocity)
Goblins:
Pilum Thrower (hurls spears at opponents)
Gladius (Deadly shortsword made for thrusting and cutting)
Pugio (Large dagger, can gut opponents)
Spatha (Long version of the gladius)
Hasta (Longer and broader head spear)
Kobolds:
Macuahuitl (Deadly great sword, most often made of wood and obsidian)
Cuauhuitl (Wooden mace, used to bash in heads)
Tepoztopilli (Spear with a broad head for cutting flesh)
Cuauhololli (Large version of the cuauhuitl)
Itztopili (Hand axe with both blunt and chopping heads)
Tecpatl (Nasty dagger, often made of obsidian)
Great Club (Two handed club, with shatter bone with ease)
New Armor
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Lorica Segmentata (Goblin Legionary Armor, slightly less protective than plate)
Lorica Hamata (Goblin Legionary Chain Armor, Covers chest and upper arms)
Tower Shield (Goblin Legionary Shield, Very protective and hard to get through)
Scale Shirt (Kobold Primitive Armor, less effective than other armor, but does the job)
Changes
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All armor is now shaped (No more layering)
Most bladed weapons can be made of stone, and most stone can be used
Elves no longer use wooded weapons and armor, instead using proper metal and more weapon types
Humans can make most metal and build most dwarven buildings
Humans use dwarven nobility setup
Brass is now available for armor making
Humans are larger than normal
Goblins and Kobolds are the size of normal humans
Goblins and Kobolds use different ethics
Version History
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V 0.1
Adds race specific metals and race specific ranged weapons
Allows for most weapons to be made of various stone
Adds wooden blunt weapons
V 0.2
Goblins now use Roman themed armor
Kobolds now use copper scale armor and copper helms
Kobolds also use stone weapons
V0.3
Goblins and Kobolds now have properly themed weapons
Both races should now prove much more of a challenge
Future goals:
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-add a new civ
-make some new creatures
-experiment with syndromes
-who knows?
Link:
http://dffd.wimbli.com/file.php?id=8532