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Poll

Should I add stats?

Yes
- 5 (100%)
No
- 0 (0%)

Total Members Voted: 5


Pages: 1 ... 18 19 [20] 21 22 ... 26

Author Topic: Welcome to Ardat: Stats Get!  (Read 18043 times)

MrVoid

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Re: Welcome to Ardat: Warring
« Reply #285 on: April 30, 2014, 06:13:50 pm »

Weight body down with something useless in his junk, then toss in underground lake.
Done.


Martin, My cat is distressed by something that I picked up at the apotecary today. She pulls out a bag and shows Bergman the same plant that he had acquired recently. It looks dried, however.
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Samarkand

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Re: Welcome to Ardat: Warring
« Reply #286 on: April 30, 2014, 06:13:57 pm »

Weight body down with something useless in his junk, then toss in underground lake.
EDIT: ((NVM, you got me by 7 seconds.))

Search his stuff for anything useful or more stones.
« Last Edit: April 30, 2014, 06:15:39 pm by Samarkand »
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Wade Wilson

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Re: Welcome to Ardat: Warring
« Reply #287 on: April 30, 2014, 07:14:25 pm »

"I'll hit the wizards, you hold off the knight."
Dodge around the  knight, attack the caster. Use my wind magic to throw up some dust.
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PewdsRocks

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Re: Welcome to Ardat: Warring
« Reply #288 on: April 30, 2014, 07:17:31 pm »

Head for a place that is full of petty slavers and bandits now that I've absorbed my stone. (( Not the big well armed well organized kind just the bargain basement gutter scum kind who kill the men and steal the young women.))
« Last Edit: April 30, 2014, 07:19:43 pm by PewdsRocks »
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Before you start a war, you better know what your fighting for.
If loves a fight, then I shall die, with my heart on a trigger.

I'm an angel with a shotgun, Fight until the wars won. I'd throw away my faith, just to keep you safe.

Pancaek

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Re: Welcome to Ardat: Warring
« Reply #289 on: April 30, 2014, 07:19:08 pm »

Follow Georgia. Try and figure out what the crystal did to me while we're travelling
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MrVoid

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Re: Welcome to Ardat: Warring
« Reply #290 on: April 30, 2014, 07:20:36 pm »

"I'll hit the wizards, you hold off the knight."
Dodge around the  knight, attack the caster. Use my wind magic to throw up some dust.
Waiting on T-mick to respond to red knights challenge.
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Wade Wilson

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Re: Welcome to Ardat: Warring
« Reply #291 on: April 30, 2014, 09:15:32 pm »

oops sorry
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MrVoid

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Re: Welcome to Ardat: Warring
« Reply #292 on: May 01, 2014, 12:12:17 am »

Nothing to apoligize for, though I do hope that T-mick comes back soon. The success or failure of the ritual may be important in the future.
Weight body down with something useless in his junk, then toss in underground lake.
EDIT: ((NVM, you got me by 7 seconds.))

Search his stuff for anything useful or more stones.
(2) You don't find much. It seems that he was mlre lf a packrat than a smuggler.
Head for a place that is full of petty slavers and bandits now that I've absorbed my stone. (( Not the big well armed well organized kind just the bargain basement gutter scum kind who kill the men and steal the young women.))
Follow Georgia. Try and figure out what the crystal did to me while we're travelling
The three adventurers flee the city. Georgia and Gunbar's changes are slower to come or as evident as Ormem's rocky change. Georgia tries, but can't quite scratch an itch that is coming from he shoulderblades and along her sides. She recognizes it as magically induced muscle growth as well as some skeletal restructuring, but it feels wrong. Theres no way that it's wings, but growth is most certainly happening. When it does happen, it is violent, bloody and extensively painful. Two almost fully grown arms shoot out from her sides to match the ones she already posessed. They grow quickly to match her originals, and they twitch and jerk as the nerves finish developing. Soon though, Georgia has a second pair of fully functional arms.
Gunbar has a similarly unpleasant recognition of his newly gained powers. His body literally begins falling to pieces on him. First a fingertip, then a hand then a leg. No blood comes however and his limbs still move as he wills them. It seems that he has become an undead horror. (Bash the head rule is now in effect.)

Fleeing the city takes a great many stones out of reach of their potential owners. Athri's however remains in a state of resonance. It appears for all intents and purposes to be resonating with Georgia. (After talking about this with Pewds) Georgia eventually decides to attempt an attunement. Clutching it to her chest, it begins to release its magic. Gunbar and Ormem can only watch as the young woman takes advantage of a monstrosity's only real target.  The magic is subtle, Athri's stone diesn't seem to do anything at first, but her traveling companion's male gaze eventually notice a change in Georgia. She flows better, all of her movements have gained a grace and sensuality to them that cannot be denied. As they think about it, Athri posessed this as well. A natural flow that drew the eye to her as though she were the centerpiece of a perfectly laid out room. Georgia doesn't quite notice it herself yet. Ormem leans over to Gunbar, "I know whats going to color my dreams tonight, if you know what I'm saying."
« Last Edit: May 01, 2014, 12:34:50 am by MrVoid »
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TamerVirus

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Re: Welcome to Ardat: Warring
« Reply #293 on: May 01, 2014, 01:15:38 am »

See if the cat is willing to come down
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Terrahex

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Re: Welcome to Ardat: Warring
« Reply #294 on: May 01, 2014, 01:41:06 am »

In the main post, you should probably put people's user names somewhere next to their RP names
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PewdsRocks

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Re: Welcome to Ardat: Warring
« Reply #295 on: May 01, 2014, 06:12:22 am »

Travel to a nearby town then look for a Smith who can use the stones to enchant weapons.
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Before you start a war, you better know what your fighting for.
If loves a fight, then I shall die, with my heart on a trigger.

I'm an angel with a shotgun, Fight until the wars won. I'd throw away my faith, just to keep you safe.

Pancaek

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Re: Welcome to Ardat: Warring
« Reply #296 on: May 01, 2014, 08:20:14 am »

Gunbar leans close to Ormem and whispers

"Yeah, I see what you mean. Did she always have that swagger? Almost makes me sad I'm a corpse"

Follow Georgia, be ever vigilant
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PewdsRocks

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Re: Welcome to Ardat: Warring
« Reply #297 on: May 01, 2014, 08:39:10 am »

Georgia's ears twitch slightly at the words and she smirks.
« Last Edit: May 02, 2014, 02:14:10 pm by PewdsRocks »
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Before you start a war, you better know what your fighting for.
If loves a fight, then I shall die, with my heart on a trigger.

I'm an angel with a shotgun, Fight until the wars won. I'd throw away my faith, just to keep you safe.

MrVoid

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Re: Welcome to Ardat: Warring
« Reply #298 on: May 01, 2014, 09:04:29 am »

Travel to a nearby town then look for a Smith who can use the stones to enchant weapons.
See if the cat is willing to come down
(3) not really. Though he does seem intrigued by Bergman's fishy smell.

Travel to a nearby town then look for a Smith who can use the stones to enchant weapons.
Nearest Town is Romekston. As you arrive, you see a many tentacled fish man as well as a puppet lady attempting to coax a cat out of a tree as well as a shifty looking guard coming out of the mines.
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PewdsRocks

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Re: Welcome to Ardat: Warring
« Reply #299 on: May 01, 2014, 09:12:17 am »

Head into town looking for a Smith.
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Before you start a war, you better know what your fighting for.
If loves a fight, then I shall die, with my heart on a trigger.

I'm an angel with a shotgun, Fight until the wars won. I'd throw away my faith, just to keep you safe.
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