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Poll

Do you think that Kevak will ever start updating R2SP Version 2 daily ever again?

Yes.
- 4 (36.4%)
Nah.
- 7 (63.6%)

Total Members Voted: 10


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Author Topic: Roll to space pirate! Flee in horror! The GM is bringing this RtD from the dead!  (Read 54265 times)

blazing glory

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Re: Roll to space pirate! Still accepting new players.
« Reply #630 on: April 20, 2014, 11:25:47 pm »

(I think my character may be struggling with the airlock. The turn wasn't completely clear.)

((Well from my update you got out of the old ship,inside the new ship,and you ended up holding onto some crude handlebars.))

((...And then everyone rolls a 1 and things go wrong, to understate.))
((If it helps I got rid of the old dice,it seemed biased to the number 1))
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~Neri

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Re: Roll to space pirate! Still accepting new players.
« Reply #631 on: April 20, 2014, 11:26:17 pm »

((Piloting bonus here! I would get an automatic 2 or 3 depending on what grade of modifier I get for 3 years of flight experience.))

((Edit: Try Random.org))
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WillowLuman

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Re: Roll to space pirate! Still accepting new players.
« Reply #632 on: April 20, 2014, 11:49:06 pm »

(DAMN this moves fast. Let me get this straight, you're trying to get a stolen ship up and running and take off before the cops get here?)
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~Neri

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Re: Roll to space pirate! Still accepting new players.
« Reply #633 on: April 20, 2014, 11:51:12 pm »

((Basically, and we are doing pretty well at it so far.))
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WillowLuman

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Re: Roll to space pirate! Still accepting new players.
« Reply #634 on: April 20, 2014, 11:57:06 pm »

H rigs a decoy signal to mislead the cops.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

~Neri

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Re: Roll to space pirate! Still accepting new players.
« Reply #635 on: April 20, 2014, 11:57:25 pm »

((Juno's killed plenty of people before. She He* was Literally A Warship for three years. It's nothing new for her. him.* (Bleh, mistype that I decided to keep. I always start thinking of my trap characters as female. Idefky). Also if we jettison the bodies after we get rather far away, who's gonna know?))
« Last Edit: April 21, 2014, 12:27:50 am by Kevak »
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IcyTea31

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Re: Roll to space pirate! Still accepting new players.
« Reply #636 on: April 21, 2014, 12:00:07 am »

((Piloting bonus here! I would get an automatic 2 or 3 depending on what grade of modifier I get for 3 years of flight experience.))
((Considering I only get a +1 to hacking despite having pre-programmed thought patterns, command speed only limited by processing cycles and direct access to the circuitry of the computer, I doubt you'll get a much higher bonus.))
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There is a world yet only seen by physicists and magicians.

~Neri

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Re: Roll to space pirate! Still accepting new players.
« Reply #637 on: April 21, 2014, 12:02:47 am »

((I has a question for the GM = Do bonuses count as balancers? Like lets say someone with a +1 rolled a 6, does it become a 7 and become a catastrophic success or does it go down to 5 and become a glorious success.))

((Piloting bonus here! I would get an automatic 2 or 3 depending on what grade of modifier I get for 3 years of flight experience.))
((Considering I only get a +1 to hacking despite having pre-programmed thought patterns, command speed only limited by processing cycles and direct access to the circuitry of the computer, I doubt you'll get a much higher bonus.))

((If a 1 is rolled, I will get either a 2 or 3 depending on the modifier in relation to piloting.))
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Sarrak

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Re: Roll to space pirate! Still accepting new players.
« Reply #638 on: April 21, 2014, 12:10:20 am »

"Further usage of appendage... Improbable. Counting... Proceed."

Detach that  leg. I would have what, five left? Perfect. Get to the ship.

((Some more unlucky rolls - and I'll miss departure. Oh well. Could hijack some small ship if it comes to that...))
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Re: Roll to space pirate! Still accepting new players.
« Reply #639 on: April 21, 2014, 12:21:25 am »

((Wasn't by the government lawl.))
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~Neri

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Re: Roll to space pirate! Still accepting new players.
« Reply #640 on: April 21, 2014, 12:37:03 am »

((It was more along the lines of your gonna need to ask Juno about it. It was not with any organization related to a government, the government isn't even aware that the ship exists.))
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ZalkozDestbro

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Re: Roll to space pirate! Still accepting new players.
« Reply #641 on: April 21, 2014, 12:43:10 am »

((Im getting jumpy for space and rail cannons .-.))
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Yes, you are the perfect example. You possess all the powers of a pen! This man right here, is mightier then many swords.
Back to our regularly scheduled bullshit. Now with more paranoia and eldritch.

blazing glory

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Re: Roll to space pirate! Still accepting new players.
« Reply #642 on: April 21, 2014, 02:43:42 am »

Quote from: Playergamer
Get myself all the way inside and grab on to one of the bars.
(3) You do so,however the bar seems to be even worse then you thought,you wonder if it will hold.

Quote from: Kevak
Juno continues waiting for everyone to get onboard before proceeding with the previously stated action of launching the ship.

Quote
As soon as the last person gets onboard, Juno closes the airlock and begins the decoupling process.

When that is done, Juno fires maneuvering thrusters until the ship is facing away from the station and does a one minute burn of 20% power, which brings the ship up to 0.0075 light speed and starts preparing the FTL drive for activation.
(5+1) (Oh dear...) You take off extremly hurridly and there's a large amount of damage to both the people and the machinary.

Quote from: TamerVirus
Yarrr. Paul shall be the adviser! AND HE ADVISES THAT WE LEAVE!

strap myself in and prepare for launch!
(Mundane)

Quote from: IcyTea31
ump off the actual flight control consoles, shut down any onboard transmitters broadcasting our location. Deploy any ECM possible at the stardock's equivalent of a flight control tower. When done, separate and brace for acceleration by spreading over a large area of a wall.
(5+1) Confident of your abilites you might have missed something but your sure you haven't.


H rigs a decoy signal to mislead the cops.
(1) The cops detect the false signal's origin and track it.

((Juno's killed plenty of people before. She was Literally A Warship for three years. It's nothing new for her. him.* (Bleh, mistype that I decided to keep. I always start thinking of my trap characters as female. Idefky). Also if we jettison the bodies after we get rather far away, who's gonna know?))

((You have a point there, but I figured that the government had given you a free pass as long as you obeyed orders and was plugged in.))

((Another repost/edit))

See if I can do something helpful from where I'm sitting, and then do it, regardless of difficulty.
(3) You find something,but then the ship takes off.

Let's assume that the take off happened after all the other rolls.

Role playing phase
« Last Edit: April 21, 2014, 04:37:53 am by blazing glory »
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blazing glory

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Re: Roll to space pirate! Still accepting new players.
« Reply #643 on: April 21, 2014, 02:45:19 am »

Oh and new poll!
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TamerVirus

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Re: Roll to space pirate! Still accepting new players.
« Reply #644 on: April 21, 2014, 02:54:28 am »

Yarrr.. We finally be off. Let's hope those scurvy dogs aren't following us
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What can mysteriously disappear can mysteriously reappear
*Shakes fist at TamerVirus*
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