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Poll

Do you think that Kevak will ever start updating R2SP Version 2 daily ever again?

Yes.
- 4 (36.4%)
Nah.
- 7 (63.6%)

Total Members Voted: 10


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Author Topic: Roll to space pirate! Flee in horror! The GM is bringing this RtD from the dead!  (Read 54288 times)

~Neri

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Re: Roll to space pirate! Still accepting new players.
« Reply #600 on: April 20, 2014, 08:37:52 pm »

Juno gets up, picks Lily up, straps Lily into a chair, gets back into the pilots chair, and straps in before beginning the burn.

Captain, I suggest buckling in.

Juno hits the comms again.

If anyone is near an acceleration seat built into the wall and you are of the correct body size for it, strap in, you'll be safer.

Juno turns off the comms.
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ZalkozDestbro

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Re: Roll to space pirate! Still accepting new players.
« Reply #601 on: April 20, 2014, 08:38:02 pm »

Talks into his Com-Watch Excuse me captain. I have a question. Who will be your first mate? Proceeds to strap into an Acceleration seat afterwards
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Yes, you are the perfect example. You possess all the powers of a pen! This man right here, is mightier then many swords.
Back to our regularly scheduled bullshit. Now with more paranoia and eldritch.

Playergamer

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Re: Roll to space pirate! Still accepting new players.
« Reply #602 on: April 20, 2014, 08:40:27 pm »

Still running, Hales gets on the comms.

"Technically, as CE I'm the second highest ranking person on this ship."
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
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ZalkozDestbro

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Re: Roll to space pirate! Still accepting new players.
« Reply #603 on: April 20, 2014, 08:44:31 pm »

Sorry for not understanding english. What the fuck is a CE?
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Yes, you are the perfect example. You possess all the powers of a pen! This man right here, is mightier then many swords.
Back to our regularly scheduled bullshit. Now with more paranoia and eldritch.

~Neri

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Re: Roll to space pirate! Still accepting new players.
« Reply #604 on: April 20, 2014, 08:46:08 pm »

Juno turns on the comms again. Chief Engineer. Guy in charge of engineering. He is second in command unless the Captain appoints a First Mate.

Juno turns the comms off.
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ZalkozDestbro

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Re: Roll to space pirate! Still accepting new players.
« Reply #605 on: April 20, 2014, 08:48:53 pm »

Well now's the time to ask the captain. Laughs a bit for no reason at all
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Yes, you are the perfect example. You possess all the powers of a pen! This man right here, is mightier then many swords.
Back to our regularly scheduled bullshit. Now with more paranoia and eldritch.

Coolrune206

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Re: Roll to space pirate! Still accepting new players.
« Reply #606 on: April 20, 2014, 08:54:09 pm »

Ferrous's eyes suddenly blaze, hearing "Chief Engineer". That should be his job! He began calculating the complex plan of bashing this "CE" in the face and turning it to pulp... soon... but not just yet.
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

~Neri

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Re: Roll to space pirate! Still accepting new players.
« Reply #607 on: April 20, 2014, 09:00:54 pm »

Juno turns on the comms to make an announcement that he thinks the Captain will probably be fine with.

As a general reminder to all crew before we set sail to avoid any mishaps, you get promoted by being better at your job then the person in a higher position then you, you do not get promoted by killing useful crewmembers, that doesn't give us any reason to think you are a good person to have in authority over anyone, you get launched out the airlock or destroyed instead if you kill a crewmember.

Juno turns the comms off.

I hope you're okay with that announcement Captain, I would rather avoid any infighting on ship, so it's just a safety precaution so you don't get killed by someone after your job or anyone else getting killed for a similar reason, you're fine with it, right?.
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TamerVirus

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Re: Roll to space pirate! Still accepting new players.
« Reply #608 on: April 20, 2014, 09:26:08 pm »

Morgan yet again shakes off a grog fueled trance
Huh. Yar. Wuh. Me First Mate? Well normally that goes to Paul, but the last time I done that, me crew nearly threw me out the airlock! But anyho, can't we be dealing with this matter after we have left port? Yarr no infighting on the crew!
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What can mysteriously disappear can mysteriously reappear
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~Neri

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Re: Roll to space pirate! Still accepting new players.
« Reply #609 on: April 20, 2014, 09:32:30 pm »

Captain, you could have Paul be an Advisor and just advise you with stuff, since most people, including me, have an extremely hard time understanding what Paul is saying, it may lead to some miscommunications, which normally aren't good, wouldn't it be a better idea to have a first mate that people can understand?
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ZalkozDestbro

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Re: Roll to space pirate! Still accepting new players.
« Reply #610 on: April 20, 2014, 09:40:00 pm »

Captain, for me to not cause problems I will request we put rail cannons on this here ship. What better weapons are there than RAIL CANNONS!!
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Yes, you are the perfect example. You possess all the powers of a pen! This man right here, is mightier then many swords.
Back to our regularly scheduled bullshit. Now with more paranoia and eldritch.

blazing glory

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Re: Roll to space pirate! Still accepting new players.
« Reply #611 on: April 20, 2014, 09:54:09 pm »

BRING UP A MAP OF POTENTIAL LOCATIONS WE CAN GO TO
(6) The map seems rather small,only listing other planets in the current system,which amounts up to 4.

Rushes to the bridge to access the main weapon system or atleast check to find the weapon sysems
(1) Curse these waxed floors!

Quickly grabs onto the handles provided to not ragdoll in a spacship to death and climbs around using them until he finds his darn weapon systems
(It's funny that grabbing the handles would make sense seeing how you slipped on waxed floors) (2) You can't manage to stand up.

"Keep the doors open... Now!"

Get inside, and grab on to something.

"Close the door!"
You grab onto...(3) Some flimsy handle bars!

Go find some system to upgrade.

Double fives. Time to test my luck.
(3) You see something that you could easily upgrade! However your slowness prevents you from getting there anytime soon.

((Is everyone on the ship? And should we assume the asleep peeps are on the ship?))

As soon as the last person gets onboard, Juno closes the airlock and begins the decoupling process.

When that is done, Juno fires maneuvering thrusters until the ship is facing away from the station and does a one minute burn of 20% power, which brings the ship up to 0.0075 light speed and starts preparing the FTL drive for activation.


((You always do a low burn to avoid fuel wasting. Also 20% power is enough to breach the station unless it has really good shielding.))
((Space is measured in light seconds, not in normal human distances. Also 0.0075 light speed is extremely fast, if you were at ground level on earth and not affected by the friction of air, you would pass around the planet about three times in a second.))
Too much science fiction for you!

((Repost and edit.))

Sit on a nearby chair and get ready for the sudden burst of speed. while holding onto the tool box with both hands, a wrench at 190 miles per hour? No thanks.
(4) You do so.

Talks into his Com-Watch Excuse me captain. I have a question. Who will be your first mate? Proceeds to strap into an Acceleration seat afterwards
This is why I like people obeying the Action phase RP phase system,they just assume they managed to succeed and do a mundane action that wouldn't be possible because they failed.

Quote from: Sarrak
Go to the old ship and rummage through it.
(well the post went something like that,I didn't bother copy pasting.) (3-1) Your leg is still spazzing out.

Time until police arrive:2

Action phase
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Playergamer

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Re: Roll to space pirate! Still accepting new players.
« Reply #612 on: April 20, 2014, 09:58:23 pm »

"Move move move!"

Get myself all the way inside and grab on to one of the bars.
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

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~Neri

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Re: Roll to space pirate! Still accepting new players.
« Reply #613 on: April 20, 2014, 10:03:01 pm »

((Is everyone onboard? And is that launch action queued for when everyone is onboard? Also did Juno put Lily in a chair?))

Crew, we will be launching soon, if you can find your way to a acceleration chair, please do so and strap in, make sure you are near handles if you are not. I will announce when I am activating the burn and it will be your fault should you not be secured.

Juno continues waiting for everyone to get onboard before proceeding with the previously stated action of launching the ship.

Quote
As soon as the last person gets onboard, Juno closes the airlock and begins the decoupling process.

When that is done, Juno fires maneuvering thrusters until the ship is facing away from the station and does a one minute burn of 20% power, which brings the ship up to 0.0075 light speed and starts preparing the FTL drive for activation.
« Last Edit: April 20, 2014, 10:24:14 pm by Kevak »
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blazing glory

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Re: Roll to space pirate! Still accepting new players.
« Reply #614 on: April 20, 2014, 10:04:14 pm »

((Is everyone onboard? And is that launch action queued for when everyone is onboard? Also did Juno put Lily in a chair?))

Crew, we will be launching soon, if you can find your way to a acceleration chair, please do so and strap in, make sure you are near handles if you are not. I will announce when I am activating the burn and it will be your fault should you not be secured.

Juno continues waiting for everyone to get onboard before proceeding with the previously stated action of launching the ship.

Quote
As soon as the last person gets onboard, Juno closes the airlock and begins the decoupling process.

When that is done, Juno fires maneuvering thrusters until the ship is facing away from the station and does a one minute burn of 20% power, which brings the ship up to 0.0075 light speed and starts preparing the FTL drive for activation.

((Well your constantly going on with RP in the action phase that I never know when you make a actual action.))
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