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Poll

Do you think that Kevak will ever start updating R2SP Version 2 daily ever again?

Yes.
- 4 (36.4%)
Nah.
- 7 (63.6%)

Total Members Voted: 10


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Author Topic: Roll to space pirate! Flee in horror! The GM is bringing this RtD from the dead!  (Read 54164 times)

blazing glory

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Re: Roll to space pirate!
« Reply #105 on: April 18, 2014, 10:37:46 pm »

Action phase.
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Lyeos

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Re: Roll to space pirate!
« Reply #106 on: April 18, 2014, 10:39:06 pm »

Drag Juno to her (as that's still what Lily thinks) quarters.
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~Neri

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Re: Roll to space pirate!
« Reply #107 on: April 18, 2014, 10:42:50 pm »

Juno is dragged and hopefully avoids falling.
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Remuthra

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Re: Roll to space pirate!
« Reply #108 on: April 18, 2014, 10:48:29 pm »

Diagnostics error. Reattempting...

Reattempt Diagnostics.

Spoiler: Ship Schematics (click to show/hide)
((I have like hundreds of blueprints for ships from various incarnations of Blackspace and other games I've made over the years. I could give you some of them for enemy ship layouts if you need them when you need them.))
(Those would be highly helpful :P.)

EDIT: Image fixed up a bit. And again, because proofreading.

As most of my random creative impulses are inspired by music, this image is sponsored by In Trance by the Scorpions.
« Last Edit: April 18, 2014, 10:58:44 pm by Remuthra »
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blazing glory

  • Guest
Re: Roll to space pirate!
« Reply #109 on: April 18, 2014, 10:57:22 pm »

Diagnostics error. Reattempting...

Reattempt Diagnostics.

Spoiler: Ship Schematics (click to show/hide)
((I have like hundreds of blueprints for ships from various incarnations of Blackspace and other games I've made over the years. I could give you some of them for enemy ship layouts if you need them when you need them.))
(Those would be highly helpful :P.)

EDIT: Image fixed up a bit.

As most of my random creative impulses are inspired by music, this image is sponsored by In Trance by the Scorpions.

((Hrm...might need that later on for un-minimalistic ship combat.))
« Last Edit: April 18, 2014, 11:00:34 pm by blazing glory »
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IcyTea31

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Re: Roll to space pirate!
« Reply #110 on: April 18, 2014, 10:58:41 pm »

The Many: Having quietly looked at and listened to the recent events, We ponder a moment, then approach Joe 9000's viewscreen.

((I vote that from now on everyone posts their character names at the start of posts, as this is quite hard to follow with so many characters. Also, this updates way too fast; I slept a night and now have missed multiple turns.))
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Remuthra

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Re: Roll to space pirate!
« Reply #111 on: April 18, 2014, 10:59:25 pm »

(It'll slow down soon.)

blazing glory

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Re: Roll to space pirate!
« Reply #112 on: April 18, 2014, 11:01:38 pm »

The Many: Having quietly looked at and listened to the recent events, We ponder a moment, then approach Joe 9000's viewscreen.

((I vote that from now on everyone posts their character names at the start of posts, as this is quite hard to follow with so many characters. Also, this updates way too fast; I slept a night and now have missed multiple turns.))

((Sorry,I'm a bit impatient when it comes to updating,though posting the names would make things easier.))
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Lyeos

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Re: Roll to space pirate!
« Reply #113 on: April 18, 2014, 11:02:57 pm »

((Sorry,I'm a bit impatient when it comes to updating,though posting the names would make things easier.))

((Being impatient about that is a bad thing? I guess I see how it could be, but so far it's pretty awesome.))
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Remuthra

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Re: Roll to space pirate!
« Reply #114 on: April 18, 2014, 11:03:40 pm »

Reattempt Diagnostic Analysis.

((Seriously. Typical update speed is glacial to non-existent.))

blazing glory

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Re: Roll to space pirate!
« Reply #115 on: April 18, 2014, 11:03:49 pm »

((Sorry,I'm a bit impatient when it comes to updating,though posting the names would make things easier.))

((Being impatient about that is a bad thing? I guess I see how it could be, but so far it's pretty awesome.))

((Hrm..well poll added to see what the others think.))

((Seriously. Typical update speed is glacial to non-existent.))

((I pretty much have too much time on my hands.))
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~Neri

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Re: Roll to space pirate!
« Reply #116 on: April 18, 2014, 11:05:05 pm »

((Let me know when you need them, size of ship, damage to ship, and function of ship.))

((Most of my blueprints on my compy are tactical blueprints and I have a combat system worked out for them also.))

((Could you let me know the specs of this ship so I can make a tactical of it? That could help simplify space and ship combat.))

((Also, just so you know, space combat with my combat system purely tactical and strategic, it has nothing to do with dice beyond the chance of a generator exploding if hit or similar things, ground combat or combat onboard ships do use dice though.))

((Also with update speed, maybe we should wait for everyone to post, and if someone doesn't post for 10 hours, update?)
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blazing glory

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Re: Roll to space pirate!
« Reply #117 on: April 18, 2014, 11:13:54 pm »

((Let me know when you need them, size of ship, damage to ship, and function of ship.))

((Most of my blueprints on my compy are tactical blueprints and I have a combat system worked out for them also.))

((Could you let me know the specs of this ship so I can make a tactical of it? That could help simplify space and ship combat.))

((Also, just so you know, space combat with my combat system purely tactical and strategic, it has nothing to do with dice beyond the chance of a generator exploding if hit or similar things, ground combat or combat onboard ships do use dice though.))

((Also with update speed, maybe we should wait for everyone to post, and if someone doesn't post for 10 hours, update?)

((Yeah I'll let you know.))

((As for the combat system,I've played battletech so I'm used to it.))
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~Neri

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Re: Roll to space pirate!
« Reply #118 on: April 18, 2014, 11:30:15 pm »

((Well, seeing as how FTL is completely luck based, this is in no way FTL related.))
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Remuthra

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Re: Roll to space pirate!
« Reply #119 on: April 18, 2014, 11:33:06 pm »

Spoiler: Basic Ship Specs (click to show/hide)
This sort of base statline work? I can explain the inner workings of the various systems as well, if necessary.
Also, subject to GM approval. Was one of the reasons I was rolling for the diagnostic report, for supplies, crew, and such.
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