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Author Topic: Deathmatch: An Arena Fantasy RTD  (Read 19702 times)

scapheap

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Re: Deathmatch: An Arena Fantasy RTD
« Reply #90 on: May 01, 2014, 09:02:21 am »

Attack hammerer's attacker
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

BlitzDungeoneer

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Re: Deathmatch: An Arena Fantasy RTD
« Reply #91 on: May 01, 2014, 11:56:33 am »

Attack the rock! Use some clever line on hit.
3. You attack the rock with your hammer. You can't think of any clever one liners, though.

Attack hammerer's attacker
Auto-fail. The Hammerer is the one doing the attacking.

Still trying to get control over improvised bolas. Experience comes with failed attempts, or something like that.
1. You smack yourself in the face with the bolas. -1 HP.

Attack the Hammerer with my rock.
5. You attack the Hammerer with your rock, while he's trying to break it. You smack him in the face, causing him to lose -1 HP.

Inventory from previous turn still applies.
The Rock is almost shattered.
Scapheap: 2/4 HP
                4.5/4.5 SP
Kj1225: 3/4HP
            3/3 SP
NAV: 20/20 HP
Sarrak:3/4 HP
          6/6 SP
               
« Last Edit: May 01, 2014, 02:48:33 pm by BlitzDungeoneer »
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scapheap

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Re: Deathmatch: An Arena Fantasy RTD
« Reply #92 on: May 01, 2014, 01:18:16 pm »

...Attack Nav, who supposedly never attack anyone.
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

NAV

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Re: Deathmatch: An Arena Fantasy RTD
« Reply #93 on: May 01, 2014, 02:41:06 pm »

Remind Sarrak to lose 1 hp,
Attack Scapheap.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Sarrak

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Re: Deathmatch: An Arena Fantasy RTD
« Reply #94 on: May 01, 2014, 02:47:56 pm »

"Urgh... I hate those things..."

In act of rage, throw boxing "bolas" straight into the fighting duo.
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It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

kj1225

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Re: Deathmatch: An Arena Fantasy RTD
« Reply #95 on: May 01, 2014, 08:21:31 pm »

Fight NAV
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BlitzDungeoneer

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Re: Deathmatch: An Arena Fantasy RTD
« Reply #96 on: May 02, 2014, 01:12:39 pm »

Fight NAV
2. You try to, but once again fail to lift your hammer

...Attack Nav, who supposedly never attack anyone.
4. You attack NAV with your weapon. It deals (1d4) 2 damage.

"Urgh... I hate those things..."

In act of rage, throw boxing "bolas" straight into the fighting duo.
4. Raging at your inability to wield the damn things effectively, you fling them at scapheap and NAV, dealing 1 damage to them both.

Remind Sarrak to lose 1 hp,
Attack Scapheap.

3. Oh you attack all right. You attack Sarrak instead though, dealing him 1 damage(rocks that are about to crack don't make the best weapons).
Spoiler: Inventory (click to show/hide)
Scapheap: 1/4 HP
                4.5/4.5 SP
Kj1225: 3/4HP
            3/3 SP
NAV: 19/20 HP
Sarrak:2/4 HP
          6/6 SP
               
Logged
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GrizzlyAdamz

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Re: Deathmatch: An Arena Fantasy RTD
« Reply #97 on: May 02, 2014, 01:16:41 pm »

Without a concerted effort, NAV is going to be unstoppable.

Is the 2 dmg before or after the -1 blunt dmg reduction?
« Last Edit: May 02, 2014, 01:20:12 pm by GrizzlyAdamz »
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BlitzDungeoneer

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Re: Deathmatch: An Arena Fantasy RTD
« Reply #98 on: May 02, 2014, 01:25:47 pm »

Without a concerted effort, NAV is going to be unstoppable.

Is the 2 dmg before or after the -1 blunt dmg reduction?
Before. So currently, the only way to deal loads of damage is to get the glass shard, the stick and the strings, and combine them into a spear. I wonder if the players'll trust each other that much, though...
I'm so evil.
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GrizzlyAdamz

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Re: Deathmatch: An Arena Fantasy RTD
« Reply #99 on: May 02, 2014, 01:27:37 pm »

And that's if they don't accidentally attack eachother in the process...
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BlitzDungeoneer

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Re: Deathmatch: An Arena Fantasy RTD
« Reply #100 on: May 02, 2014, 01:30:01 pm »

And that's if they don't accidentally attack eachother in the process...
You just gotta love the RTD system.
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NAV

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Re: Deathmatch: An Arena Fantasy RTD
« Reply #101 on: May 02, 2014, 01:31:15 pm »

Pick up the boxing glove bolas, put the rock inside one. Smash scapheap with it like a flail.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

kj1225

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Re: Deathmatch: An Arena Fantasy RTD
« Reply #102 on: May 02, 2014, 07:24:09 pm »

Attack NAV. wonder why he has twenty health.
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GrizzlyAdamz

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Re: Deathmatch: An Arena Fantasy RTD
« Reply #103 on: May 02, 2014, 07:47:53 pm »

10x2=20

Yall just put a dinky little 2 points in constitution.
It seems he can't carry more than one object though, with other side effects yet to be revealed. Constitution seems to rule the early game though.
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Check this shit out- (it changes)
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kj1225

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Re: Deathmatch: An Arena Fantasy RTD
« Reply #104 on: May 02, 2014, 08:01:38 pm »

He's going to win by attrition anyways.
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