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Author Topic: Ship of the Line (Turn 8) - And then there was two  (Read 11173 times)

USEC_OFFICER

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Re: Ship of the Line (Turn 2)
« Reply #90 on: April 24, 2014, 07:57:50 pm »

Heh. Didn't notice that until you pointed it out. But yeah, I guess Vietnamese/Korean are... Different...

At least I think it's either Korean or Vietnamese.

To be fair, the ancient Romans had the gates to their city covered in giant... naughty bits until Christianity arrived and smashed them off. Implying that your manhood is larger and more potent than other people's using statues and artwork is something that a lot of cultures have in common.
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~Neri

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Re: Ship of the Line (Turn 2)
« Reply #91 on: April 24, 2014, 09:04:25 pm »

I like those cannon alterations!
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Kashyyk

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Re: Ship of the Line (Turn 2)
« Reply #92 on: April 25, 2014, 07:32:55 am »

Wow. Now whilst I'm fine with some banter Can y'all keep it PG please. Don't want Toady locking this game over some penis cannons.
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WhitiusOpus

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Re: Ship of the Line (Turn 2)
« Reply #93 on: April 25, 2014, 11:14:32 am »

Wow. Now whilst I'm fine with some banter Can y'all keep it PG please. Don't want Toady locking this game over some penis cannons.

I feel the strong urge to sig this. Can I?
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Kashyyk

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Re: Ship of the Line (Turn 2)
« Reply #94 on: April 25, 2014, 11:28:20 am »

If you want, sure.
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Kashyyk

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Re: Ship of the Line (Turn 2)
« Reply #95 on: April 30, 2014, 08:11:51 am »

Alright, sorry about the wait. Had a fair bit of uni work.

Turn 2, Part 2

Spoiler: Battlemap (click to show/hide)

The quick maneuvering of the Audacity blocked the HMS Sabre from moving forwards, where it instead turns to port and moves behind the Audacity.

Meanwhile, the KMS Rittertürnier opens fire on it's elusive target, having moved to face the prow of Not My Problem. The shot crashes through the aftcastle, killing a fair number of the crew, and injuring the captain himself. (-2 Hull, -2 Crew, Captain hit)

Immediately after, the Audacity looses all cannon at the targets around it, namely the S.S. Juke and HMS Sabre. Maybe the crew's desire for revenge caused one of the shots to miss and another to go through the sails, but damage was still dealt. (-2 Hull, -1 Crew, -1 Sails) Conversely, the shots upon the S.S. Juke were an attack of opportunity, perhaps insulted by the peace dance, half hitting the hull, but doing nothing too serious. (-2 Hull)

The loss of the Not My Problem's captain was a heavy blow to it's crew, causing half the shots to miss their intended target, the Audacity. however the two that do hit dealt a reasonable bit of damage. (-1 Hull, -2 Crew)

Recovering from the retaliation fire of the Audacity, HMS Sabre replies with two volleys into it's opponents. The Port Broadside into the KMS Rittertürnier, and the Starboard into the distant Grand Line. Three shots strike home to the south (-3 Hull). To the north, all four shots hit as well. (-4 Hull)

The Violet Wolf attempts a long-range barrage on the HMS Sabre, hitting once. (-1 Hull)

The HMS Industrious continues it's punishment of The Heron, with another volley of chain shot. Surprisingly, only one hits. (-1 Sail)

Ship Stats:
Spoiler:  Base (click to show/hide)

Spoiler: Audacity (click to show/hide)
Spoiler: Grand Line, The (click to show/hide)
Spoiler: Heron, The (click to show/hide)
Spoiler: Industrious, HMS (click to show/hide)
Spoiler: Juke, S.S. (click to show/hide)
Spoiler: Not My Problem (click to show/hide)
Spoiler: Rittertürnier, KMS (click to show/hide)
Spoiler: Sabre, HMS (click to show/hide)
Spoiler: Victory, S.S. (click to show/hide)
Spoiler: Violet Wolf (click to show/hide)

Initiative Order:

Cpt. WhitiusOpius of the KMS Rittertürnier (Blue Cross)
Cpt. TopHat of the Audacity (Purple Circle)
Cpt. TamerVirus of The Not My Problem (Green Pentagon)
Cpt. Immaterial of the HMS Sabre (Fuschia Triangle)
Cpt. darkpaladin of the S.S. Victory (Red Chevron)
Cpt. Kevak of the Violet Wolf (Violet Wolfpaw)
Cpt. Remuthra of the S.S. Juke (Yellow Chicken)
Cpt. tooshort of the HMS Industrious (Orange Circle)
Cpt. BlitzDungeoneer of The Grand Line (Green Rectangle)
Cpt. playergamer of The Heron (Green Triangle)

Spoiler:  Notes (click to show/hide)
« Last Edit: April 30, 2014, 01:41:16 pm by Kashyyk »
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lawastooshort

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Re: Ship of the Line (Turn 2)
« Reply #96 on: April 30, 2014, 09:49:45 am »

Is it next turn or is there movement to do? Apologies, I can't remember and couldn't find it.
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BlitzDungeoneer

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Re: Ship of the Line (Turn 2)
« Reply #97 on: April 30, 2014, 09:56:15 am »

So...
Do I have anything other than the hull left?
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Kashyyk

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Re: Ship of the Line (Turn 2)
« Reply #98 on: April 30, 2014, 01:40:25 pm »

It's the next turn now, so send your special orders.

Also Blitz: you have full health in all stats other than Hull, which is at 4.
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BlitzDungeoneer

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Re: Ship of the Line (Turn 2)
« Reply #99 on: May 05, 2014, 01:18:08 pm »

So...
Is this game still on?
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Kashyyk

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Re: Ship of the Line (Turn 2)
« Reply #100 on: May 06, 2014, 03:41:39 am »

Yes it is, I've just been busy the last week. I have a (reasonably) clear schedule for the forseeable future however.
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Kashyyk

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Re: Ship of the Line (Turn 2)
« Reply #101 on: May 06, 2014, 10:24:29 am »

Now, I would do the next turn, however I'm missing orders from Remuthra, darkpaladin, playergamer and Kevak. I'll be sending them all a PM as well.
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~Neri

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Re: Ship of the Line (Turn 2)
« Reply #102 on: May 06, 2014, 10:34:15 am »

I am fairly sure I had already sent it earlier, I'll resend though.
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Kashyyk

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Re: Ship of the Line (Turn 2)
« Reply #103 on: May 07, 2014, 03:25:17 pm »

Waiting on playergamer and Remuthra. If they don't PM me within 24 hours they will be auto'd and replaced.
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Kashyyk

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Re: Ship of the Line (Turn 2)
« Reply #104 on: May 10, 2014, 07:20:51 pm »

Slightly longer than 24 hours, but oh well. Turn!

Turn 3, Part 1

Spoiler: Battlemap (click to show/hide)

PlayerAction
tooshortPrepare Broadside
TopHatPrepare Broadside
BlitzDungeoneerCombat Repairs
TamerVirusCombat Repairs
WhitiusOpusSieze the Initiative
RemuthraAUTO
ImmaterialCombat Repairs
darkpaladinSieze the Initiative
playergamerBrace for Impact
KevakPrepare Broadside

Remuthra is Auto'd and doesn't get a Special Order. The S.S. Juke is free for claiming.

Repairs
Grand Line gets three successes.
The Not My Problem gets three successes.
HMS Sabre gets four successes.

Ship Stats:
Spoiler:  Base (click to show/hide)

Spoiler: Audacity (click to show/hide)
Spoiler: Grand Line, The (click to show/hide)
Spoiler: Heron, The (click to show/hide)
Spoiler: Juke, S.S. (click to show/hide)
Spoiler: Not My Problem (click to show/hide)
Spoiler: Rittertürnier, KMS (click to show/hide)
Spoiler: Sabre, HMS (click to show/hide)
Spoiler: Victory, S.S. (click to show/hide)

Initiative Order:

-Cpt. WhitiusOpius of the KMS Rittertürnier (Blue Cross)
^Cpt. darkpaladin of the S.S. Victory (Red Chevron)
vCpt. TopHat of the Audacity (Purple Circle)
vCpt. TamerVirus of The Not My Problem (Green Pentagon)
vCpt. Immaterial of the HMS Sabre (Fuschia Triangle)
-Cpt. Kevak of the Violet Wolf (Violet Wolfpaw)
-Cpt. Remuthra of the S.S. Juke (Yellow Chicken)
-Cpt. tooshort of the HMS Industrious (Orange Circle)
-Cpt. BlitzDungeoneer of The Grand Line (Green Rectangle)
-Cpt. playergamer of The Heron (Green Triangle)

Spoiler:  Notes (click to show/hide)
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