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Poll

ASCII Images?

Yes
- 14 (66.7%)
No
- 4 (19%)
I have a better alternative in mind (please comment!)
- 1 (4.8%)
What?
- 2 (9.5%)

Total Members Voted: 21


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Author Topic: Dwarf Souls: Interactive Community Adventure: DEX BUILDS FOR LIFE  (Read 131631 times)

Shadestyle

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Re: Dwarf Souls: Interactive Community Adventure: Into the breach?
« Reply #360 on: July 15, 2014, 03:01:28 pm »

The worst that could happen is we die, go for it!
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AfellowDwarf

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Re: Dwarf Souls: Interactive Community Adventure: Into the breach?
« Reply #361 on: July 15, 2014, 04:50:10 pm »

We could try throwing the contents of our box in its face? At least we'll know if we can manage to get the chandeleer out of it.
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GrizzlyAdamz

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Re: Dwarf Souls: Interactive Community Adventure: Into the breach?
« Reply #362 on: July 15, 2014, 05:27:43 pm »

To be clear, my vote is that 'It (was) inevitable.' but we should fuck with the inevitability.
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ArchAIngel

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Re: Dwarf Souls: Interactive Community Adventure: Into the breach?
« Reply #363 on: July 15, 2014, 07:44:59 pm »

Feet First Into Hell!
Time to become the first Dwarven ODST! :P

NAV

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Re: Dwarf Souls: Interactive Community Adventure: Into the breach?
« Reply #364 on: July 15, 2014, 09:13:47 pm »

We should air surf into hell on our shield.
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GrizzlyAdamz

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Re: Dwarf Souls: Interactive Community Adventure: Into the breach?
« Reply #365 on: July 16, 2014, 06:03:20 am »

We could try throwing the contents of our box in its face? At least we'll know if we can manage to get the chandeleer out of it.
Not before an argument at least.
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AfellowDwarf

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Re: Dwarf Souls: Interactive Community Adventure: Into the breach?
« Reply #366 on: July 16, 2014, 02:54:58 pm »

Maybe if we mine a little piece of rock off the walls, and throw it in as to test the water? If it explodes, we know we're screwed.
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Alev

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Re: Dwarf Souls: Interactive Community Adventure: Into the breach?
« Reply #367 on: July 16, 2014, 05:19:31 pm »

ptw
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WillowLuman

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Re: Dwarf Souls: Interactive Community Adventure: Into the breach?
« Reply #368 on: July 21, 2014, 12:13:59 am »

So, if I'm reading the poll right, the consensus it to argue with the apparition for a bit before jumping in willingly?
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Cptn Kaladin Anrizlokum

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Re: Dwarf Souls: Interactive Community Adventure: Into the breach?
« Reply #369 on: July 21, 2014, 12:21:14 am »

I think we should put it in the box after we talk to it.
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GrizzlyAdamz

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Re: Dwarf Souls: Interactive Community Adventure: Into the breach?
« Reply #370 on: July 21, 2014, 07:38:45 am »

I'm for possibly losing our temper and taking a swing at it.
Just how 'willing' we are depends on the exact circumstances & what it says.
At the very least,
Maybe if we mine a little piece of rock off the walls, and throw it in as to test the water? If it explodes, we know we're screwed.
do this before we go 'willingly', without even a fight.

That box idea sounds wicked, "Yer comin with me!"
« Last Edit: July 21, 2014, 07:41:50 am by GrizzlyAdamz »
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AfellowDwarf

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Re: Dwarf Souls: Interactive Community Adventure: Into the breach?
« Reply #371 on: July 21, 2014, 07:40:17 am »

That box idea sounds wicked, "Yer comin with me!"
I third this notion.
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NAV

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Re: Dwarf Souls: Interactive Community Adventure: Into the breach?
« Reply #372 on: July 21, 2014, 11:10:08 am »

Mine a lot of rocks from the walls, and put them in our box.
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AfellowDwarf

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Re: Dwarf Souls: Interactive Community Adventure: Into the breach?
« Reply #373 on: July 21, 2014, 12:01:21 pm »

I fear that dicking around to that extend will make the apparation force the issue.
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GrizzlyAdamz

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Re: Dwarf Souls: Interactive Community Adventure: Into the breach?
« Reply #374 on: July 21, 2014, 02:59:08 pm »

I fear that dicking around to that extend will make the apparation force the issue.
Good.
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GENERATION 11: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
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