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Poll

ASCII Images?

Yes
- 14 (66.7%)
No
- 4 (19%)
I have a better alternative in mind (please comment!)
- 1 (4.8%)
What?
- 2 (9.5%)

Total Members Voted: 21


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Author Topic: Dwarf Souls: Interactive Community Adventure: DEX BUILDS FOR LIFE  (Read 127694 times)

WillowLuman

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Re: Dwarf Souls: Interactive Community Adventure
« Reply #15 on: April 15, 2014, 01:23:42 pm »

 :D

Actually, I do have stuff mapped out and challenges in place, so I won't be changing it depending on what you have. But your character will be a pretty big decision, so I'll give you guys plenty of time to decide.
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AfellowDwarf

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Re: Dwarf Souls: Interactive Community Adventure
« Reply #16 on: April 15, 2014, 04:19:57 pm »

Let's discuss, then.

Races:
Dwarves can enter martial trance, which is good.
Humans are large, which has benefits so long as we're not in any places with low ceilings.
Elves will have a harder time starting what with their wooden weapons.
Goblins can eat humanoids, which could be helpfull depending on the food scarcity. Other races might be unfriendly.
Kobolds can't speak, which brings all sorts of trouble. A female Kobolt could lay eggs at some point, though I doubt we'll have time to raise her children.

Skills:
We probably won't get the time to learn how to swim. Dodging and shieldmanship are boons for survivability. Will we be able to provide ourselves with enough ammo to feed off ranged weaponry? We're most likely going through our enemies, so ambush doesn't seem very appealing. I wonder if we could use mining to remove stone, though I also wonder if we'll have the time to do so. Dark souls has large monsters, so we might want to consider getting a spear to reach the vitals.

Abilities:
If we're going to get attunement, we might as well shell out for 14 pts. 10 is very inefficient.
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WillowLuman

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Re: Dwarf Souls: Interactive Community Adventure
« Reply #17 on: April 15, 2014, 04:31:56 pm »

To be clear, mining also governs fighting with pick axes. Craftsman covers a range of crafting things.
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DreamerGhost

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Re: Dwarf Souls: Interactive Community Adventure
« Reply #18 on: April 15, 2014, 04:53:39 pm »

Name: Myriardos
Race: Dwarf
Gender: Male

Skills:

Vitality:15
Attunement:0
Endurance:15
Strenghth:15
Dexterity:12
Power:0
Resistance:15

Axe use 10
Shield use 10
Swimming 1
Observing 2
Dodging 2

Myriardos was a dwarf of old, a dwarf of common people, who despised and envied those capable of using the great arts. While he himself bore no hatred for magic, Myriardos had fought mages who went mad and attacked the common folk. Despite the fancy name the clan had endowed Myriardos with, he never was able to use magic and never wanted to learn, choosing to use cold steel to deal with any problems that would stand in his path. Named witch hunter by some, he is out to show all that is unnatural in this world that dwarves are capable of greatness without working the arcane.
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MDFification

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Re: Dwarf Souls: Interactive Community Adventure
« Reply #19 on: April 15, 2014, 06:05:37 pm »

I'd say race should definately be Grym Dwarf at this point. Martial trances are a huge advantage, and enable you to roll like a pro.
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WillowLuman

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Re: Dwarf Souls: Interactive Community Adventure
« Reply #20 on: April 15, 2014, 08:22:21 pm »

Well, Dwarf seem to have strong support, but goblins are still a close second in the poll. I'll give it a while longer before I switch to the gender question.
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GrizzlyAdamz

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Re: Dwarf Souls: Interactive Community Adventure
« Reply #21 on: April 15, 2014, 11:16:15 pm »

Pst, if you're gonna move it, you should do so before it gets much bigger. 'specially if you want to use polls for major decisions.

Define an 'interaction'?


[Dwarven=ON]
My vote is fer Pickaxes. The only true dworf is a mining dworf, and a steel pick cleaves through elves and chitin just as well as rauck and stone.
[/Dwarven]
« Last Edit: April 15, 2014, 11:32:51 pm by GrizzlyAdamz »
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WillowLuman

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Re: Dwarf Souls: Interactive Community Adventure
« Reply #22 on: April 16, 2014, 12:03:28 am »

« Last Edit: April 16, 2014, 12:21:38 am by HugoLuman »
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GrizzlyAdamz

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Re: Dwarf Souls: Interactive Community Adventure
« Reply #23 on: April 16, 2014, 01:59:39 am »

..Is DF still rather devoid of magic? Or is this after a hypothetical magic update?
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WillowLuman

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Re: Dwarf Souls: Interactive Community Adventure
« Reply #24 on: April 16, 2014, 02:01:52 am »

I'm drawing from a variety of sources, not only vanilla, but hypothetically this is in set some future... thing.
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GrizzlyAdamz

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Re: Dwarf Souls: Interactive Community Adventure
« Reply #25 on: April 16, 2014, 02:03:17 am »

Sooo, magic = dark souls+?

Or do you mean common modded stuff based on dragon breath & evil rain?
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WillowLuman

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Re: Dwarf Souls: Interactive Community Adventure
« Reply #26 on: April 16, 2014, 02:05:25 am »

It's more DF magic, dramaticized. There's some vanilla stuff, some Masterwork stuff, and some other stuff.
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GrizzlyAdamz

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Re: Dwarf Souls: Interactive Community Adventure
« Reply #27 on: April 16, 2014, 02:15:23 am »

(double-take: evil rain...).....what're the stat reqs for heal-ey magic?
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WillowLuman

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Re: Dwarf Souls: Interactive Community Adventure
« Reply #28 on: April 16, 2014, 02:24:52 am »

(Not sure... I couldn't think of much good healy-stuff aside from the estus equivalent)
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AfellowDwarf

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Re: Dwarf Souls: Interactive Community Adventure
« Reply #29 on: April 16, 2014, 03:20:57 am »

How about:

Vitality: 11
Attunement: 14
Endurance: 8
Strength: 3
Dexterity: 15
Power: 15
Resistance: 6

Dodger: 10
Crossbowman: 7
Hammerman: 3
Observer: 3
Swimmer: 2

Edit:
Name: Melbil Zatalåth
Description: A very pleasant, well mannered dwarfess with a love for bonecrafts. She left her fortress home after her family (rudely)began screaming in pain and bleeding to death for no reason. She found new friends among the bony old people beneath the cementary, and proved especially apt at getting them out of bed. Evil dwarves came along after a while. They called themselves heroes and wanted her dead. This was when she discovered hunting as a passtime. Crossbow in hand, she now seeks to hunt bigger game.
« Last Edit: April 16, 2014, 08:26:26 am by AfellowDwarf »
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