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Author Topic: (SG) Fissure: CRITICAL HIT  (Read 9157 times)

~Neri

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Re: (SG) Fissure: Where there's a Will
« Reply #45 on: April 21, 2014, 12:14:03 am »

In convincing him fails, go find any other neighbors.

We can always come back and laugh at his mauled corpse, the bastard.

Yup.

But I want to try several types of convincing first.
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BlitzDungeoneer

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Re: (SG) Fissure: Where there's a Will
« Reply #46 on: April 21, 2014, 12:55:32 am »

Tell him that being alone makes it even less likely that he will be safe, seeing as how when he goes to sleep, one could just burst in and eat him, and it also makes it harder to watch all the windows. Also tell him that having extra people draws the exact same risk of the creatures showing up as him alone.
+1
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Parsely

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Re: (SG) Fissure: Where there's a Will
« Reply #47 on: April 21, 2014, 01:53:15 pm »

Tell him that being alone makes it even less likely that he will be safe, seeing as how when he goes to sleep, one could just burst in and eat him, and it also makes it harder to watch all the windows. Also tell him that having extra people draws the exact same risk of the creatures showing up as him alone.
+1
Run if he aims a rocket launcher at us or something.
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Wwolin

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Re: (SG) Fissure: Where there's a Will
« Reply #48 on: April 21, 2014, 10:22:29 pm »

"Wait a second, wouldn't being alone make you even less safe. I mean, if there's nobody around to keep watch while you sleep, one of those things could just break in and eat you. Plus, how does us being here risk attracting them any more than you alone does?"
"The way I see it, one of two things could happen. Either law and order are restored within a short period of time, in which case I won't have to worry about sleep, or they aren't, in which case being locked in the same building as you is a death sentence. Don't think I've forgotten about what happened with that cat. And as for attracting the creatures, I'm going to be inside where they can't see me. You two are not, and I'd rather not have you be spotted by the things so close to my house."
"Alright then, so how exactly are you going to chase us off?"

Will smiles a bit at this, and raises a dusty, antique-looking blunderbuss up to the window.
"This right here is more or less guaranteed to blow your head clean off if I hit you with it. And my aim's not half bad, so I suggest that you leave before I see if I can better it any."
Spoiler: Navi Alkerman: (click to show/hide)
Spoiler: Julia Whitfield: (click to show/hide)
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I meant we'd start stabbing the walls and floor for points and not just for science.

~Neri

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Re: (SG) Fissure: Where there's a Will
« Reply #49 on: April 21, 2014, 10:26:15 pm »

What if you have me locked in a closet or something when you are asleep? If I tried getting out, the noise would wake you.
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TamerVirus

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Re: (SG) Fissure: Prick...
« Reply #50 on: April 21, 2014, 10:35:09 pm »

This isn't a fight we can handle at the moment, but that blunderbuss would make for some nice loot. See if there's anyone else in the area.
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Parsely

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Re: (SG) Fissure: Prick...
« Reply #51 on: April 21, 2014, 10:55:40 pm »

Think we should call his bluff?
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TamerVirus

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Re: (SG) Fissure: Prick...
« Reply #52 on: April 21, 2014, 11:20:41 pm »

If you ever played red dead redemption, zombie nightmare,  you'd know that a blunderbuss can turn us into a bloody mist if pointed in our general direction. Better to play it safe, at least until we get a better weapon for ourselves.
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What can mysteriously disappear can mysteriously reappear
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~Neri

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Re: (SG) Fissure: Prick...
« Reply #53 on: April 21, 2014, 11:23:16 pm »

Leeets just ask him about using the closet first.
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TamerVirus

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Re: (SG) Fissure: Prick...
« Reply #54 on: April 21, 2014, 11:31:10 pm »

I'm not sure our female companion will assent to being thrown in the closet...
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What can mysteriously disappear can mysteriously reappear
*Shakes fist at TamerVirus*

~Neri

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Re: (SG) Fissure: Prick...
« Reply #55 on: April 21, 2014, 11:32:43 pm »

I'm pretty sure Will is specifically against us.
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Harbingerjm

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Re: (SG) Fissure: Prick...
« Reply #56 on: April 21, 2014, 11:41:15 pm »

Think we should call his bluff?
That assumes it is a bluff, which it may not be.

Leeets just ask him about using the closet first.
Let's not, and go somewhere else. I dunno about you, but I have a preference against being stuck in the closet.
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15:35   HugoLuman reads Harb his secret spaghetti recipe

~Neri

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Re: (SG) Fissure: Prick...
« Reply #57 on: April 21, 2014, 11:42:02 pm »

But closets are fun!
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Parsely

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Re: (SG) Fissure: Prick...
« Reply #58 on: April 22, 2014, 12:08:31 am »

+1 To closet idea. The goal is to get inside, then we can just wait for the chance to stab him. Even if he does lock us up we'll still be inside what is presumably a well fortified house.
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Harbingerjm

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Re: (SG) Fissure: Prick...
« Reply #59 on: April 22, 2014, 12:13:32 am »

Why don't we go find a better house that doesn't require stabbing someone in front of our new sort-of-friend, potentially dragging in these creatures with the scent of blood?
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15:35   HugoLuman reads Harb his secret spaghetti recipe
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