Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

Kansa is a terrible person

Yes
- 16 (51.6%)
Yes
- 12 (38.7%)
Yes
- 3 (9.7%)
No
- 0 (0%)

Total Members Voted: 31

Voting closed: April 17, 2014, 06:39:24 pm


Pages: 1 ... 10 11 [12] 13 14

Author Topic: Lets Play Sid Meier's Alien Crossfire!  (Read 21166 times)

EuchreJack

  • Bay Watcher
  • Lord of Norderland - Lv 20 SKOOKUM ROC
    • View Profile
Re: Lets Play Sid Meier's Alien Crossfire!
« Reply #165 on: April 25, 2014, 07:14:49 pm »

I think I'll quote a wise man regarding LPs and difficulty...

Note that I didn't even bother asking the community which difficulty level to go with: I've been around LPs long enough to know that Hardest is Mandatory.
:P

...But you're still allowed required to vilify whomever suggests it...

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Lets Play Sid Meier's Alien Crossfire!
« Reply #166 on: April 25, 2014, 07:28:51 pm »

We're actually the cyborgs. Morgan is our opponent, but we were discussing him cause it's fun to play.
In my defense, the poll jumped from "still contested" to "final opponent voting" between times I looked at this thread.

There might be only one way to settle this. Multiplayer fight? MULTIPLAYER FIGHT!
Wait, how would we multiplayer fight?

First to quote this and put in their preferred difficulty level decides the level due to no poll.
I warned you...

Oh right, difficulty levels are Citizen, Specialist, Talent, Librarian, Thinker, Trancend.
First to quote this and put in their preferred difficulty level decides the level due to no poll.
Transcend

nurrrrrr
+1

*ERROR: Secondary Function E-Jack reports video inoperable!  Suggest Immediate Repair!*
END TRANSMISSION.
+1
Aye. How are we supposed to do this if we can't see anything?
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Darkening Kaos

  • Bay Watcher
  • Legendary Gibbering Idiot +5
    • View Profile
Re: Lets Play Sid Meier's Alien Crossfire!
« Reply #167 on: April 25, 2014, 07:39:10 pm »

*LINK: Instantiated Form Designate: Darkening Kaos v0.999 Beta.  Function: Scout Drover Pilot.  Awaiting Deployment.*
Logged
So! Failed to make peace, war looms, kill the infidels... what are our plans for the weekend?
The Giant Moles in the caverns of my current fort breed like crazy, even while regularly being decimated by other beasts entering them...

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: Lets Play Sid Meier's Alien Crossfire!
« Reply #168 on: April 25, 2014, 08:00:49 pm »

Needs image!
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

EuchreJack

  • Bay Watcher
  • Lord of Norderland - Lv 20 SKOOKUM ROC
    • View Profile
Re: Lets Play Sid Meier's Alien Crossfire!
« Reply #169 on: April 25, 2014, 08:40:37 pm »

*LINK: Instantiated Form Designate: Darkening Kaos v0.999 Beta.  Function: Scout Drover Pilot.  Awaiting Deployment.*
+1 to assigning Darkening Kaos as cannon fodder.  (I *love* Morgan's quote about repackaging the story of the scout rover, forget what tech it was, not to spoil anything but it's hilarious)

Darkening Kaos

  • Bay Watcher
  • Legendary Gibbering Idiot +5
    • View Profile
Re: Lets Play Sid Meier's Alien Crossfire!
« Reply #170 on: April 25, 2014, 09:06:18 pm »

   Nope, not gonna be Recon Rover Rick.
Logged
So! Failed to make peace, war looms, kill the infidels... what are our plans for the weekend?
The Giant Moles in the caverns of my current fort breed like crazy, even while regularly being decimated by other beasts entering them...

Imperial Guardsman

  • Bay Watcher
  • [FANATICISM INTENSIFIES]
    • View Profile
Re: Lets Play Sid Meier's Alien Crossfire!
« Reply #171 on: April 25, 2014, 09:25:20 pm »

*ERROR: Secondary Function E-Jack reports video inoperable!  Suggest Immediate Repair!*
END TRANSMISSION.
Displaying exploration report.
Displaying.
Dis-s-pl-
REBOOTY/N=Y
REBOOTDONE
DISPLAYING IMAGE 0_1
Logged

scrdest

  • Bay Watcher
  • Girlcat?/o_ o
    • View Profile
Re: Lets Play Sid Meier's Alien Crossfire!
« Reply #172 on: April 25, 2014, 09:28:19 pm »

Maaan, out totes-future-bells and whistles-HUD suuuuuucks.
Logged
We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Imperial Guardsman

  • Bay Watcher
  • [FANATICISM INTENSIFIES]
    • View Profile
Re: Lets Play Sid Meier's Alien Crossfire!
« Reply #173 on: April 25, 2014, 09:29:29 pm »

*LINK: Instantiated Form Designate: Darkening Kaos v0.999 Beta.  Function: Scout Drover Pilot.  Awaiting Deployment.*
Accessing unit design.
PLEASE ENTER SECURITYCODE
PRIMEFUNCTIONAKIZETA5ALPHA
ACCESS LEVEL ALPHA
WELCOME, PRIME FUNCTION
SEARCHING UNIT DESIGN SCOUT DROVER
ERROR. NO RESULTS FOUND. CREATE UNIT DESIGN?
NO
LOGOFF
LOGGED OFF.
PLEASE ENTER SECURITYCODE
Logged

Graknorke

  • Bay Watcher
  • A bomb's a bad choice for close-range combat.
    • View Profile
Re: Lets Play Sid Meier's Alien Crossfire!
« Reply #174 on: April 25, 2014, 09:33:44 pm »

Maaan, out totes-future-bells and whistles-HUD suuuuuucks.
It could be far worse though. We could be stuck with the prayers of fungus-jihadists instead.
Logged
Cultural status:
Depleted          ☐
Enriched          ☑

Imperial Guardsman

  • Bay Watcher
  • [FANATICISM INTENSIFIES]
    • View Profile
Re: Lets Play Sid Meier's Alien Crossfire!
« Reply #175 on: April 25, 2014, 09:35:33 pm »

Maaan, out totes-future-bells and whistles-HUD suuuuuucks.
What do you mean? Do you not see the status of our unit, the elevation, the environment, the minimap already prepared? Zeta Scrdest, if you have a better idea, take it up with the science team.
Logged

EuchreJack

  • Bay Watcher
  • Lord of Norderland - Lv 20 SKOOKUM ROC
    • View Profile
Re: Lets Play Sid Meier's Alien Crossfire!
« Reply #176 on: April 25, 2014, 10:07:54 pm »

   Nope, not gonna be Recon Rover Rick.
Prophecy:
Spoiler (click to show/hide)

Patchy

  • Bay Watcher
  • Mukyu
    • View Profile
Re: Lets Play Sid Meier's Alien Crossfire!
« Reply #177 on: April 25, 2014, 10:22:07 pm »

Nice, it is starting early? Anyways looks like an ok start position, and there is a tasty mineral bonus nearby for early production.
Logged

EuchreJack

  • Bay Watcher
  • Lord of Norderland - Lv 20 SKOOKUM ROC
    • View Profile
Re: Lets Play Sid Meier's Alien Crossfire!
« Reply #178 on: April 25, 2014, 11:57:22 pm »

Nice, it is starting early? Anyways looks like an ok start position, and there is a tasty mineral bonus nearby for early production.

The real question is: Who and where did the other players start?  ;D

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: Lets Play Sid Meier's Alien Crossfire!
« Reply #179 on: April 26, 2014, 12:26:50 am »

Is this game gonna be played?
In May. The GM's said this a couple times.
Ha, so much for May.
Logged
Pages: 1 ... 10 11 [12] 13 14