-Summer, 1284-
-Fiefdom of Lord Havels, The County of Reinton, The Duchy of Akor, Kingdom of of Rothential-
You set out into the forest with your single axe, going to work on chopping down trees to provide your fiefdom with pressure wood. You take a sadistic pleasure in cutting into the trees that surrounded and taunted you during your weeks of wandering, (this phenomena was probably due to your hunger-based hallucinations, but your peasant brain doesn't know a thing about mental functioning) however, you quickly come to realize that woodcutting is no easy task. The cutting of the tree is simple enough, but actually fashioning the wood into usable timber requires skill and precision, along with extra hands. By the end of your first week in the community, you seek out a partner.
Fortunately for you, you come across a man in his forties seeking some aid, in fact, it is he who calls out to you first. "You! Newcomer boy, help me saw this log in half." You both work the saw, introducing yourself as Oslaf Hruomcarl. The man is named Habel Ashweil, who has the strength and voice of an ox. After the first few days of partnership, you feel that teaming up with Habel was a good decision, even if he can get spontaneously angry at times. Fortunately, this anger is never directed at you, but rather the weather, the wood, the Earth, Lord Havels, or some other greater being. You listen to him patiently as he goes on his occasional rants. Together with Habel, you manage to procure enough wood on weekly basis to convince the Timbercart caravans that you are worthy of receiving food.
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Traits Identified - Habel Ashweil:
Built: This character is loaded with muscle, and could probably wrestle a bear, punch through a wall, or empty a bottle of Ketchup in one squeeze, if that had been invented.
Veteran Woodcuter: This character has spent many years working in a Woodcutting occupation, and has achieved proficiency in the field.
Wroth: A sudden terrible rage can overcome this character out of nowhere, seizing them into a fury of emotions which seeks to steamroll any opposition in its path.]
One mid-summer day during work, you show Habel the rust on your axe, and ask him if there's any way to fix it. "Short of a blacksmith boy? No, I'm afraid your stuck with it. I doubt you have the gold to pay for it, if you've got any gold at all. See, Lord Havel doesn't care about our tools being broken, or us getting sick. Because he's simply a rotten old devil. A bastard rat, if you will! A LYING WRETCH!
SON OF A WHORE! SON OF A MARE! A MARE-WHORSE!" You later contemplate whether you should have brought it up at all.
You capitalize on the Sunday Sabbath and Church Service to socialize. You learn of your neighbors, and their fire-forged communal spirit as a product of working out in the woods year in and year out. Hopefully, one day you will be as accepted as everyone else. You learn several names, that quickly dissipate in your memory after finding little common ground with most people; they're nice enough, but not particularly talkative. However, near the end of the summer, brothers Timothy and Geffery Ackers ask if you'd like to join them on a wild game hunt they've organized with a few other young men to take place late into the fall, when the woods are brimming with life. They acknowledge the illegality of their action, but they claim it is not only for food, but to uphold a tradition that has gone back for generations. They assure you that Lord Havels men are around so infrequently, there's no chance that they'll be caught. They give you time to think about it, and tell you to talk to them if you firmly decide upon the matter one way or another.
As Summer gives way to Autumn, the air begins to chill. The leaves depart from the trees one by one. You huddle a bit closer to your fireplace every night. Despite being in a vibrant community, you can't help but feel a bit isolated and lonely.
Name: Oslaf Hruomcarl.
Gender: Male
Age: 18 [Born Summer, 1266]
Brief Biography: Oslaf is an orphan and a survivor of a major plague outbreak. He has traveled an above average amount of time for a man of his age and social status, though not by choice. Upon his arrival in the new land Oslaf has chosen to become a Woodcutter.
Traits:
Agreeable: Overall, you are a pleasant person and willing to agree to others.
Fear of the Forest: Those awful weeks you spent alone in the forests have scarred you, making it hard for you to venture far into the woods.
Mellow: You are affable and slow to anger or excitement.
Muscular: Years of labor have made you a strong, able to exert more physical force than the average person.
Unlucky: For some reason, bad fortunate seems to follow you around.
Inventory:
Rusty Woodcutting Axe: This Axe has seen better days, as rust bites at its handle. It was given to you upon you swearing of fealty.
Relationships:
Habel Ashweil - Woodcutting Partner
Built: This character is loaded with muscle, and could probably wrestle a bear, punch through a wall, or empty a bottle of Ketchup in one squeeze, if that had been invented.
Veteran Woodcuter: This character has spent many years working in a Woodcutting occupation, and has achieved proficiency in the field.
Wroth: A sudden terrible rage can overcome this character out of nowhere, seizing them into a fury of emotions which seeks to steamroll any opposition in its path.
Lord Havels - Lord
Adulterer: You get the impression that this character doesn't remain devoted to their spouse, and if they do, then they keep their extramarital activities quiet.
Materialist: This character loves possessing lavish objects, and those of the highest quality.
Despicable: You can tell quite quickly that this character is an all-around awful person. If they have any positive traits, they're hard to find.