Everyone dreams of flying around space at one time, be it as a child or some other point in life, everyone has at least once. But very few get the chance to ACTUALLY do it. However you are going to be lucky enough to do it, reach for the star and really touch them. How your life led up to this point may seem trivial, but its important to see what kind of captain of the stairs you'll be.
Trait (Pick One)
Starward Academy;
After going to school you managed scrounge up enough money to go to Starward Academy, a prestigious starship school. +3 starting captaining skill. -2000 starting credits, owed debt if you go below 0 with this.
Gang hand;
You grew up in the slums of your hometown, living on the streets, with nothing to do except join up with the local street toughs. +2 Shooting skill, +1 unarmed skill. -10 status on your homeworld.
Inheritance;
Your father was a captain, not good enough to really make a name for himself, but he had a ship. He died while you were young, living you his ship as inheritance, but your mom was scarred you get hurt being a pilot, so she never let you learn about flying a ship. Starts with a ship in poor repair. -1 captaining.
Good friend;
Your best friend decided after hearing that you wanted to go on a journey to fly to starts the s/he wanted to join you. Starts with a randomized crew members. -100 morale if crew member dies.
What was this supposed to be called again?;
You have a hard time remembering things, which led to problems sometimes, especially... What was I talking about again? Skills erode. +5 trust with everyone you meet.
Old time enthusiast;
You spent a lot of times in museums, and read up on everyone book about history you could get your hands on, and it was always a dream of yours to buy an old relic. Start with a .45 combustion pistol and three clips, as well as the ability to make more ammo. Less proficient modern weapons.
Lover, not a fighter;
You tend to never get mixed with anyone, sadly that means you not really prepared for when you do get cross. -5 in all combat skills. 2x modifier when gaining respect with someone, and a 2x debuff when losing respect with someone.
Racist!;
You don't really like other races, but you really like people of the same race. +10 relations with people the same race as you, 2x debuff when interacting with people of a different race.
Perks (Pick 3)
Lashars!;
You love, love, LOVE lasers! +5 moral whenever you have a laser weapon available.
Stable job;
You have a good job, so you have some good money to start with. +200 starting credits, +25 credits everyday you're on your homeworld.
Immunity;
You have a really good immune system, never even got a cold growing up. Enhanced immunity to disease.
War Vet;
Even though you've never seen combat, you did enlist in the military. +2 in all combat skills.
Man about town;
Everyone knows who you are, you're everyone's friend, and if you aren't you're likely to change that. +5 status on your homeworld.
Why so serious?;
Everyone around you is always so serious, but not you! Everyone around you always seems to be in a better mood. -50% morale loss whenever you loss morale. Does NOT affect the death of your crew mate from the "Good friend" trait.
Always 100%;
You're hardened, and can always clear your mind when you need to. No matter how fair your personal morale drops, your skills are not affected. Does not prevent suicide.
Xenoality;
You like the aliens, even more so than people of your own race. +10 morale if in a relationship with an alien.
MEDIC!;
Life is such a fickle thing, so its a good thing you know how to patch up wounds. +5 medicine skill.
Thick skin;
Your skin is harder than most, making you harder to hurt. +10 starting health.
Good with children;
You seem to have a knack for putting up with playing with children. +5 relationship with parents and children.
Sickly grandma;
Your grandmum was sick before she passed, so you know more about how to talk with people who are sick. No morale affect from crew members catching diseases.
Races
Human;
The same old, same old. Nothing really special about these guys.
Twinoids,
These guys are almost the same as humans, but their planet was a little closer to the sun, so they developed cat looking eyes so they can see much better, and are more resistant to diseases that are killed by heat.
Chitons,
Humanoid creatures with hard, black chitin and spider eyes. They're more perceptive then other races, and faster to.
Equiess,
A race that visited Earth in ancient times, known as centaurs in ancient mythology. They're hardier than others, and they pretty strong.
Systems, planets, and races.
Sol
Mercury, Human.
Venus, Human.
Earth, Human.
Jupiter, Human.
Saturn, Human.
Uranus, Human.
Neptune, Human.
Pluto; Human.
Alphus
Alpha Centauri, Twinoids.
-Moon, Chintons.
Moraus, Chintons.
Stablees, Equiess.
Captain Sheet.
Name
Race
Gender
Planet
Trait
Perks