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NANOMACHINES, SON.

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Author Topic: -  (Read 19071 times)

Aseaheru

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Re: DERPA, a KSP Succession Game
« Reply #150 on: May 09, 2014, 09:55:16 pm »

Recording is done, I dun goofed.

Gonna get YouTube to let me upload tomorrow, save will be up shortly, along with the video.

Oh, and we lost (somehow) four kerbals.
They where not even idiots!
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MarcAFK

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Re: DERPA, a KSP Succession Game
« Reply #151 on: May 09, 2014, 10:01:59 pm »

Recording is done, I dun goofed.

Gonna get YouTube to let me upload tomorrow, save will be up shortly, along with the video.

Oh, and we lost (somehow) four kerbals.
They where not even idiots!
Oh the suspense!
Also, finally some updates worthy of the Dwarf fortress forums/KSP
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They're nearly as bad as badgers. Build a couple of anti-buzzard SAM sites marksdwarf towers and your fortress will look like Baghdad in 2003 from all the aerial bolt spam. You waste a lot of ammo and everything is covered in unslightly exploded buzzard bits and broken bolts.

Aseaheru

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Re: DERPA, a KSP Succession Game
« Reply #152 on: May 09, 2014, 10:27:14 pm »

Expect large quantities of cornchip sound, people talking (sibling decided not the read the RECORDING!!!!!1!11! sign) and confusion.

That is, if I can get windows movie maker to not crash.
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MarcAFK

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Re: DERPA, a KSP Succession Game
« Reply #153 on: May 09, 2014, 11:08:43 pm »

Most of the cockpits/cans should sound like corn chips anyway, kerbs love their snacks.
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They're nearly as bad as badgers. Build a couple of anti-buzzard SAM sites marksdwarf towers and your fortress will look like Baghdad in 2003 from all the aerial bolt spam. You waste a lot of ammo and everything is covered in unslightly exploded buzzard bits and broken bolts.

Aseaheru

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Re: DERPA, a KSP Succession Game
« Reply #154 on: May 09, 2014, 11:48:28 pm »

Ah, but this is command center corn chips.

The tiny cans dont have space for the chips.
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Aseaheru

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Re: DERPA, a KSP Succession Game
« Reply #155 on: May 10, 2014, 11:06:22 pm »

Right, thats broke.

Save with the video clips are going in the box of drop.
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ank

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Re: DERPA, a KSP Succession Game
« Reply #156 on: May 11, 2014, 06:16:29 am »

Another KSP community game?
Sure, I'll play :)
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Aseaheru

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Pnx

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Re: DERPA, a KSP Succession Game
« Reply #158 on: May 13, 2014, 07:40:16 pm »

I always wind up doing this, but I might have to skip out on this project and ask that you guys remove me from the list.
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The Froggy Ninja

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Re: DERPA, a KSP Succession Game
« Reply #159 on: May 13, 2014, 08:03:27 pm »

Alright I'm on it.

The Froggy Ninja

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Re: DERPA, a KSP Succession Game
« Reply #160 on: May 13, 2014, 08:27:27 pm »

What version are we using it's not letting me access.

IronTomato

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« Reply #161 on: May 13, 2014, 08:58:33 pm »

-
« Last Edit: August 13, 2021, 08:50:00 pm by IronTomato »
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The Froggy Ninja

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Re: DERPA, a KSP Succession Game
« Reply #162 on: May 14, 2014, 09:59:00 am »

No my version's just outdated I'll update it now.

The Froggy Ninja

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Re: DERPA, a KSP Succession Game
« Reply #163 on: May 20, 2014, 03:23:26 pm »

I spent a couple of days trying to get the screenshots and stuff working so I'll just summarize.
I got one hundred seventy science, stranded Lomen in orbit of the sun and researched Advanced exploration and Heavier Rocketry because who needs middleground?

BFEL

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Re: DERPA, a KSP Succession Game
« Reply #164 on: May 20, 2014, 03:32:27 pm »

Woot this isn't dead!
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7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.
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