how do I make a stockpile only for trade crates?
from stocks screen I can work out they're bars of some kind but I can't find the material.
Technically crates are bars of soap (made from tallow of non-existent creatures).
Is there any generalized way to look at a certain material with perhaps dfhack to find out what material its made of / stockpile it goes in?
Reading RAWs might help.
I believe this is the good example of information that should exist in manual - glossary of new items with stockpile category and hint about way to obtain/ use them.
Good candidates:
- trade stuff (crates, wagons)
- library stuff (paper, ink, glue, books, journals, researches)
- magic stuff (spell tomes, magic wands, skins)
- tavern stuff (pipes, tobacco, instruments, fireplaces)
- new metallurgy stuff (slag, processed ores)
- souls, megabeast souls
- tree growing (sapplings)
- gunpowder production (glycerol, black powder, dynamite)
- fossils/relics/treasures
- animal armor
- steampunk stuff : coin dies/precision tools/etc.
- gnome stuff : capacitors/magnets/etc.
- candles/torches