It's not like time will move fast enough for it to come into play anyway. So it's fine.
What's the average stat pool, then, for 'normal' monsters?
Unless we do a timeskip to play as everyone's children or something like that. Which I honestly wouldn't put past us. And normal statpool is apparently 75 + 15 from race bonuses. Less if you're a mook though.
Also, can I comment that race bonuses not increasing HP/MP is bullshit? Because a character with 25 + 15 END and 15 + 0 DEX gets less health than a character with 40 + 0 END and 0 + 15 DEX, but their stats are identical. Yes, minmaxing is pretty bad, but you can't really say that a rule is punishing minmaxing if it's easy to get around and affects those who distribute their racial bonuses based on their race.
I just realized any monster girls that regenerate would be unable to receive cybernetic enhancement.
Depends on how much they regenerate, I guess. And you could have drugs to suppress their regeneration, which isn't ideal by a long shot but potentially useful.
Tonberries are pretty badass, then.
Although if their magic could just be a 'I hit you for Y damage, final damage multiplied by X', I wouldn't have to make their Strength scores so bloody high to represent how deadly they are.
Which is why we briefly mentioned moving to RotMG's new system, where stuff like that is possible.
...
Though honestly that effect is possible in this game too. With the perk/power thing and the GM's blessing of course.