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Author Topic: Dominions 4 Round 4.04 (Disciples!): Post-game AAR  (Read 51432 times)

gman8181

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #285 on: June 13, 2014, 08:31:15 pm »

Seems like a lot of people need extensions. Maybe give another 12 hours per turn just to make less work for yourself?
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E. Albright

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #286 on: June 13, 2014, 10:19:02 pm »

I'll push it up to 36h on the next turn and see how that goes.
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tompliss

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #287 on: June 14, 2014, 02:37:34 am »

Next turn is due in less than 1,5 hour, and Asphodel hasn't submitted his turn :(
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USEC_OFFICER

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #288 on: June 14, 2014, 03:02:50 pm »

Hey, heads up. I'm going to be disappearing from the forums for a while, and I have no idea how long. And since I'm also not going to be able to do Doms stuff... I don't know. I have no idea how long I'm going to be gone, so do whatever. Maybe find a temp sub or something, it's up to you. I honestly don't care too much.
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Denzi

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #289 on: June 14, 2014, 06:02:14 pm »

Next turn is due in less than 1,5 hour, and Asphodel hasn't submitted his turn :(
Generally do my turns right before bed as I'm fairly busy when I'm working on a day, still got it in just fine though.
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E. Albright

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #290 on: June 14, 2014, 08:24:20 pm »

Do we have any potential subs for Arco lurking around? I'll drop a delay on hosting while we sort this out...
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Karlito

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #291 on: June 14, 2014, 08:35:44 pm »

It's probably worth contacting Il Palazzo. Team 3 sure has had membership problems, eh?
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tompliss

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #292 on: June 15, 2014, 02:40:08 am »

I sent a message to most of the players that wanted to play here in the first place.
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Il Palazzo

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #293 on: June 15, 2014, 03:51:14 am »

Yeah, alright I can jump in. Just send me a who is who and what's the situation and whatnot.

I'll forward my email to E.Albright.

edit: and my turn's in.
« Last Edit: June 15, 2014, 01:40:47 pm by Il Palazzo »
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gman8181

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #294 on: June 15, 2014, 06:53:51 pm »

Spies in my capital... I wouldn't advise that.
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tompliss

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #295 on: June 17, 2014, 12:25:01 pm »

[...]
« Last Edit: June 17, 2014, 01:19:56 pm by tompliss »
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Karlito

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #296 on: June 17, 2014, 07:17:28 pm »

Dang, that is some nice events right there. Enjoy your growth while it lasts, moochers.

« Last Edit: June 17, 2014, 07:22:28 pm by Karlito »
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E. Albright

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #297 on: June 19, 2014, 01:48:11 am »

Do we want to explicitly identify who's who on every team? I'm perfectly happy not knowing (as knowing encourages metagaming), but the subject has been broached. If there's not a clear consensus, I can set the poll to let us vote on it.
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tompliss

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #298 on: June 19, 2014, 01:53:28 am »

I don't really mind (as most of us are in multiple games here, it could, even unintentionally, lead to unnecessary tensions).
but hey, I'm not my team's diplomat :)
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Il Palazzo

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #299 on: June 19, 2014, 02:07:22 am »

It was I who asked.
To be frank, I was still a bit confused as to how this whole teams malarkey is supposed to work.
For a while, it seemed tempting from the role-playing(as well as inbox-spamming prevention) standpoint to have a system where only the gods communicate which each other diplomatically, relaying then the information to their disciples.
But now I'm beginning to see that it'd cut off 2/3rds of the players from actual diplomacy, and strain the player standing in for the god in diplomacy, as writing PMs can be time consuming.

I'm thinking now it's better to just treat the team as one unit, and send all correspondence to all players simultainously.
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