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Author Topic: Dominions 4 Round 4.04 (Disciples!): Post-game AAR  (Read 51391 times)

E. Albright

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #375 on: August 01, 2014, 05:33:36 pm »

BL, status? I'm pushing another 12h in the mean time...
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Shadowgandor

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #376 on: August 02, 2014, 03:58:27 am »

Oh sorry i can do it in about 2.5h. Ive been completely sucked in by dota2 and The sims 2 :p
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Karlito

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #377 on: August 02, 2014, 10:52:15 am »

I probably won't have easy access to the Internet this weekend, so I might not do the turn until Monday.
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E. Albright

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #378 on: August 02, 2014, 04:57:08 pm »

I'll go ahead and kick it back 24h in anticipation of that.
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Karlito

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #379 on: August 06, 2014, 09:22:32 pm »

Hey, has anyone else had success casting scrying spells? I'm getting the success messages alright, but haven't generated any scouting information. I've done it before... I dunno, feebleminded commanders can't use stone spheres?
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E. Albright

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #380 on: August 07, 2014, 01:47:00 am »

FWIW, per JK, we're "a couple of days or a week" from a new patch, which amongst other things promises to finally put an end to the ongoing consequences of Karlito's Folly.
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Karlito

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #381 on: August 07, 2014, 07:58:52 am »

Awww... I've kind of grown fond of it. Makes for an interesting environment.
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E. Albright

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #382 on: August 07, 2014, 08:16:59 am »

The 13th nation certainly has made this game unique.
« Last Edit: August 07, 2014, 08:34:13 am by E. Albright »
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Shadowgandor

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #383 on: August 07, 2014, 10:33:48 am »

Hey guys, sorry for the delay but I won't be able to do a turn for the next 24h. If you could give me a 40h extension, that'd be great. If I'm still alive that is :p
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Denzi

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #384 on: August 08, 2014, 01:38:24 am »

Alright, sorry for the abrupt warning but I'm going to be camping on Friday, Saturday, and most of Sunday. I'll be trying to fit a turn in when I stop at home this morning but depending on how late it is I might not have time
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E. Albright

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #385 on: August 08, 2014, 09:02:48 pm »

Extension granted through Sunday night; though I'm not thrilled about week-long turns, we haven't been keeping a break-neck pace since the start, or even before it. Which again, doesn't thrill me, and my lenience and desire to avoid stales at all costs are to blame.

If I may take off my wet noodle admin hat for a moment, and put on my exasperated admin hat, getting turns done earlier makes it less likely things will come up at the last minute.
« Last Edit: August 08, 2014, 09:06:41 pm by E. Albright »
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gman8181

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #386 on: August 09, 2014, 07:20:05 pm »

I'm going on a trip from Monday - Friday. Should have internet at the places I'm staying so it's not a big deal but there will be several lengthy commutes involved where I might not be able to submit turns.
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E. Albright

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #387 on: August 09, 2014, 11:10:46 pm »

Try to give me a heads-up if you know in advance you'll miss a deadline, but I don't anticipate being unable to drop extensions w/o prompting.

(Having said that, it would be good if we could knock out the next 10 turns or so w/o extensions -there's a lot of wars in late stages, and as an act of basic human kindness to the players on the losing side, it would be far better if we didn't drag those out any more than we already have.)
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E. Albright

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #388 on: August 11, 2014, 05:39:39 am »

Patch is up. Don't know when Llamaserver is going to update, though, or if there could be major instability issues lurking in the wings. E.g., I've already seen some talk of crashes from Transform.

[Edit: OMG, you can transform into high-MR, 2-enc full-slot 106hp Giant Sorcerers? 66hp Giant Shaman? Yeti Shaman? Forest Troll Seitheberenders? Weeeeeeeeeeeee!

(You can get 66hp 3-hand-2-head-1-misc-rest-normal Ettin, too, but I wanna say you used to be able to get those, and that result seems really rare in any case.)

I mean, the other things are super-nifty - especially the odd-but-interesting bit where there seems to be some terrain dependency (beyond just land/sea, I mean) in Transform outcomes  - but the powergamer in me is drooling over those.]

[Edit2: and yeah, Transform is kinda något gick fely.]

[Edit3: and hmm, Scepter of Dragons is... interesting. Huh. +1 Dragon Master. Huh.]
« Last Edit: August 11, 2014, 08:21:00 am by E. Albright »
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tompliss

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #389 on: August 11, 2014, 07:24:37 am »

Edit2: and yeah, Transform is kinda något gick fely.
I've seen Ohlmann testing it. There are some nice potential results, but some bugs, too. I don't know whether llama will put it on his server right now, with all the crash potential ...
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