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Author Topic: Dominions 4 Round 4.04 (Disciples!): Post-game AAR  (Read 51439 times)

gman8181

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #255 on: June 05, 2014, 11:38:24 pm »

Nah... nah. You and me -- we should set aside, say, 1k gold, then pick a province and smash 1k worth of lobo guards into 1k worth of markata and see what's left standing. Just for the hell of it.

Anyone else that has 5 gold troops could join in, I guess.

Haha. Then we can do it again after with both of us buffing them with Cheat Fate, Luck and Body Ethereal.  :P
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tompliss

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #256 on: June 06, 2014, 02:04:07 am »

And by the way, even without buffs, they should be very cost effective against helmet-less ennemies : Stick & Stone does blunt damage, wich is doubled in case of head-shot. And as it's ranged, they're not penalized by the size, in term of chances to hit the head of, say, giants.
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USEC_OFFICER

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #257 on: June 06, 2014, 09:23:38 am »

Flinging shit Sticks & Stones use the creature's strength to determine range, correct? So if you buffed them with Strength of the Giants suddenly you've got two shots per markata and could do some serious damage. Who cares about precision when you can blot out the sun?
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tompliss

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #258 on: June 06, 2014, 09:32:48 am »

Yeap, and yeap.

Also, enlarge may help them. I think str increase is a side effect.
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E. Albright

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #259 on: June 06, 2014, 03:42:26 pm »

Marignon, status? We're right around 14h past original host time; is further extension needed?
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Karlito

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #260 on: June 08, 2014, 09:59:13 pm »

Bunch of stales, possibly due to the llamaserver being down. Would have mentioned something earlier, but i forgot what day it was and thought there was another 24 hours on the deadline.
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gman8181

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #261 on: June 08, 2014, 10:14:08 pm »

I was at a party all day and got back late but I'm pretty sure my turn still got in.
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Frumple

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #262 on: June 08, 2014, 10:37:21 pm »

Mm... how many of us actually staled? I had submitted my turn while the server was down, so far as I could tell, but it ended up getting through anyway before the next turn was processed. If there's several that lost time due to the server, should we be considering a rollback of some sort?
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E. Albright

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #263 on: June 08, 2014, 11:01:03 pm »

Asphodel, Bandar Log, and Scelaria staled. I'd say that's enough to justify a rollback. So here's how this needs to work: first and foremost, everyone delete the current (turn 15) .trn file if they have it - and if they jumped the gun like me and already produced a .2h file, delete that too. Second, I'll initiate the rollback. At that point, it'll list everyone as needing to submit their turns. But. BUT. Asphodel, Bandar Log, and Scelaria are the only three who need to, and indeed, the other nine of us WILL NOT submit .2h files. The server has our old .2h files, and will use them, but we'll all see if any of us re-submit them. For the three that staled, it's honor system that you're not going to look at the new turn to optimize your performance, though we're early enough in the game that that's not much of an issue. Once our three stales have submitted, I'll force-host. This may take a while, because I'm going to be off the grid tomorrow. Don't expect this before tomorrow night. Once that happens, we'll all double-check that we deleted the turn 15 files we have right now - ESPECIALLY .2h files!!! - and download the new turn 15 .trn file. Then, and only then, we'll proceed like nothing happened.

If it seems like I'm making a big deal out of this, it's for a reason. Submitting files based on the current turn 15 after we roll back will do Very Bad Things. So we have to make very, very sure we get rid of them. As long as we do that, though, rolling back is smooth and easy.
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Twiggie

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #264 on: June 09, 2014, 01:23:17 am »

Sorry, I played but got distracted and didn't send. I can just send my existing 2h right? So I will do that when I get in from work in ~10h
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Shadowgandor

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #265 on: June 09, 2014, 08:26:25 am »

Sorry about that, I've missed the deadline regardless of the server outage. Completely forgot about it :P Thanks for the rollback!
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Shadowgandor

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #266 on: June 10, 2014, 07:46:41 am »

When are we going to continue?
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tompliss

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #267 on: June 10, 2014, 07:56:11 am »

Well, we rollbacked from turn 15 to 14. The server tells us that we're now at turn 15 again, so the turn apparently have been processed correctly (the staling logs shows everybody good for turn 14). Anyway, I don't know about you, but I didn't receive my new turn 15 file, so I didn't play.

Have you guys received your turn 15 file (the one after the rollback) ?
If not, we should request a massive resend, so everybody sees that there is a new turn to play ^^
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Karlito

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #268 on: June 10, 2014, 08:06:23 am »

I didn't receive mine, no. All you have to do is click "Request turn resend" on the bottom of the page.
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Frumple

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Re: Dominions 4 Round 4.04 (Disciples!): game in progress
« Reply #269 on: June 10, 2014, 08:08:32 am »

Yeah, I still haven't received the new turn 15, as well.
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