Froggy Sargent
Charge the Frog sarge! Club his leg off! I'll club yer legs off!
{1d4+1=2+1} vs {1d8+2=4+2} = 1 damage received. You exchange blows with the boss, and barely manage to raise your shield in time to avoid being a crushing blow to the ribs.
-1 current HP
+1 max HP
+1 fighting skillCharge the sergeant on my Bear Cub. Attack him with when I get close enough.
{1d4+1=4+1} vs {1d8+2=3+2} = A tie! Your fierce yet slow charge takes the boss mildly off guard. His half-hearted parry is barely enough to save him.
You learn only that the RNG doesn't much like you.Fight!
{1d4=1} vs {1d8+2=7+2} = You casually approach the giant amphibian and instantly win a powerful moral victory.
Deceased
Grey Greater Frogman
Attack the Grey Frogman!
{1d6+2=5+2} vs {1d6+1=4+1} = 1 damage dealt. Your foe is surprised by your ferocity. You deliver a solid hit and then yawn at him.
+1 attack skillAttack a lesser frogman. {1d3=grey}
{1d4=1} vs {1d6+1=5+1} = 4 damage taken. You try to stab the grey frog in the back while someone else distracts it. It backhands you mid-swing and quickly jumps back, shoving you over. The fall snaps your neck.
Deceased
Strength in numbers! Assist [Samarkand]!
{1d4+1=2+1} vs {1d6+1=6+1} = 3 damage taken. You stare in horror as the frog mercilessly kills your friend. He stabs you as soon as he notices you, narrowly missing your heart. Your "armor" is now useless, and your weapon is ruined.
-3 current HP+2 max HPAssist [Samarkand]!
{1d5+1=5+1} vs {1d6+1=4+1} = No damage dealt. You score a light hit against your friend's murderer, but you don't think you hurt it.
Green Greater Frogman
Sob upon finding Ochita the first's body, but then shrug and go for the green greater frogman!
{1d4+1=4+1} vs {1d6+1=1+1} = 3 damage dealt. The green frogman is staring at the giant monster frog. You take its distraction to run up and stab it. It is still for a brief moment, then falls over, dead. Your knife broke off in its brain.
+3 credits
Knife broken
+1 attack skillYellow Greater Frogman
Keep the lesser frogmen in the river! Hold them back so the others can fight the big frog!
(Aka, attack a lesser frogman.) {1d3=yellow}
{1d4+1=4+1} vs {1d6+1=1+1}. {1d6=5}, equipment breaking critical. You have a light sparring session with the yellow frog, resulting in it being near death and having badly torn up hide that wouldn't stop a stick.
+1 attack skillEveryone Else
Find a good weapon to defend myself with!
{1d4=2} You find a club someone dropped. It's not in very good condition.
Run from immediate battle, find something that could be used as a weapon or armor.
{1d4=3} You find a sharp knife somebody carelessly dropped.
Find a weapon!
{1d4=1} You are too busy being horrified by the battle to go corpse-looting!
+1 scavangingI never got my sling, did I? x)
...If possible at all, use peripheral vision and memory to search for either a bow and arrows or a sling and some stone pile.
{1d4=3} You find a sling and a bag of small round rocks.
Scavenge ranged weapon/pile of rocks, keep the thing busy with them.
{1d4=4} You find a pair of javelins!
Name: Cromwell Jackson
HP: 2/2 [-2]
Skills&Stats:
Attacks at 1d7 +2
Blocks 0
Inventory:
Flimsy Pitchfork +2 [equipped]
Peasant clothes
No money
Name: Miss Eggrette
HP: 1/3 [-2]
Skills&Stats:
Attacks at 1d6+1
Blocks 0
Inventory:
Knife +1
Peasant clothes
No money
Name: Saks Goldman
HP: -1/4 [-2]
Skills&Stats:
Attacks at 1d4
Blocks 0
Inventory:
Peasant clothes
No money
Name: Ursinus Bloodmurder
HP: 2/2 [-2]
Skills&Stats:
Attacks at 1d4+1
Blocks 2
Inventory:
Worn Pan +1 [equipped]
Barkcloth vest +2 [equipped] [breaks to 1 on hit]
Bear cub (brown)
Peasant clothes
No money
Name: Leon
HP: 1/3 [-2]
Skills&Stats:
Attacks at 1d5+1
Blocks 2
Inventory:
Wooden club +1
Wooden Shield +1
Padded Armor +1
Peasant clothes
No money
Name: Ochita the Second
HP: 2/2 [-2]
Skills&Stats:
Attacks at 1d5
Blocks 0
Inventory:
Peasant clothes
3 credits
Name: Will Smyt the Second
HP: 2/2 [-2]
Skills&Stats:
Attacks at 1d5+1
Blocks 2
Inventory:
Sharp Knife +1
Wooden Shield +1
Wooden Guardbands +1
Peasant clothes
No money
Name: Kyle Johnson
HP: 3/3 [-2]
Skills&Stats:
Attacks at 1d4
Blocks 1
Inventory:
Padded Armor +1
Peasant clothes
No money
Name: Sarah
HP: 3/3 [-2]
Skills&Stats:
Attacks at 1d5+1
Ranged attacks at 1d4
Blocks 1
Inventory:
Sling(11) +0
Wooden Club +1
Tattered padded armor +1
Peasant clothes
No money
Name: Everett Owen
HP: 2/2 [-2]
Skills&Stats:
Attacks at 1d4+1
Ranged attack at 1d4
Blocks 1
Inventory:
Rolling Pin +1
Cutting Board +1
2x Javelins +1
Peasant clothes
No money
Name: Gerard
HP: 2/2 [-2]
Skills&Stats:
Attacks at 1d4+1
Blocks 1
Inventory:
Cracked Club +1
Padded Armor +1
Peasant clothes
No money
Name: Deathdeath the deathly death
HP: 3/3 [-2]
Skills&Stats:
Attacks at 1d4
Blocks 1
Scavenges at 1d5
Inventory:
Padded Armor +1
Peasant clothes
No money
Name: Karn
HP: 2/2 [-2]
Skills&Stats:
Attacks at 1d5+1
Blocks 1
Inventory:
Flimsy Branch +1
Flimsy Padded Armor +1
Peasant clothes
No money
Frogmen Militia
1d5+1 attack
1 HP+1 block
Bounty of 1 credit
Greater Frogmen
1d6+1 attack
3HP+1 block
Bounty of 3 credits
Frogman Sargent [Miniboss]
1d8+2 attack
10 HP +2 block
Bounty of 8 credits
Orc Regular
1d10+3 attack
7 HP+3 block
Bounty of 10 credits
Frogman Sargent
1d8+2 attack
9/10 HP+0 block
Grey Greater Frogman
1d6+1 attack
2/3HP+1 block
Yellow Greater Frogman
1d6+1 attack
1/3HP+0 block