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Author Topic: The Failed Defense of Valorland!  (Read 19332 times)

mastahcheese

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Re: In Defense of Valorland!
« Reply #15 on: April 05, 2014, 07:34:58 pm »

Hey! A Nirur Torir game!

Starting action, if applicable to waitlisters: Find a bow and some arrows.
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Aseaheru

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Re: In Defense of Valorland!
« Reply #16 on: April 05, 2014, 09:28:44 pm »

Look for a shield of some flavor.
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Chink

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Re: In Defense of Valorland!
« Reply #17 on: April 05, 2014, 09:57:52 pm »

Spoiler: Waitlist (click to show/hide)
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TCM

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Re: In Defense of Valorland!
« Reply #18 on: April 05, 2014, 10:29:21 pm »

Yo, waitlist me.

Spoiler: Waitlist (click to show/hide)
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Devastator

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Re: In Defense of Valorland!
« Reply #19 on: April 05, 2014, 11:32:47 pm »

I'd like to be waitlisted.

Spoiler: Waitlist (click to show/hide)
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Nirur Torir

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Re: In Defense of Valorland!
« Reply #20 on: April 06, 2014, 10:56:44 am »

((Waitlist is capped at 4.))

Dash to battle! But first attempt to find, a, um... a broken wheel wagon to use as a shield!
{1d4=4} - You take the scenic route to the battle, keeping watch for broken wagons along the way. You find one with an intact wheel, and claim it for yourself before hurrying on to the battle.

Find something to protect myself with then head to battle.
{1d4=2} - You find a clay pot that fits around your head, but it lacks eyeholes. You regretfully put it back.

Find another pitchfork, and march off to battle!
{1d4=4} - You find a second unattended pitchfork. Watching out for children this time, you claim it.

Find some meat and feed it to the puppy.
{1d4=1} - It takes a while, but you eventually successfully steal a kidney from a butcher, but when you get back, the puppy isn't moving anymore.  :(
Scavenging skill up!

Fine, find a club-worthy branch!
{1d4=4} - You find a sturdy-looking branch. It shouldn't break unless you try to parry fire breath with it.

Look for a shield of some flavor.
{1d4=3} - You manage to talk a baker into giving you a particularly stale circular loaf of bread. A few minutes of careful digging with a bit of water gets you a hand-hold. It might not hold up long, but you should be able to grab something better off of a fallen foe by then.

A one-armed guard with a white beard herds everybody towards the battle. You arrive to find fierce fighting.

On the left flank, frogmen are steadily emerging from the river, and engaging other peasants. Three uniformed men with flags try to maintain order. They ignore a bleeding peasant limping away, but a well-thrown rock knocks unconscious a formerly healthy man trying to run away.

The center has uniformed soldiers fighting to hold off orcs. Rows of crossbowmen on a nearby hill exchange fire with orcish archers.

The right flank has knights in light yet obviously expensive armor skirmishing with werewolves and rock-trolls. A few small groups of exceptionally well-armed men make short work of any werewolf that gets close, and keep the trolls occupied.

On a hill at the back, a few wizards fling spells towards the dragon riders fighting overhead. As you watch, a red dragon sweeps low over the center spewing deadly fire, but a shield springs up over the troops, saving them.

((Perfectly realistic battlefield shut up))

Spoiler: Aseaheru (click to show/hide)

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darkpaladin109

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Re: In Defense of Valorland!
« Reply #21 on: April 06, 2014, 11:01:32 am »

Grab armor and weapons from a dead soldier.
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Ochita

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Re: In Defense of Valorland!
« Reply #22 on: April 06, 2014, 11:02:30 am »

To the river, and prepare to club some frogmen!
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Playergamer

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Re: In Defense of Valorland!
« Reply #23 on: April 06, 2014, 11:04:03 am »

Bravely engage a frogman in one round of combat!

(I have the best weapon, but I think Milly has the best gear overall.)
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
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IronyOwl

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Re: In Defense of Valorland!
« Reply #24 on: April 06, 2014, 11:54:30 am »

Valiantly engage a frogman in one round of combat!
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

kj1225

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Re: In Defense of Valorland!
« Reply #25 on: April 06, 2014, 12:11:19 pm »

Steal a weapon from a dead guy.
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Aseaheru

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Re: In Defense of Valorland!
« Reply #26 on: April 06, 2014, 12:15:05 pm »

Look for a spear or a knife, also a helmet.
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Nirur Torir

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Re: In Defense of Valorland!
« Reply #27 on: April 06, 2014, 01:16:22 pm »

((I have a general idea on what the average price of something will be, but you'll still need to roll to get the price. You may generally perform two shopping/travel actions per turn, if you're above 50% HP. Scavenging takes a full turn.))

Grab armor and weapons from a dead soldier.
{1d5=2} - You skulk towards the center. Despite trying to stay on the outskirts to loot a body, you are quickly shoved towards the front, just in front of an orc. The orc yells in your face. {1d4=2} vs {1d10+3=2+3} = -3 HP. Intimidated, you don't even notice the large knife that slams into your side. {1d6=3} You are conscious, floored, and bleeding.
HP at -1
Moderately bleeding
+1 max HP
+1 attack skill

To the river, and prepare to club some frogmen!
{1d4+1=3+1} vs {1d5+1=5+1} = -2 HP. You join the charging, yelling mass of your colleges and engage a frogman. He sidesteps you, gets his spear between your weapon and his head, and counterattacks with a jab to your stomach. {1d6=6} - John charges in to replace you, while someone else pulls you back and into a standing position.
HP at 0
+1 max HP
+1 attack skill

Bravely engage a frogman in one round of combat!
{1d4+2=4+2} vs {1d5+1=1+1} = 3 damage dealt. You rush into battle. Your target is terrified by the sight, and you skewer its face before it can react. It falls, dead. {1d6=3} - Its coral spear appears to still be usable, but is generally a bad weapon.

Valiantly engage a frogman in one round of combat!
{1d4+1=1+1} vs {1d5+1=3+1} = -1 HP. Your chosen foe wounds you after a few telegraphed weapons clashes. He gives a fist pump of victory.
-1 HP
+1 attack skill

Steal a weapon from a dead guy.
{1d4=3} - You find a club someone was using. It looks a bit worse from the wear, and might break under heavy use.

Look for a spear or a knife, also a helmet.
{1d4=4} - You manage to grab one of the frogmen's coral spears without being attacked. It, unfortunately, can't be used with your "shield."
+1 scavanging skill
((You might be able to throw your rock without retaliation.))

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IronyOwl

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Re: In Defense of Valorland!
« Reply #28 on: April 06, 2014, 01:24:54 pm »

"NEXT TIME, GADGET!" Milly shrieked at the victorious frogman. "NEEEEEXT TIIIIIIIIIME!"

Flee to town! Attempt to find nice place to nap and recover wounds.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Playergamer

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Re: In Defense of Valorland!
« Reply #29 on: April 06, 2014, 01:31:03 pm »

Throw the coral spear at another frogman, and then follow up with my pitchfork!
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

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