((Please remember to bold actions.
I mis-worded the rules. You don't get to choose to engage in multiple combat rounds per turn, but there's no particular extra penalty to being swarmed.))
"NEXT TIME, GADGET!" Milly shrieked at the victorious frogman. "NEEEEEXT TIIIIIIIIIME!"
Flee to town! Attempt to find nice place to nap and recover wounds.
{1d6=2} - The frogman isn't letting you disengage. {1d5+1=1+1} vs {1d5+1=1+1} = Tie. You scrabble ineffectually at each other for a few minutes, to no effect.
Throw the coral spear at another frogman, and then follow up with my pitchfork!
{1d4=2} - You throw the unwieldy coral spear. Not being good at throwing, you accidentally hit an ally with it. The frogman takes the distraction and delivers a fatal blow. You quickly sidle away.
Get someone to heal me.
{1d4=3} - One of the soldiers drops you a roll of bandages and continues fighting. You use it to stop the bleeding. {1d4=1} - Lying on the ground while people are fighting is a terrible idea.
DeceasedAlso flee to the town, try to get some rest.
Not currently fighting, you manage to get away fairly easily, and manage to get back to town.
Help fight the frogmen.
{1d4+1=4+1} vs {1d5+1=1+1} = 2 damage dealt. You succeed in bashing the frogman with your club. It snaps during the fighting, {1d6=4} but you replace it with a bright green trident.
Chuck a rock, head for some friendly without a shield and give them that, then work with them to stay alive.
{1d4=1} - You miss your rock throw at an unoccupied frogman. It laughs and charges at you, while you hurriedly struggle to bring your shield up. {1d4=2} vs {1d5+1=3+1} = -1 HP. You barely manage to shift a fatal blow to a less critical location. Your shield breaks.
HP at 1
+1 throwingAira join the battle
Find some nice smooth rocks and fetch a sling.
{1d4=1} - You were brought to the battle without time to prepare. You weren't even able to grab a rock from the side of the road.
Name:Everett Owen
HP: 1/2 [-2]
Skills&Stats:
Attacks at 1d4
Blocks 1
Throws skill of 1
Inventory:
Coral Spear +1
Peasant clothes
No money
Name: Kyle Johnson
HP: 2/2 [-2]
Credits: 1
Skills&Stats:
Attacks at 1d4 +1
Blocks 0
Inventory:
Coral Trident +1 [equipped]
Peasant clothes
Name:Will Smyt
HP:2/2 [-2]
Credits: 1
Skill&Stats:
Attacks at 1d4 +2
Blocks 0
Inventory:
Pitchfork +2 [equipped]
Peasant clothes
Name: Milly
HP: 1/2 [-2]
Skills&Stats:
Attacks at 1d5 +1
Blocks 1
Inventory:
Sturdy Horse Femur +1 [equipped]
Wagon Wheel Shield +1 [equipped]
Peasant clothes
No money
Name: Ochita
HP: 0/3 [-2]
Skills&Stats:
Attacks at 1d5 +1
Blocks 0
Inventory:
Sturdy Branch [equipped]
Peasant clothes
No money
Name: Aria
HP: 2/2 [-2]
Skills&Stats:
Attacks at 1d4
Blocks 0
Inventory:
Peasant clothes
No money
Frogmen Militia
1d5+1 attack
1 HP+1 block
Bounty of 1 credit
Orc Regular
1d10+3 attack
7 HP+3 block
Bounty of 10 credits