I am not sure how to proceed at the moment, so consider this on hiatus for now.
As a foreword, this is probably my first Forum RPG on these boards, so bear with me.
I would like to say that this is an RTD of sorts, only that you all control the inner voices of these hapless Dwarves.
Your objective is to find out as much as you can about this place and leave with at least one surviving Dwarf.
I do not have a plan for the story, or a layout of the fortress planned so I will make things up as I go.
The rolls for each action are done by me, you will not see the resulting numbers, only the consequences of the Dwarves actions.
Actions are suggested by telling the name of whoever dwarf should do what.
You may decide to suggest an action of one or multiple Dwarves.
I will update this as I see fit.
So, without further ado, here we go.
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An enormous rampart of forgotten origins have recently been uncovered deep underground.
Due to rumors abound, the place have been given the name The forbidden Fortress.
No one really knows who built it or what purpose it serves.
Four brave Dwarven archeologists have been ordered to explore this foreboding ruin.
The first Dwarf is Uthen Hammerfist.
The leader of the expedition and a talented swordsdwarf.
His expertise is leading, masonry and engraver.
He likes fine Elven brews and hates nonsense.
Aside from his obvious equipment, he carries a pen, inkwell and a journal.
He also has a hammer and a chisel.
The second Dwarf is Olgar Stoutbrew.
The youngest of the crew.
He dabbles in dual hammers and always carries the two weapons his late father once adored.
His expertise is engineering, chemistry and mining.
He likes rats and dislikes acts of cruelty.
Aside for his equipment, he carries his toolbox, a mortar with a pestle and rations for two days.
The third Dwarf is Else Bouldergut.
She has mastered the crossbow.
Her expertise lies in hunting, dissecting and misc survival skills.
She loves and is accompanied by her Mastiff, Rendertooth. She also hates cats.
All she really needs are her trapping equipments and about thirty bolts for her crossbow.
The fourth dwarf is Galgar Barrelburns.
He is an excellent hammerdwarf.
His expertise lies in cooking, brewing and doctoring.
He likes any kinds of food and drink, but cannot stand the sight of blood.
He always carries a traveler's still in case he needs top brew something, also misc cooking utensils and pots.
They all share six foot of rope, twenty torches, some flint and tinder and food rations to last them all for two days.
Four lengths of bandages along with six splints, a bucket and a crutch is also among the baggage.
There's bedrolls and enough firewood for two nights.
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The four Dwarves have just entered the keep when the metal gates suddenly shut behind them.
The hallway is long and there are towering pillars along the walls. There is a scent of dust and cold stone in the air.
(edit: Added a few things i forgot to add.)