Copied wholesale from 1.22, then modified in an opinionated fashion by me. What do you guys think? I also thought of a way to improve the S rank staves so they aren't shit. Also improved Valkyrie's Arrival slightly.
(Ailments )------.----------.-----.---.--------------------. |
(Name | Type ( ) | Wt | Ql | Range ) |
>--------------+----------+----+----+--------------------< |
|Sleep | Ailm (E) | 5 | 20 | 1 - 1/2 MAG | |
|20 hit. Causes Sleep status for 3 turns. Sleeped target cannot move or act and has their evade reduced to 0. Being struck by an attack immediately removes sleep.| |
>--------------+----------+----+----+--------------------< |
|Poison | Ailm (E) | 4 | 20 | 1 - 1/2 MAG | |
40 hit. Causes Poison for 4 turns. Poisoned Targets take 1-5 damage at the beginning of their turn.| |
>--------------+----------+----+----+--------------------< |
|Slow | Ailm (D) | 7 | 15 | 1 - 1/2 MAG | |
|20 hit. Reduces EVA by 20 for 3 turns. Does not stack | |
>--------------+----------+----+----+--------------------< |
|Befuddled | Ailm (D) | 6 | 15 | 1 - 1/2 MAG | |
|20 hit. Reduces HIT by 20 for 3 turns. Does not stack | |
>--------------+----------+----+----+--------------------< |
|Silence | Ailm (C) | 7 | 20 | 1 - 1/2 MAG | |
|30 hit. Causes Silence for 3 turns. Silenced characters cannot use Tomes or Staves, and cannot speak. | |
>--------------+----------+----+----+--------------------< |
|Addle | Ailm (C) | 8 | 20 | 1 - 1/2 MAG | |
| |15 hit. Causes Addled for 3 turns. Addled characters cannot use lances, bows, axes or swords. | |
| >--------------+----------+----+----+--------------------< |
| |Berserk | Ailm (B) | 10 | 10 | 1 - 1/2 MAG | |
| |10 hit. Causes Berserk for 3 turns. Berserked characters attack the nearest enemy unit available at the beginning of their phase. If no enemy units are in range, the unit will attack the closest allied unit in range. If no units are in range, the character will move toward the nearest unit, with priority for enemy units.| |
| >--------------+----------+----+----+--------------------< |
| |Paralyze | Ailm (B) | 8 | 20| 1 - 1/2 MAG | |
| |15 hit. Causes Paralysis for 3 turns. Paralyzed characters cannot move or act. | |
| >--------------+----------+----+----+--------------------< |
| |Misfortune | Ailm (A) | 11 | 5 | 1 - 1/2 MAG | |
| |25 hit. Reduces Critical to 0 for 3 turns. | |
| >--------------+----------+----+----+--------------------< |
| |Forget | Ailm (A) | 12 | 5 | 1 - 1/2 MAG | |
| |25 hit. Reduces MAG by 5 for 3 turns. Does not stack | |
| >--------------+----------+----+----+--------------------< |
| |Weakness | Ailm (S) | 16 | 5 | 1 - 1/2 MAG | |
| |15 hit. Reduces STR and DEF by 10 for 3 turns. Does not stack | |
| >--------------+----------+----+----+--------------------< |
| |Turncoat | Ailm (S) | 18 | 5 | 1 - 1/2 MAG | |
| |10 hit. Causes Turncoat for 3 turns. At the beginning of their phase, characters afflicted with Turncoat attack the nearest allied unit. If no allied units are in range, the unit will move toward the nearest allied unit. |
Edit: Working on Dances now.
Dances )-----------.----------.----.----.------------------ |
(Name | Type ( ) | Wt | Ql | ) |
>-----------------+----------+----+----+-----------------< |
|Surprising Shimmy | Danc (E) | 3 | 20 | | |
70 hit. Causes -15 to Hit for 3 turns. | |
>-----------------+----------+----+----+-----------------< |
|Subtle Jynx | Danc (E) | 4 | 20 | | |
70 hit. Causes -10 Critical for 3 turns| |
>-----------------+----------+----+----+-----------------< |
|Enamouring Step | Danc (D) | 5 | 20 | | |
20 hit. Causes Paralyse for 3 turns.| |
>----------------------------+----+----+-----------------< |
|Gypsy Lure | Danc (D) | 4 | 20 | | |
50 hit. Causes Poison for 4 turns.| |
>----------------------------+----+----+-----------------< |
|Petrifying Twist | Danc (C) | 8 | 15 | | | |
70 hit. MOV is reduced to 0 for 3 turns.| |
>----------------------------+----+----+-----------------< |
|Enchanting Tango | Danc (C) | 6 | 15 | | |
70 hit. Causes -15 to Evade for 3 turns.| |
| >----------------------------+----+----+-----------------< |
| |Vixen's Waltz | Danc (B) | 7 | 15 | | |
20 hit. Causes Fear for 3 turns. Characters afflicted with Fear cannot initiate battle, and must spend their MOV seeking defensive terrain if they aren't already on it.
| >----------------------------+----+----+-----------------< |
| |Disarming Swing | Danc (B) | 8 | 15 | | |
70 hit. Causes -5 STR and MAG for 3 turns. | |
| >----------------------------+----+----+-----------------< |
| |Sickening Shuffle | Danc (A) | 10 | 15 | | |
20 hit. Causes Poison and Paralyse. Roll separately | |
| >----------------------------+----+----+-----------------< |
70 hit. Causes -5 DEF and RES | |
| >----------------------------+----+----+-----------------< |
| |Despair March | Danc (S) | 15 | 5 | | |
30 hit. Cancels target's next turn | |
| |Does not effect certain enemies | |
| >----------------------------+----+----+-----------------< |
| |Valkyrie's Arrival| Danc (S) | 14 | 5 | | |
70 hit. Causes -5 Attack Speed and Damage| |
| `-----------------'----------'----'----'-----------------'